Jump to content
Forum Shutdown 28/7/2023 Read more... ×

ForlornSailor

Players
  • Content Сount

    7,374
  • Joined

  • Last visited

  • Battles

    11735
  • Clan

    [CHEFT]

Everything posted by ForlornSailor

  1. ForlornSailor

    Reseting caps (low tier CVs)

    Please concider removing auto-drops and only allow for manual-drops. Players can / have to learn to play CVs "right" already a T4. Its bad when you see hightier-CVs that do auto-drop only. You can still tweak with the arming time of torps if you are concerned about sealclubbers on low-tier.
  2. ForlornSailor

    This is what pay 2 win looks like.

    The fact stays, that they rather need to use a T4 ship - you wouldnt use a T10 Montana to... fake grind your way up to the T10 right... Any why would there be bots? Even IF you could set up bots, WG could always code them this way, that theyll give the same XP / Credit as bots in Co-op. situation solved. I must have missed the buff to Belfast, giving them ~23 km firing range. It might be a shock to you, but you cant see, to which flank most of the enemys are headding. Hint: they were nearly all on the other side from the Belfasts. The 3 ships, which had been where the Belfasts were, all died. Thus this side did perfect. There wasnt anymore XP to gain. Whenever this happens in my Fiji, ill stop shooting aswell and reposition in stealth - like a good player does. Obviously they are cowards to you cuz they are undetected. You have a lot to learn. I can see now, looking at your performace in Belfast, why you dont understand what they are doing.
  3. ForlornSailor

    Literally what's the point

    Tested it right now - it works with firefox 57.0. There must be another problem on your side maybe? See?
  4. ForlornSailor

    Skill based teams now!

    Im not using it as an exuse. You are assuming / accusing me of doing so. Well done. Im saying, this is one of the reasons I dont want to play Random games anymore. Nothing more, nothing less. Atleast you noticed. I was going to tell you. But, like you also said yourself - "is not an excuse for you though." Nope, its not the same. Matter of fact, the Trainingroom is closer to what im talking about then CB. CBs is just another random gamemode. Only difference is, I can pick my teammates, nothing more. The list of things I cant influence is very very long. This is another very good description. It wouldnt be fair to let amateur footballplayers face the top-teams of europe constantly or mix teams consisting of both those players, right? Both of them wouldnt have fun. I realizes this too. Never bothered with the forums, then, when I got frustrated too much with the game, I came here with the high goal to improve it. Yea... that spirit is gone...
  5. ForlornSailor

    Skill based teams now!

    Whats wrong with you and your attitude? Eeh..nothing like this exists? And since when do you make the rules? Have you ever seen pretty much any other Multiplayer-Onlinegame? They all have the option to create private servers. Has ZERO to do with "elitism". Obviously people, that play 7000+ games on T2 clubbing the greenest are wows-finest? Cuz they walk among the less skilled players. No words for that kind of perspective. Yea.. like what Ive played for a decade in other games... facing other high skilled players in clan vs clan or mixed teams. Best of times, friendly chat, ggz. Meanwhile on your "peacefull" random server ppl get racism, facism, insults and so on on a daily basis - or do you want to deny that?
  6. ForlornSailor

    Help with Fiji

    Already before you smoke up, you need to think: How do I get out of this position when sh!t hits the fan? Also, during the smoke, you can move back and forth, so that you can by the end accelerate into the desired direction. Its pretty much this: Watch the minimap as often as possible. Keep track of the enemy DDs, they are really your enemy Number 1. They can hurt you bad with torps and they can spot you, so that the enemy team can hurt you. Control the DDs and you have it much easier.
  7. ForlornSailor

    This is what pay 2 win looks like.

    Beeing objectiv is not one of your strong points no? Not that I havent figured that out by now, just sayin´. Yout point? lol, that was my point. Your quite a funny little bugger.
  8. ForlornSailor

    This is what pay 2 win looks like.

    Yea and compared to wows, I couldnt even bring a T2 ship to the trainingroom if I dont advance in the silverline somehow. If I could setup a server like f.e. in CoD, I wouldnt mind the XP / Credits, ofc.
  9. ForlornSailor

    This is what pay 2 win looks like.

