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Hugh_Ruka

Players
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    5647
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    [OGHF2]

Everything posted by Hugh_Ruka

  1. Hugh_Ruka

    Simple answer to the Mega Stomps

    It's a PvP game but it is far from competitive ... note that all the ranking systems are either temporary (CBs) or external (other stats sites, wows does not have any ranking lists for randoms f.e). Also being good and having good stats is not exactly the same ....
  2. Hugh_Ruka

    Tashkent-Guide from a Tashkent-Unicum

    SO this is the "standard" built Tashkent ... why does somebody with unicum stats posting it make it special ? You do the same in the Kiev as well ... just you have bit more range in Tashkent and more gun power (gun reload mod) ....
  3. Hugh_Ruka

    DDs (and others) after CV rework

    YEah that ... and then you get focused by rocket planes and lose 60% of your health with no way to influence that ... Khaba has crap agility and speed will not help you against planes ....
  4. Hugh_Ruka

    Is it just me or is it getting boring.

    You are confusing width with depth ... the game became wider in options (ship lines, maps, collections etc.) but the depth did not change much (and in some cases it was made shallower - CV rework).
  5. Hugh_Ruka

    Proposal for CVs

    Why discriminate CVs ? Let's do this for all classes !!! ehm ....
  6. Hugh_Ruka

    Proposal for CVs

    Remove SA from planes, remove ship spotting from fighters (any type) ....
  7. Hugh_Ruka

    Simple answer to the Mega Stomps

    The fun part here is that skill based MM will not make things better. It will improve the stats of low WR players to some degree but they will NOT get better because of that, they will just have an easier time for a bit, then things will even out again and we'll be back to the same state ...
  8. Hugh_Ruka

    Simple answer to the Mega Stomps

    Unfortunately WR is not really a linear scale ...
  9. Hugh_Ruka

    Is this how CVs are intended to be "balanced"?

    that might be the case, but the plane based radar is actually a perfect illustration of the game balance problem we have .. plane based radar was fairly short range since it could not sustain the power output or antenna size for a better ranged set but plane speed made up for the shortcoming ... same as we have in the game. plane spotting is short range (comparably) but the plane speeds more than make up for it ...
  10. Hugh_Ruka

    Is this how CVs are intended to be "balanced"?

    You are aware that what you have in the picture is a night fighter plane with forward looking radar to find and destroy bombers at night ?
  11. Hugh_Ruka

    Is this how CVs are intended to be "balanced"?

    Really ? I was under the impression that RPF was not removed from planes as it is worth 4 points ... Interesting ...
  12. Hugh_Ruka

    Is this how CVs are intended to be "balanced"?

    Right there, you described how the system is horribly broken. DDs are supposed to be hard to detect yet the CV has 3 tools at their disposal that the DD can do nothing against (well in some cases against 1): 1. Situational awareness on planes. You get a detected messages even if you don't see anything. You know something is in your detection range and based on movement and ship position you can in 90% of the cases find the target because of plane speed 2. RPF obviously 3. FIghters spotting ships .. have you ever tried to get out of fighter spotting range as a DD ? It's not possible if you want to dodge the incoming attacks as well. How can a DD cope with this ? Smoke ? yeah sure ... does not work, just delays the inevitable and makes you a sitting duck for radar. AA ? oh sure .... most DDs don't have adequate AA to shoot down fighters. Any bright ideas ? And don't try "stick with your team" because that a. does not work and b. negates the advantage of picking a DD in the first place ...
  13. secondary range for some BBs outranges equal tier torps in some cases ...
  14. I have 2 items and 2 dplicates ... so go figure ...
  15. Hugh_Ruka

    DD carries the game, CV gets the blame

    Try it the other way around and tell us how easy it is ... YY is the lowest DPM DD at the moment while Grozovoi ranks among the best (+has heal so much better endurance than YY). And by the looks of it it was a YY without Survivability Expert ...
  16. Hugh_Ruka

    Modified Port

    Have you selected a team in the Victory competition ? I had a similar problem in the first part and it went away after I selected a team for the first time ...
  17. Hugh_Ruka

    PSA: Invisible flak

    That's an increase in of 50% !!! Great success !!!
  18. Hugh_Ruka

    How It Works: Economics - Expenses

    So you produced a video to tell us that we pay for ship service and ammunition and consumables ... great ... we did not need a video for that ... Oh and small correction, consumables are only replenished when used at least once ... No interesting information in the video at all ... Does the price for ammunition differ by caliber/tier ? Is it same for same gun (i.e. ships with exact same gun but different tier pay the same ammunition cost) ?
  19. Hugh_Ruka

    Armada: IJN Akatsuki

    The ship has 6.4 detection when full stealth, so please do consider camouflages in your articles. In the future, could you maybe consult some of the players actually having good stats and high number of battles in the respective ships to provide proper usage of the ship ? THANK YOU !!!
  20. Hugh_Ruka

    free commander retraning

    because the changes to the game only affect those people playing CBs ... right ....
  21. Hugh_Ruka

    Ranked

    oooh .... I guess I'll try the Khaba for a few lolz ... just to spite my teammates ...
  22. Hugh_Ruka

    Steamrolls have to stop!!

    THis ... Yesterday I had a match where 2 BBs and a cruiser died within seconds on one flank and everything just folded afterwards ... I still don't have a clue HOW they died behind a big island to an enemy force about equal the size ....
  23. I like the concept, I like the gun only DD ... I hope it has STRONG AA .... otherwise the CV will kill your turrets and then you ....
  24. Hugh_Ruka

    CV Rework Discussion

    Well ... the Unicums tend to adapt better ... And if you do the work and search these forums for his previous posts, you'll see that even tho he does more damage, he does not like the state of the game.. I had a few arguments with him over the rework so I know the position ... On some thins we disagree but on some we do agree ... simply put, parts of the rework are bad and he is a good enough player to see them and acknowledge them ...
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