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Everything posted by ForlornSailor
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Discussion thread for "some interesting info around the world"
ForlornSailor replied to Deamon93's topic in General Discussion
Yup. Ill be watching from a distance. Get some popcorn & read the forums. -
Ukrainerussia? Austriagermany? .... Czechoslovakia?
ForlornSailor replied to remenberMYname's topic in General Discussion
If im not mistaken, it was only in 1948, that the contry turned communist? And it was called Czechoslovakia before? Counter-question: If WG would put the "-" in - wouldnt we face the same outrage from czech players? That hyphen-war seems to suggest that. Maybe we should let history be history and not look at it that serious? I know, its easy for me to say, since it doesnt concern me, but think about this way: Is it going to change anything in the world? We dont even have navys from said contries in the game (big surprise). That said - I dont know why we have this symbol in the game at all... -
feadback my internet die and this is what i get
ForlornSailor replied to major_sakamoto_mio's question in Tech Corner
Then provide some information yourself. - Do you use Wifi? - Do you share your network with other ppl? - Did you do any checks on your general stability? -
feadback my internet die and this is what i get
ForlornSailor replied to major_sakamoto_mio's question in Tech Corner
Im pretty sure, this doesnt happen on a one-time-thing. Ive lost my connection before and was completly afk in a round. I got 2 games with NO restriction to Co-Op so I could play on without any problems. Maybe you are not telling the entire story here? -
Stalingrad, is this the start in WOWS of what is happening in WOT
ForlornSailor replied to Weston_Green's topic in General Discussion
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100k draw, but we were ahead on points
ForlornSailor replied to Giorgio_marksman's topic in General Discussion
Replay? -
Funny and sad game situations shown with map screenshots.
ForlornSailor replied to albinbino's topic in General Discussion
I need to add: I had to stop defending myself against the bots with 2:30 on the clock, since the airfields both had full health. Tried doding all incoming fire and shoot down the objectives. Made it with 0:04 on the clock - as you can see from the screen dfens posted - and with 2800 health left. Please, no more weekends! I cant.... -
Which forum members have you seen in random battles?
ForlornSailor replied to Cobra6's topic in General Discussion
Ive made the EXACT same observation lately. Usualy 3 out of 4 times, the bot does better then a human. Bot actually sends his fighters to protect you against enemy CV strikes, human players usualy dont. -
Yes, indeed. The other doku worked. bummer. thx for the efford tho, @MrWastee
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Ah, interesting. I do concider phoenix as a good and realiable source myself. ARTE is decent aswell. Would be interesting to find that - maybe its up on youtube?
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BBC ? Some Naval cadets on board the Sedov actually play World of Tanks. But in their free time. Those that Ive asked never touched World of Warships tho.
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Can you stop this CV- & bad-player-whine in every thread? We get it, you are about to lose your toy. At the same time, you seem completly oblivious, that you are one of the players, that has profitied the most of those bad players.
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In the current meta and with the recent ship additions, german high tier DDs have lost their strenghts. Z52 needs a buff, which will, quite frankly, go at the expense of Gearing and Shima mostly. But thats the hole WG have dug themselfes. Let them figure it out (good joke, I know). Oh yea, and topic: Harugumo istn OP. Its broken. Its bad for the game and its stupid. And i dont see how you should balance it in its current form, since "tinker with the reload, tinker with he concealment", which works for almost all DDs, doesnt work here. Again - gl sorting this one out, WG.
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What Were Your Greatest Gaming Achievements Today ?
ForlornSailor replied to Hanszeehock's topic in General Discussion
Always nice to introduce new people to the game. And you have a reason to play the low-tier ships again (and have a reason to get 6 kills, apparently ) -
Is there any point to the Bismarck?
ForlornSailor replied to NothingButTheRain's topic in General Discussion
He cant help it. I actually got a headache once from his moaning, while we played division and he was FdG. -
Is there any point to the Bismarck?
ForlornSailor replied to NothingButTheRain's topic in General Discussion
This, I guess. Not all ships can work for everybody. You already have other high tier BBs, not worth it imo if it doesnt work. Edit: ah ok -
Bad CV players and their increasing frequency
ForlornSailor replied to anonym_CsauhrZtDqUP's topic in General Discussion
I see where you are coming from, but there are several things, that are problematic about it. - How many divisions do you propose? Already right now, there arent that many CVs around in the queue. You´d probably wait forever for a match. - So once you start getting better and win a lot of games, you´d move up a division. Then you´d naturally start to lose a lot more. Which is bad, since randoms is all about XP/credits/economy and so on. Cant be justified. - When playing constantly against people of your skilllevel - especially when you are low-skill - you wont learn anything. You´d get away with not using manual attacks, bad gameplay etc, and would do well, in terms on WR. Because those 20%-guys would constantly meet each other, hardly ever move up in your skill-divisions (and if, they´d come down again very soon). At the same time, they´d get pretty much the same rewards, aka XP/credits, as the best players in their class, since they are constantly playing against the best players only.- 25 replies
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If I´d drive around broadside in a comatose daze, Id come to the same conclusion.
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Wait for enough steel to get Stalin or get USS black (Ultimate crocodile camo)
ForlornSailor replied to Ysterpyp's topic in General Discussion
Im sure this will happen sooner or later. Maybe there will be another campaign for steel, available for purchase, in the near future and at the same time theyll announce to pull stalin. Sounds like WG if you ask me -
What Were Your Greatest Gaming Achievements Today ?
ForlornSailor replied to Hanszeehock's topic in General Discussion
Yesterday, in Clanwars... -
I know atleast one way, how that is possible: Play Co-Op at 5 AM. You will 99,99% of the times be in the same team together, if 2 guys click in. @_Lupastro_ its a nice thought, but people would exploit even the smallest possible benefits. So, in a perfect world, I´d really like you idea. It would animate people to show teamwork, help each other out, and so on. In reality, we would see people clicking in, beeing afk and what else just to get some extra loot.
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Thats just not true in this way. First, every of the counter option 159hunter posted, is absoutly valid. Only because hugging an island on some, very few caps doesnt work, doesnt mean, its not a valid strategy. Second, once a radar cruiser has used his consumable - it is on cooldown. Use that time. You can contest the objective, spot him - whatever fits in that situation. And please dont paint a picture of some situation, where this is not possible. Yes, sometimes, it isnt. That still doesnt mean, thats its not possible always. I cant stress it enough: I, as a DD, use the current radar as a source of information. I bait the radar cruiser and it works out well. Maybe because Ive played a lot of radar cruisers myself, I know their positions very well and can guess what they plan to do. LoS-Radar would make life for me as a DD harder.
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It was/is there for me since day 1?
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So Neptune lost Winrate only because a lot of unexperianced players play this ship these days? It has nothing to do with changing the smoke-firing detection? If that is so, and it didnt make a difference, then you guys can put it back to 2,0 km, right? On a more serious note, I´d still lobby for a smoke-firing-detection for Neptune inline with Edinburgh and Minotaur and a sligtly better base concealment - which doesnt even have to be as good as Minotaur, but somewhere inbetween the current Neptune and Minotaur.
