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Everything posted by ForlornSailor
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Is there a new mod which reveals position in smoke?
ForlornSailor replied to Shaka_D's topic in General Discussion
Sounds definitely worth a look. Where you the last one standing? In those situations, I sometimes try this myself, since I can use the enemys smokescreen to my advantage (guarenteed unspotted while shooting). But hitting on the first volley is... rare. -
Does this also happen at Tier X?
ForlornSailor replied to You_Overextended's topic in General Discussion
Things like that will happen on T10 aswell, you are far from beeing safe there. Concerning CVs: I think, the most stupid CV players these days are to be found on T10. As said before, they have failed their way up over the years. This goes for every class ofc. My personal experiance: On no other tier there is such a huge range on skill then on T10. I had the most facepalming moments in T10 games. People literally throwing 100% wins with 7 secs on the clock, things like that. Again, my personal view: Best games are around T6-T8. Lower tiers: You need to expect new players that make stupid mistakes. Cant blame them, we all started at some point. Someone in a Midway with 15k battles and 35% WR however... -
Is there a new mod which reveals position in smoke?
ForlornSailor replied to Shaka_D's topic in General Discussion
uff. @n0tmad you want me to upload my replay from today? Im playing a Fletcher, faced a Gadjah, who smoked up and then started to move inside his smoke. Im guessing his movement and keep hitting him until he is dead. He is moving all the time and has a pretty long smoke. Its simple logic, there is only so much space a ship has inside his smoke. He even manages to shoot back and hit me aswell, even im moving myself. So we both cheaters now? Or how about a couple of days ago, when I faced my clanmate @kaner189 in randoms - me minotaur, he Kurfürst. He got 35k on me with one salvo. And unlike you - I was never spotted before. Smoke doesnt make you invincible and it doesnt stop anyone from shooting at you. This isnt 2016 anymore, when shooting into smokes was still black magic. -
Which forum members have you seen in random battles?
ForlornSailor replied to Cobra6's topic in General Discussion
Our Division had @khiren today on our side in his Bismarck. Was a pretty tense fight around B. From what I saw, you won your side pretty quick. Luckily, all our team concentrated around B aswell, so it was one of those real good games, where both teams are fighting for the win with skill & brains. -
Tier X Carrier gameplay, threats and insults
ForlornSailor replied to Drone81's topic in General Discussion
The thing is: up until now, I had no problem of throwing 99% of the ppl, that were whining about CVs, a "git gud" in their face. With the rework... that might not work anymore. I think, this "do not judge by winrate" counts only for a small sphere around 50%. Like 48%~53%. But someone, whos winrate (after a significant number of battles) starts with a "3" - yea. no. he is to blame. No excuses. And everyone above 53% WR, you can assume that he knows what he is doing. Personally, I dont think its only about the AA. But even when we look only at the AA: with the simplified gameplay of CVs, how do you find a balance for AA? With the exeption of making AA totaly overpowered - good players will always be able to play around the AA. And a somewhat dangerous AA will leave bad and average players helpless against the AA. I dont see how you could find a balance, that takes the wide gap of players skills into account. Its going to be even harder then now. Because, lets face it: some ships really have OP level of AA, that stops even the super unicums or atleast makes their life very hard. You cant have that kind of AA after the rework anymore. -
LOL you are right! I didnt even pay attention, I was too discracted by the question itself and the logic behind it.
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To find that out you only need to know whats the dispersion at said distance and then deduct 11% of it? The math never changes.
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[cv rework POLL] just disable AA temporarily ?
ForlornSailor replied to __Helmut_Kohl__'s topic in General Discussion
On top of that (I only looked at his stupid screens after your reply) he is trying to take everyone for stupid here. Got dropped from CV with torps in his Yamato and tries to make a point saying "MUH AA 100%". Get out of here, such a faker. -
[cv rework POLL] just disable AA temporarily ?
