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Hugh_Ruka

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    [OGHF2]

Everything posted by Hugh_Ruka

  1. Hugh_Ruka

    Grease the Gears skill not counting

    And while the Minsk and co were buffed, Leningrad was left out of the turret traverse buff just because reasons .... similar to Flint vs Atlanta range after captain rework I guess ...
  2. Hugh_Ruka

    New stage of submarine testing

    I don't know if I should laugh or cry ... so much stupidity on display just to cram submarines into the game at all cost ... I guess proximity detection will by asymmetrical ? So a sub will proxy detect but not the other way around ? And I guess there will be similar funny things. I am really curious about submarine secondary guns. Late in the war those were relegated into AA roles and early in the war those were mostly in the range of single 3-4" guns ... why have them functional at all ?
  3. Hugh_Ruka

    PT 0.10.5 - Bugs Reports

    Camera is shaking when somebody is shooting next to me ... I don't think that's intended ... can we get an option to turn that stupid shake off ?
  4. Hugh_Ruka

    PT 0.10.5 - Changes to Attack Aircraft

    I had to force myself to observe the new effect because normally when in battle, I seldom look at the planes after they enter a specific distance as I cannot do anything about them anymore ... the effect looks nice. That's the best I can tell ...
  5. Hugh_Ruka

    PT 0.10.5 - Grand Battle

    Look carefully, shot missions are for RANDOM and COOP, not Grand Battle ....
  6. Hugh_Ruka

    PT 0.10.5 - General Feedback

    I don't know who had the bright idea to let T10 ships in Grand Battle play on the tiny Trident map, but I hope he/she loses their job ... it is impossible to properly test on such a small map at T10 ... and I got the map like 3 times in a row. Trying anything kiting on such small maps is futile ...
  7. Hugh_Ruka

    PT 0.10.5 - Changes to Attack Aircraft

    I was shot at in my Khaba by a few different CVs (Richthofen, Midway, Haku) and I have to say either the CV players were total potatoes or this delay made rocket planes mostly useless against DDs ... I took very little damage ....
  8. Hugh_Ruka

    Dumbing down on flags!

    then why not remove them completely ? that would the most fair situation ....
  9. Hugh_Ruka

    PT 0.10.5 - General Feedback

    OMG OMG OMG !!! I Have my ships on PTS for the first time in a few years ... amazing .... I never thought I'll see this ....
  10. Hugh_Ruka

    Update 0.10.5, balance changes (DB 158)

    12.4 is usable now. I played the Atlanta without AFT some time ago and it was hard ... 12.4 is ok ...
  11. Hugh_Ruka

    Update 0.10.5, balance changes (DB 158)

    Time to get the Flint it seems ....
  12. Hugh_Ruka

    Huyga nerfed

    Oh, time to buy the Flint I see ....
  13. Hugh_Ruka

    Warships Size Comparison: Destroyers

    same as Z-23 and Z-31 ? Then why not include the Z-39 ?
  14. Hugh_Ruka

    Warships Size Comparison: Destroyers

    and all this for just not including the Khabarovsk :-)))
  15. Hugh_Ruka

    Warships Size Comparison: Destroyers

    The why do you have both Leningrad and Minsk ? they are the same class ... Any way you try to spin this there are issues with the selection .... The only correct way would be to present the full lines as they are in the game ... and I think that is what most people expect when seeing the title of the video ....
  16. Hugh_Ruka

    Warships Size Comparison: Destroyers

    Then you are missing some ... Anshan, Fushun (ex-Gnevnys) as first examples come to mind ... HMAS Vampire ...
  17. Hugh_Ruka

    Warships Size Comparison: Destroyers

    This video perfectly demonstrates that concealment properties in the game have NO relation to the ship size what so ever. But more importantly, WHERE IS THE KHABAROVSK ???
  18. Hugh_Ruka

    Updated "Daily rewards"

    Well it would look stupid on the main page, that is true. Unfortunately blogs don't appear in the ingame news section, so many players will miss that information ...
  19. Hugh_Ruka

    Airdrop: no skill to use, no chance to defend.

    the range of the airstrike is 13km IIRC. Any DD launching torps from that distance will hit about only 1/2 of then due to the spread. RN DDs don't have the torpedo range. Also a Kremlin in such a position will not be alone or even the forward ship, so said DD has to slip through enemy DDs and cruisers to get at the Kremlin to land MORE torpedoes. And will take a beating if he tries a Yolo up close. None of that is any concern for the airstrike cruiser, effectiveness does not decrease with range, has quite a long launch range and does not require line of sight.
  20. Hugh_Ruka

    Full Zoom Binocular - Enemy Grounding Shake Bug

    Did not notice myself, but saw this on a few streams ...
  21. Hugh_Ruka

    Customer support: what kind of people are employed there?

    actually there are 4 levels. Your 3rd level are people that maintain the system and know how it works but don't develop it themselves. So they can diagnose the problem properly but need to talk to 4th level to actually get it fixed (those are the developers).
  22. Well ... it has more uses ... you can generally pen 32mm with DD AP inside 8-10km, so bow/stern of about ANY BB while you HE will shatter.
  23. I don't have ZF-6, but shell arming depends on angle as the game calculates effective armor thickness from that ....
  24. Sure. The problem is: 1. Those are usually ammo handling accidents. There are only a few that actually happened in combat 2. Ships are actually designed to mitigate those to a great extent And with all the bombs and torpedoes (not talking about AA guns ammo) CVs can detonate as well ...
  25. Hugh_Ruka

    A Look Through Time: German Destroyers

    aaah the usual suspects ... good ... saves me time writing the same complaints :-)
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