    You do understand, there are fundamental differences between the trainingroom and a private server? or dont you? Here is a hint: XP & credits. It has nothing to do with setting up private servers like in FPS or RTS games. Oh and one more about the operations-thing, you said is impossible - in addition to the screens posted above me. You know what that Badge stands for? Maybe not cuz u dont have it yet...
  10. ForlornSailor

    Skill based teams now!

    Yea I know, you are ofc right about that. Matter of fact, I often use the exakt same argument when the topic is about CVs or OP ships. Im not one of those lacking basic mathskills & logical thinking you dont have to explain it to me. Its just when those potatoes team up, theyll reach awesome WR of ~20% https://wows-numbers.com/ranking/type,div3/?order=win_rate__desc&p=349 Ive come to the conclusion, that good players will often have their highest damage made in games they´ve actually lost. What you describe later in that post, with ppl gonna shoot at any of the 12 targets, no matter how valuebale that target is, flows into is. Even more: Bad players position themself badly and will get focused, so the players, that know how to position themselfs, are less shot at. Now about the high damage: When your team is crappy, that there is absolutly no way they could win - there is more possible damage floating around for you to farm. I did set my highest damage also in a match like this. Also, when I division up with 1 or 2 very good players, I tend to have a higher WR (naturally) but lower avarage damage. I then complain about them stealing my damage. Yea, Ive had games on T8 where I had like 10-15k dmg and we won in 7 mins. Its equaly stupid, I really hate roflstomps - in both ways. What frustrates me is, when Im already out of the game, thinking, I left the team with something, they cant possibly throw away. I remember a few weeks ago when I was toying around with my lowtier DD. I had already racked up 4 kills and we were 5 vs 2. I was chatting with one of our dead DDs (at that moment, I was still alive), talking that this is easy win (3 of our ships were already capping in standard). So I knew im not far away from a coward-cruiser and I said, eff-it, im gonna rush him, I want my kraken. That moment this guy reminded me: Dont count on the team bringing this home. I was joking, that its impossible to throw this. Especially when I take 1 of the remaining 2 ships out. So I rushed with the only goal on securing the kill and me & the cruiser go down. Its 1 vs 4. No wait, 1 vs 3. We are still joking. The red DD rushes our BB, he has his guns turned wrong way. 1 vs 2. Im getting nervous. But that cruiser, that was near the BB can take him, cant he? he misses. 1 vs 1. I feel my bloodpressure going up. Our last Cruiser goes behind an island, losing vision to the DD. Now im in panic-mode. Belieave it or not, but the torps where already showing & it looked like a devestating strike when our last ship finaly took out that DD and we won. I was already angry to myself, that I had to YOLO. Bottomline: Maybe its just me. Im used to playing games, where everyone needs to carry his weight. I played FPS a lot and my favourite was 2vs2. Having a teammate, that you can trust, getting better in teamwork and so on. I really dislike the fact, that you are pretty much at the hands of mercy. The impact one has on every round, is limited, that is for sure. Can always play CVs but I like other RTS-games way more then CVs, also, im not here for RTS but for the other surfaceships & the actiontype-gameplay so yea ._.
  11. ForlornSailor

    This is getting [edited] old WG

    The funny (well, actually not funny) thing is, that those non-hit-detonations seems to happen more often recently? Matter of fact, I havent come across them ever until ~ 6 weeks ago? Cant really pinpoint the exakt date. But then it did not only happen once, but twice. Also, you can see more and more of those pop up in the forums. Adding to that, explosions seem to get more frequent anyway. Today I had again one (luckily, I was the one to let someone explode this time.)
  12. ForlornSailor

    This is getting [edited] old WG

    The Bomb hit the water. The water splashes onto your ship. It makes its way into the engineroom, splashing the hot engine. The hot metal cant take the sudden temperaturechange and cracks. Fuel spills all over the engine, which is still hot, and ignites, setting the engineroom on fire. That fire reaches the ammonition and boom - your DD exploded. This is so easy to see what happened here... dont you guys have any fanatsy left?
  13. ForlornSailor

    This is what pay 2 win looks like.

    And there I thought, I was the only one thinking of this LOL. In addition to that, I came up with the idea to create a clan then, called OMNL with captial O-M-N and small L - OMNl
  14. ForlornSailor

    This is getting [edited] old WG

    There are really some.. defintion problems to say... in WGs logic. It could (rather should?) mean, that your firechance will increase from 10% to 10,1%. Probably thats why ppl get confused with the -100% detonation. take 100% off, add 4%, you are at 4% *hammer on the head*.
  15. ForlornSailor

    This is what pay 2 win looks like.

    @SeeteufeI I have another good one: some ppl feel better running PT and IFA ... on Izumo when going broadside and never touching WASD. Im not gonna name this one, not famous anyway. But seen on twitch. btw - i just noticed your name is spelled "seeteufei" ^^
  16. ForlornSailor

    This is what pay 2 win looks like.

    Does this qualify as Naming & Shaming?
  17. ForlornSailor

    This is what pay 2 win looks like.

    For (some~many? hard to tell) it obviously is. While it isnt for you, it certainly is for others. Have to take that into account.
  18. ForlornSailor

    This is what pay 2 win looks like.

    Nothing. exactly. Cuz u keep repeating your stupidity instead of watching the replay and eating your words. But hey, the fake truth tastes so much better when you close your eyes, right? Concidered to apply for a job around Donlad Trump? Saying you cant choose then saying you can literally in the next 5 words - L0L. And he is right about and FPS, RTS and so on. btw. You have no idea who you are lecturing, that guy played many years FPS and RTS and never needed to bother with random sh!t as in wows cuz the games where designed better. But keep talking, its funny as hell! What? A replay? But arent scoreboards the ultimate judgement tool for you? First: you didnt understand a word what I meant. Im not surprised by that anymore. what makes it really funny, is, whom you quoted next after suggesting me to play in a division. Made my day. But im sure you wont understand either, so dont bother. People judging by scoreboards will always fail to see the reality - perfect example a few lines above. I like the people saying "uh this ship is this n that cuz [I did] / [it did] this n that to me". Some people fail to understand the difference between ship =/ = player (thus skill). And situations. And matchmaking. Obviously too many variables for some to handle...
  19. ForlornSailor

    This is what pay 2 win looks like.

    Minotaur. No question in my mind.
  20. ForlornSailor

    North Carolina or Edinburgh?

    From that perspective... thats true. But you need to know the basics of a BB, else you will have a hard time with NC. Tried it. Definatly not worth for giving up smoke, its way to situational and the damage output during the radar vs a DD is too low. Just use same tactic as Fiji. Smoke and dakka-dakka.
  21. ForlornSailor

    This is what pay 2 win looks like.

    She is OP, And wont return to shop, according to WG. Didnt concern her really. She has radar to easy counter when sh!t hits the fan. Still, a decent played Fiji has pretty much the same potential as Belfast, but its harder to learn.
  22. ForlornSailor

    This is what pay 2 win looks like.

    Haha yea right :)) while watching what actually happend and have a clue about it, compared to you who just blubbers vacuum out in the world LOL Just a recommendation for everyone coming after me:
  23. ForlornSailor

    This is what pay 2 win looks like.

    You are a troll, arent you?
  24. ForlornSailor

    North Carolina or Edinburgh?

    Well if you say you struggle with BBs, I wouldnt recommend the NC to you. It can get heavily punished for bad positioning. Also, if you are happy with the Fiji - why move on? Gotta say, the Edinburgh is a lot of work compared to the Fiji. And they are still basicly the same ships. But you face T10 all the time in Edinburgh, a lot of radar ships, you struggle even more against CVs and so on. My advice: Stay with Fiji. I played 450 games (so far) and she always delivers. You are not gonna have more fun with Edinburgh, thats for sure.
  25. ForlornSailor

    This is what pay 2 win looks like.

    Stop talking when you base your assumptions on the scoreboard. Its ridiculous beyond sanity. WATCH - THE - REPLAY. Belfasts played perfectly. They DID carry. Also: GC not OP? My cat just fell from the desk. He couldnt hold on while laughing.
×