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KojakJetOne

Players
  • Content Сount

    8
  • Joined

  • Last visited

  • Battles

    12448
  • Clan

    [LEWD2]

Everything posted by KojakJetOne

  1. KojakJetOne

    Holiday Lottery 2020 - Try your luck !

    I would like to take part in the lottery if i still in time ofc. Happy New Year to every one ! Have Fun in game and have Good Luck in Life to all !
  2. KojakJetOne

    What's up with French Token event?

    They said tokens will be with 8.8, so where are they ? Or their hamster died again ?
  3. KojakJetOne

    A lot of Super Containers lately

    not a single SC for 3 month tho, so dunno what you talking here
  4. KojakJetOne

    Public Test of Update 0.8.7: Round 3

    So the statement about numbers of research points obtain is wrong or we will getting 150 points for Tier 10 and so on for lover ? Or you forgot to change it on test server ?
  5. KojakJetOne

    ST - Submarines

    I accept them in coop or event, but not in randoms, thx it was boring enough to play this event, to tolerate it even in random.
  6. KojakJetOne

    Public Test of Update 0.8.1: Round 2

    Endless error and retrying to download PTS update in game center.
  7. KojakJetOne

    0.8.0 PTS - General Feedback

    - Visuals on areal torpedo arming indicator is rly hard to see, especially if you have bad eyesight. - Americans torpedo bombers feels under powered to IJN ones, especially on t10. - Bombers sometimes have inaccurate radical circle drop that still miss with full aim on stationary ship and circle less than ship hull, also there is no information about position of drop fly when you accelerate, not like I need precise circle, but at least write it clearly in description where you can actually read it, not in some corner with small letters that no one will even see. - Anti-Air inconsistent(was testing full spec AA Cleveland and sometimes he cant shoot down any planes, without DeffAA the Midway got full drop of rockets on me with 0 planes lose and in same game without DeffAA I shoot down full squad of bombers before they even drop something) - Anti-Air reinforcement non intuitive and almost hidden away, there is alot ppl who even dont know about it existence, not to say how to chose it. - There is alot of graphical issues with planes wings and tail when they start up. - Automatic consumables just take away your decisions and 90% of time it just waste it. - Auto pilot is very, very, very bad in test 2, it bump you in the island and did it job very bad. - Cant control carrier when flying (and dont say its will be like RTS, the auto pilot on map its not RTS or what in your case? that even more RTS and even more annoying for player) Also there was 5 time graph glitch in port - like my ship is drowning and smoking(bubbles near ship and no visual fire from but it just black smoke) Fix UI lags at least... How long can this go on? D:
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