ForlornSailor replied to __Helmut_Kohl__'s topic in General Discussion
You are quoting my question but you do not answer it. How could you possibly discuss with someone, who constantly starts to ramble random non-sense, ignoring everything you say to or ask him? Please dont quote me anymore. You are wrong, and you either dont understand it OR ignore it on purpose because you are too stubborn to admit. In either case: there is no sense in further talking to each other. -
Yep. Based on the screens I tend to agree: That dispersion was unlocked.
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Maybe you can post the replay, or even better, upload the section to youtube?
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Read the rest of his ... i dont know how to call it ... and you have your answer.
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Yea I think a moderator will correct your view on that. btw - the only obvious fact in this thread is, that you are a bad player and have no idea what you are talking about. Yout stats confirm that observation. You complain about "overpowered" DDs and Cruisers, yet you suck at them. I rest my case.
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Nope, its the people that throw the first personal insults, who show, they lack intelligence and have no arguments to support their position. I will not. Its irrelevant, has nothing to do with this game. Share us a single battle in WoWs where a braodside BB crossing infront of a bow-on BB won. IF you could do that - which you cant - you COULD have a point in this discussion.
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Holy . Are you really telling us, that you trying "Crossing the T" in this game? And thinking, this is intelligent and suppose to make you win? O M F G. But yea, guys, we start to see explanations for all those ships going broadside infront of us. They are all dressed as Admiral Nelsons in front of their PC, exercising "perfect naval tactics". The terms "Captain beach commander" or "armchair admirals" have never been more accurate.
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Having a bad day? Trying to read things, that are not there? Try reading & understanding what people are writing, before you go polemic. Shame on you. My point still stands.
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Intel Pentium would like to have a word with you. But yea, your point still stands: If there is something, that affects only a small percentage of the users, its highly likely to be a problem at the end of those users.
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Yep, that was always like that. People try to anchor with CVs and get effed, when they meet a division, that is trying the same. We tried it once and got punished right away. Got us a game with T4 + T7 CV. Serves us right, i know.
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Which forum members have you seen in random battles?
ForlornSailor replied to Cobra6's topic in General Discussion
Might very well be because of Christmas, New year and family shenanigans. I know it slowed us down a lot. Would have been nice, to get additional 2 weeks, we could use them. I can only speak for us, but if I look at the Typhoon rewards, its useless to even try to get them, because there simply arent enough days left. (And im not so foolish to think, that we´d achieve a near to 100% WR in the last 4 days ) -
Still a thing?! 5 minute wait time teams!
ForlornSailor replied to IceyJones's topic in General Discussion
Actually - this is very true, when you think about it some more. Someone, who waited > 5 mins, shouldnt have a problem to wait like 30 sec more? -
IMPORTANT: Might Prinz campaign T6 ships bug?/modules not researched!
ForlornSailor replied to DFens_666's topic in General Discussion
Yes, exactly. I dont think, thats the way it should be, tho...? Edit: Dont forget to sell the researched modules? Because you will get them again aswell. Its not much but still free credit. -
Still a thing?! 5 minute wait time teams!
ForlornSailor replied to IceyJones's topic in General Discussion
It might be way longer then 5 mins - 5 min is the minimum, when the mm will start with weird builds. Basically, 1 CV could sit there for hours, if no other CV of the same tier will enter the Queue. Once it happens tho, a game is created immediately. It might even be a 1vs1 CVs only, if no other ship in tier-range is in the queue. -
IMPORTANT: Might Prinz campaign T6 ships bug?/modules not researched!
ForlornSailor replied to DFens_666's topic in General Discussion
Yes, great Saipan erm, sorry, Senpai. -
Hm... Only -15% reload ... not sure if worth the grind
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Raptor Rescue teams be like...
ForlornSailor replied to captain_Kaloyan's topic in General Discussion
... WE didnt need you to "simplify it". The irony. Tries to make a hinting post, I reply to him with a hinting post, he doesnt get it but thinks im the one who doesnt get it. URGH. The irony.
