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Centurion_1711

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    [COMFY]

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About Centurion_1711

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  • Gender
    Male
  • Location
    Britain
  • Interests
    Aircraft, WWII, the Royal Navy and their Fleet Air Arm, Motorsport

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  1. Centurion_1711

    Vanguard armament description

    I think it is a case of that fact being lost in translation. By "absolutely obsolete", I would assume they meant "very old", as in the 15" guns were a WWI era design as opposed to the much more modern guns in use on the new battleships built at the outbreak of WWII. It is an interesting point though. The 15" guns could not penetrate as much armour as larger calibre guns, but their reliability and accuracy would have lent themselves nicely to shore bombardment. Which, perhaps ironically, is how the Iowa class ended up using their guns post war. The 15"/42 was never as good as the Iowa's 16"/50 guns, of course, but like you say "absolutely obsolete" is rather wide of the mark. The kind of missions that Vanguard would have carried out had she not been scrapped would have been similar to what the Iowa class did, so in this respect I'm sure she would have performed well.
  2. Centurion_1711

    RN Battlecruiser Tree

    I'm not sure about this merger idea. Sure it keeps the dreaded paper ships away (though that is pointless by now, take a look at basically any other line of ships), but supposing someone chose the battlecruiser line because they prefer that style of play to the slower, HE-slinging battleships? Why limit them to T7 maximum? Also, it should be considered that there could be little incentive to play this line, unless you really, really want to skip Queen Liz and KGV. If it went through to T10, it is a line that can stand on ts own two feet, so may seem more enticing to grind. I'd like this battlecruiser line if it focused on using AP more than HE, so use the standard fuse time for AP at the cost of quarter pen HE (give it the standard 1/6 pen). I think this could make them good kiting ships, and very nice for making hit-and-run attacks on slower battleships. Maybe trial a reload booster for them, if it wouldn't be too OP or similar to the French line. Also, they could run down cruisers pretty well too . This of course would get balanced By any [edited]-up ending in massive damage from basically any ship. Maybe only give the high tier ships 30mm plating, so they are a little squishy compared to battleships of the same tier?
  3. Centurion_1711

    Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    I don't play either game, but yeah the KC artworks just jump out at me I guess. Her with the green hair and boots as well, I like that class' design (Yuugumo class?) And of course the Shiratsuyu's, they all look nicely drawn as well. I can't honestly put a finger on it, but there is something about the AL artworks that just doesn't appeal. It is strange, but I guess that is how art works, eh? Have some pics anyway...
  4. Centurion_1711

    Gasgoine vs Vanguard

    Might just be me, but I find the short fuse as a plain nerf to AP with no redeeming qualities. The idea behind it was that you would score more penetrations on thinly armoured targets, at the expense of citadels on thicker armoured ships like battleships. However, I find that while I can't reliably hit citadels on battleships, I still get more or less the same number of overpens on other targets. It gets to teh poit that any slight turtleback, or spaced armour will mean that ship is basically immune to a RN battleship when it comes to citadels. And then there is shoddy long range performance... My guess would be the short fuse was used to ensure RN Battleships were predominantly HE firing ships. The AP does work, but it is a bit situational, while the HE can be used almost exclusively. It would have been nice if Vanguard could have got the normal fuse timing like Warspite, but if I remember right it gets the shoddy short fuse as well. It means random citadels do happen (on a Bismarck at 17km, hehe), but it won't do that reliably enough for my liking.
  5. Been waiting for a Dido class for a while now, they look rather unique and it would have been nice to use one with all the CV spam. Such cool names as well, like Spartan, Black Prince, Bellona and so forth. But on topic, the battlecruisers would be a fun addition. I'd personally like them to play something like Vanguard does: kiting, moderately tanky when angled but punishable if they show broadside. They need proper AP with the proper fuse time (sod short fuse) to give them some teeth to bite with. And of course they would all be faster than the standard Battleships, which suits me just fine. Having said that, it would probably be better to get Italian cruisers in the game first, and maybe even some Dutch ships as well. Just to round the game out a bit. Also, I doubt teh RN line would end up with a "normal" ship line, the Battlecruisers would likely have some messy gimmick like HE only or horrid manoeuvrability. So best to put them off a bit for that alone.
  6. Centurion_1711

    Motivation for joining a clan

    I question this, yes. But in the end I think some will just go eenie-meenie-miney-mo and choose a clan to join for the bonuses. Each to their own I guess. Others may just join for CW, so only turn up when a team is needed. Again, whatever suits them, but i still feel that is rather missing the point. Agree completely. I joined a clan because I was excited about the prospect of playing CW, but in the end the social side is much more interesting I find. And although CW may seem like the one of the reasons clans exist (and I do think that if possible clans should all at least have a go, it can be fun), chatting to people with common interest and such will make the clan a more welcoming place.
  7. All this symphogear, let's get on topic with some Haifuri, eh? Bump
  8. Centurion_1711

    Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    And here I was thinking that was a strange pronunciation of "overrider" or something to that effect... But nice to learn something new anyway.
  9. Centurion_1711

    Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    While we are on the topic of Arpeggio...
  10. Centurion_1711

    Favorite shipgirl (Kancolle) and arpeggio of blue steel too

    I haven't watched ARP for a while. Kirishima was always the more expressive out of her and Haruna, but not screamy if memory serves. Then as a teddy bear (spoiler, but I guess most will have seem it by now) she wasn't all squealing and such. I don't know, maybe WG thought that it was better that she was hysterical to portray the excitement of the game, or something. On a side note...
  11. Centurion_1711

    Does anyone know what these things are on most ships?

