Hugh_Ruka
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[OGHF2]
Posts posted by Hugh_Ruka
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To answer your CVs part, back then CVs played differently. There was actual counterplay and such. But there were also other extremes ... And WG in their infinite wisdom fixed the wrong things and we ended with the mess we have today. Actually back then I was considering trying CVs seriously. Did not manage before the rework.
For the rest, I agree and I am a bit guilty of dragging the games down. I must say I have fully embraced the new "straight to new battle" option introduced recently and do not take time off to spectate and learn anymore ... no reason to do so ...
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Blyska in either refit would be interesting ... but no, will not happen ... just look at what's happening in the east and remember WG is a russian company at the core ...
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55 minutes ago, CTO_KPAKEHOB said:If the game is so badly managed, how come we'll be celebrating its seventh anniversary this September?
7 years is long you think ? I am playing EVE-Online since 2005 ... and that's a similarly niche game ...
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The MM changes for I-V tiers clearly show there's no longer interest in lower tiers and WG does not care. If they did, they'd provide more rewards for playing those tiers. Instead they are adding more bots ...
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4 hours ago, ColonelPete said:The poster should at least post his opinion.
Linking to a video is not a good way to express ones opinion.
Imagine everyone would do that.
everybody would express their agreement with the contents of the video if they don't state otherwise in the post ... I mean why write a lengthy message when the video says it already ?
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CVs in a 6v6 format ? Are you sure ? What happened to the "group up to defend against CVs" ? There will be 2 blobs sailing around the map when CVs are present ?
Also why all Leagues T10 ? I will still troll in a Khaba just for the fun of it but that's about the only outcome. Many people will not take that season seriously or participate with such a setup ...
EDIT: I can already see all the "Improve/Change Ranked" threads just because of this :-)
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I had a few of these but in a different way. Guns green, click not registering at first, next one goes through. Looks like lag tbh so maybe that's just it, but ping ingame shows normal values ...
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25 minutes ago, Dark_Meta_ said:When did "post a random Flame-u video under every devblog for outrage sake" become a thing?
Can we stop that?
And no posting new topics with a video in it and generic "game is ruined!!11! we must be mad!!1111!!11" are no good either
well ... have you watched it ? he's mostly harping on all the known problems that are in the game and just pointing out how they apply to the new ships ... I mean he's a bit sensationalist there but still valid points ...
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Tier 9 BB with 9.7sesc rudder ... Khabarovsk cries in the corner ... but TBH that ship is beyond saving now. If it gets better rudder, it cannot use it because it needs the LM, so concealment is still horrendous ... It would need a range buff but then the LM needs reworking again ... I've given up on WG doing anything reasonable with that ship ...
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QuoteMines can be destroyed with Depth Charges and Depth Charge Air Strike
WTF ? You do realize 99% of DC equipped ships drop them from the STERN so they have to enter the minefield to be able to clear it ??? Whoever came with that idea must have thought of the DCP clearing sub pings as well. Looks to be the same general disease ....
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13 hours ago, Leo_Apollo11 said:Hi all,
Oh Boy... that never crossed my mind... interesting suggestion...

BTW, anyone else have this as well?
Leo "Apollo11"
Yes, I have watched Flamu playing D4:

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9 hours ago, Karasu_Browarszky said:this would actually be decent back in the day when camos had a purpose ...
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No more CVs and CV mechanics until AA is properly working and balanced. Also you do NOT mention any mine countermeasures anywhere ... I hope you HAVE something there other than slow down and try to navigate around them ...
Strategic missions is just the usual mission chains in a different graphical presentation ? If yes, you can scrap it already ... wasted resources ...
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51 minutes ago, TenshiAkumaNdnd said:how is it difficult to remember this strike being on number 4 on all ships? Hmm????? HHMMMMMMM?!
how difficult is it to understand that not everybody likes the default setup ? we have the key bind setup menu for a reason ....
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so we pay coal to get 50K credits per container ? that 0.5% ship drop chance is not enough bait. especially when now you are selling content in 2 phases. buy a mission to earn a container and then gamble on the container ...
sorry but I have limited time to play the game and there is too much content already.
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Actually he has a point .... a ship with only one type of shell and no torps will have this where exactly ? armament 2 ? and ship with AP/HE/Torps will have this on Armament 4 ? it is highly confusing because the number of weapon types you can have varies from ship to ship and the settings are whole client only ...
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basically to keep an overview on enemy consumable reload timers ...
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Oh another gambling event .... and pay for useless missions on top ...
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58 minutes ago, Nauseica said:Some one call the paramedics in WG balancing department they are definitely sick , japanese and german buffs in the same dev blog !!! (ye i know nothing big deal but hey its something)
I dont understand why soviet dd's concealment get air increase

I think the WG balance department has some other special operation ongoing and these are temporary interns that created these changes ... does not look like the usual bunch ...
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You forgot the KHABAROVSK again !!!
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3 hours ago, Sunleader said:He cant.
Pay Attention to the Details of his Post.
""Third to Last"" He got 1300 Base Exp and Ranked 4th Place on his Team. The is no 8 People above him. Its a Ranked Battle. There was only 6 Players per Team.
So thats Pretty Normal for 60k Damage and 1 Kill. Especially as he got 0 Capture Points.
it was only a 8 Minute Battle to begin with.
Also.
The Submarine Scored a Kill as well. So there is no way the Submarine dealt no Damage.
He is likely just making a Bait Topic.
he clearly stated that the sub rammed the enemy sub ...
also since when does absolute damage factor in the XP ? last time I checked it is % of the ship HP you did damage to and he did nice damage to 2 DDS ...
but you do know it all as usual ...
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23 hours ago, 159Hunter said:overview shows 18 shells (15 / 3) but the detailed one shows 18 and only 17 when you count the breakdown ... also damage numbers do not add up ...
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Select a ship higher than t5 and you will be in normal MM ...
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oh another one ... you realize this is a game and not a job ?
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Why my patience with this game is starting to wear thin.
in General Discussion
Posted
He does: