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Everything posted by ForlornSailor
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the queen , gold bless her ( cv rant )
ForlornSailor replied to wot_chikor's topic in General Discussion
Well, some people just have a deep urge to show the world their true personality. -
No joke: pretty much the same here. In 9 out of 10 cases the bad CV is on my team. Can remember 2 game in the last 3 months, were we had the clearly better CV...
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Very nice post. Sadly, some people will never understand what you are talking about.
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BB AP on DD's not working as intended
ForlornSailor replied to ApesTogetherStronK's topic in General Discussion
Works for me And I agree with you two: I too think they dont know how to fix it. Somehow I still suspect, the proposed torpedo bulge + module change has something to do with it and would have fixed it but it just would have screwed the entire gamebalance as we all know so they couldnt push through with it... -
How to citadel cruisers like seattle
ForlornSailor replied to thiextar's topic in General Discussion
Seattle is one of those ships, thats totaly annoying to fight with biger calibre guns and / or short range when broadside. Would be much easier to have a DM in those situations against you. Asides from the things already mentioned (all good ones): depening on the ship, you might want to throw HE at it. A troll-build BB with IFHE can cita it with HE .... just sayin -
Sounds strong on paper - am yet to see have it a real impact tho.
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BB AP on DD's not working as intended
ForlornSailor replied to ApesTogetherStronK's topic in General Discussion
And who asked for that? Yes, atleast cruisers take it quite often aswell. Now you can argue - is it a bug, is it a feature. I dont care tbh. I will state one questions: Should it work like that? And ill throw a big fat "no" out... -
the queen , gold bless her ( cv rant )
ForlornSailor replied to wot_chikor's topic in General Discussion
@wot_chikor ill give you some hints: - one of them is streaming on twitch. Snipe it & click into battle, when they are not in queue OR - play a T9 CV. In both cases, you wont have to face them anymore. -
BB AP on DD's not working as intended
ForlornSailor replied to ApesTogetherStronK's topic in General Discussion
Im pretty sure wilkatis was beeing sarcastic. Actually, someone from WG called this mechanic a feature and not a bug, I do remember this aswell. [edit: thx @El2aZeR thats what I was talking about] Buttomline: they didnt understood what was reported to them over and over again. They really though - people have a problem with DDs getting too much damage from BBs I guess. Well, some crybabys actually whined about that. Guess its time to join the whine army so that I get my citadell removed from RN CLs. -
BB AP on DD's not working as intended
ForlornSailor replied to ApesTogetherStronK's topic in General Discussion
waaaaaait. Let me get this straight. For years, we bring up the bug, that one shell does damage twice - one of them a pen - then WG thinks "hey, these guys complain about penetrations, lets remove them, and call it a fix" and now you tell me - the innital bug isnt even fixed in the first place? I cant. I just cant. Im leaving now. -
1 game?
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- op premiums
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Wasting Credits for a purely visual thing
ForlornSailor replied to Commander_Cornflakes's topic in General Discussion
I suggested something pretty similar like a year ago to MrConway (my idea was to construct your own camo, like pick an existing design and combine it with different bonuses - the class and number of buffs will raise the price accordingly). He said he liked the idea, will forward it and.. guess thats were we are. -
Suggestion about player base and customization options.
ForlornSailor replied to Fonfalks's topic in General Discussion
First: what Wilkatis said. Second: One of the most stupid suggestions ever. Anything that has been suggested ever about skill-based-mm or alike made more sense. And that says alot. -
Thats start to become a running-gag if it continues. In his defence: Even the best balancing idea ever, where everyone posting here would for some reason absolutly agree on and jump in joy, wouldnt make it into the game. Im not sure, whats going on with WG and concealment for quite some while. Its as if someone, who doesnt know the game, is in change of calling the shots when it comes to concealment. And he doesnt know what captain skills are either. Ever since RN BBs, there is no synergy anymore with old lines. It just doesnt make sense. Wichita? West Virginia 12,4 km base concealment? Who comes up with these ideas?
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Once managed 9 kills in 2-man-divi and lost. I raged for 3 days and 2 nights straight. btw - its the map! Check @OM40 above - same stuff. Islands of Ice after the rework is just shortcutting the last functioning brain-cells in the playerbase.
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Funny and sad game situations shown with map screenshots.
ForlornSailor replied to albinbino's topic in General Discussion
One word: Co-Op -
What Were Your Greatest Gaming Achievements Today ?
ForlornSailor replied to Hanszeehock's topic in General Discussion
The reaction looking at the screens should be something like shocked or in disbelief but tbh ... this is just standard stuff. You see this all the time. Which is ... insane itself. Bottom line: Avarage player doesnt know about time, doesnt know about points, doesnt know about objectives. You just have to make sure to survive at all cost, so you can steer the game in the right direction in the end. -
Black Friday Missions, 50k BASE XP
ForlornSailor replied to ApesTogetherStronK's topic in General Discussion
Exactly: -
hell!! in the video its visible !!!
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Black Friday Missions, 50k BASE XP
ForlornSailor replied to ApesTogetherStronK's topic in General Discussion
The first 3 stages can be done in 5 games total. 50k base XP however is quite a bit. -
You know whats absurd? You didnt even play recently AND you asked for your account to be banned & deleted - several times! Why are you still here?
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PSA: Aircraft Carrier bots removed from four Operations
ForlornSailor replied to FixCVs_Nautical_Metaphor's topic in General Discussion
Nothing about Dynamo tho. But that operations cant stay the same after CW rework either - and I assume, the changes are because of the CW-rework. -
Discussion thread for "some interesting info around the world"
ForlornSailor replied to Deamon93's topic in General Discussion
Wasnt it T5+? Or did I mix something up? -
cv rework CV Rework Beta Test - Feedback thread
ForlornSailor replied to Crysantos's topic in General Discussion
I predicted this. Most likely, it will come with +1/-1 mm for CVs - something, that I wanted to be implemented years ago. Would have made balancing of CVs and AA much easier.