    Oh, yeah, perhaps I could have worded it better. They would be towed by the ship, but fins on the paravanes would be set so they pulled outwards, away from the ship towing them. This would allow them to cover a wider area and like you say, clear a path that friendly ships could navigate. They were also used as an anti-submarine weapon, by loading the paravane up with explosives. Once again they would be towed, the paravane would ride at a deeper depth and behind the destroyer. If it struck the sub, it would explode and result in a very bad day for those submariners. So the paravanes you see on destroyers could be for either purpose. The ones on larger ships would more likely be for minesweeping to protect the ship.
  12. Centurion_1711

    Does anyone know what these things are on most ships?

    Yeah, like ColonelPete said, they are paravanes. Used for minesweeping, they would be towed behind a ship, and the cables would then hopefully cut the tethers on any mines, causing them to float to the surface. There they could be destroyed with gunfire. I guess you mean towed array sonar? If I recall correctly, that stuff came much later, during the cold war.
  13. Centurion_1711

    "Naval Aviation" Collection Item Category

    Quoting from that Wikipedia article: "On 24 May 1939 the Fleet Air Arm was returned to Admiralty control[7] under the "Inskip Award" (named after the Minister for Co-ordination of Defence overseeing the British re-armament programme) and renamed the Air Branch of the Royal Navy. At the onset of the Second World War, the Fleet Air Arm consisted of 20 squadrons with only 232 aircraft. By the end of the war the strength of the Fleet Air Arm was 59 aircraft carriers, 3,700 aircraft, 72,000 officers and men and 56 Naval air stations." You are right, The FAA was under RAF control prior to WWII. This led to it being a bit under-funded and some, let's say questionable decisions were made. However, it was returned back to RN command on the eve of WWII, where it has remained ever since. A little out of our scope here, but this led to the friction between FAA and RAf over carriers and hence the creation of "through deck cruisers". But this is cold war stuff, not the time period we are concerned with. I guess if the collection refers to the 1930's, then yes it theoretically could be called the RAF. But the Wyvern in the collection is a post war design, when teh FAA was firmly RN. Either way, my point still stands. Call it the British Fleet Air Arm rather than RAF. It matters not who was in control, it was called the FAA anyway. So you are a condescending "adult" lacking basic manners. At least try offering some information to correct me. Believe it or not, I am actually willing to learn, and if I had got anything wrong, I'd be happy to have a proper discussion about it, I find it really interesting. How's that for a millenial, eh?
  14. Centurion_1711

    "Naval Aviation" Collection Item Category

    Hello everyone. I was flicking through the various collections this morning to look at all the stuff I had, when I came a cross the new collection added this update. I must say I like the look of it, as naval aviation and aircraft carriers really interest me (in real life and history, at least). Some of these items look really good, I can't wait to complete this collection! However, refer to the screenshot above. Spotted what's wrong yet? Yep, "British Royal Air Force". Eh? Weren't we just saying that the collection was about Naval Aviation, like the title says? This could do with being changed WG, if you wouldn't mind. The RAF and Royal Navy's Fleet Air Arm are most certainly not the same thing. Also, these planes in the collection were never operated by the RAF to the best of my knowledge. And while RAF pilots may have served in the FAA during the war, this did not make them the same organisation. In fact, there is a rivalry between the FAA and RAF, so it is probably best to not confuse them like this. Please correct this so the collection reflects the history you are trying to show. Thanks!
  15. Centurion_1711

    Petition for HMS Furious(BC config) in WOWS

    A little more on the guns by the way. Furious' guns can penetrate 457mm of armour at about 14km. Yamato by comparison can penetrate in the range of 500mm at 20km apparently. (source: NavWeaps) Once again, the guns are surprisingly good, but not top tier. Disclaimers: WG will likely apply their own formula that would adjust the penetration accordingly. These figures don't state striking velocities and what armour they were fired at. I suspect Furious' gun was tested against inferior armour to Yamato, for example. Also, I need to try and find proper penetration tables with a range of, er, ranges so the two guns could be properly compared Still, this suggests that these guns will be very strong. If given a standard fuse time they would laugh at any armour in their BR. However, I bet they would suffer from overpens on some cruisers (looking at ships like Emile Bertin, those Italian ones and so forth). It may be worth using the short fuse if it proved effective against these targets. However, the big guns and high speed of Furious lend it to be a hit and runner on all the slow BB's at that tier. Only the Kongou's would be an issue in terms of mobility. It all depends on how people would want this ship to play out. BB balancer, or cruiser crusher?
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