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DFens_666

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Everything posted by DFens_666

  1. Met @p3rh4n4 today on the enemy team while he was playing tashkent. Team was just bad (actually told them not to rush in and stick together because CV, which made 2 BBs rush C on Okinawa ) Meanwhile another finnish "Pro-player" on my team, who died pretty early (i didnt pay attention to what) thinks a Missouri needs to rush in with Radar against the Fletcher (i think it was) who was radared anyway (by NO) and against p3rh4n4 who was spotted/shooting most of the time anyway... Did i mention CVs who can spot DDs? Yes? well here again, WE HAD A CV, who surprisingly sucked balls. And cant even be bothered to talk english, must trashtalk on finnish, because he thought i wouldnt understand him (not the CV, he was a GK) Btw lucky u my shells only overpenetrated
  2. DFens_666

    Radar and Tier V & VI

    The Concealment mod for chapa isnt a gimmick since every T8 ship has it. If Chapa would have T9 Reload mod, that would be a gimmick. So Chapa has Radar + potentially Hydro or DefAA. BElfast cant slot Def AA thus eliminating the choice options of taking either DefAA or Hydro. A Belfast has ALWAYS Hydro, a Chapa not necessarily. The module is however effecting the Concealment, so it would be easier to strip that one away, since it doesnt belong to him anyway. Belfast would probably always be a strong ship, but taking everything away from him would be bad. So my choices would be the Module or Radar. Since WG wont nerf it, its futile argueing which potentially would effect the Belfast more. Everything we write is hypothetical... If BBs would be more accurate, it would also mean that u miss when the target is evading, however predicting the movement better would mean u are rewarded for it. Currently u are rewarded when RNG says yes. Removing the Citadel from cruisers is a bit of a two-edged-sword. Yes when BBs are more accurate, they can still get strong hits on a Cruiser, as they could deal better damage in BB vs BB fights. However Cruiser vs Cruiser engagements WITHOUT Citadel would be kinda tricky imo. DD vs Cruiser would amplify that even more.
  3. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Its far easier to punish smoked up ships who are constantly shooting, then try to "swim" towards the planes in order to get AA going. The AA range is much more limited than the possibility of shooting from and even more shooting inside smoke. U can citadel Cruisers inside smoke without even being in their range...
  4. DFens_666

    Remove those reaction smilies!

    Helpful-votes would be an indication for a good post/ someone who is helpful in general. U might get rewards for it, so that the aim would be to improve the community rather to make it more toxic.
  5. DFens_666

    Radar and Tier V & VI

    Yet, Chapayev doesnt come with insane amount of gimmicks like Belfast. Ofc @ghostbuster_ said it correctly when he said the package is what makes Belfast OP. Take either one away and it is more Balanced. - Radar: U take that away, u have basicly a Kutuzov on T7. Yes would have the desired effect of nerfing it. - Smoke: Cant really take that away, because its as squishy as an Edinburgh, so even tho its OP, it kinda needs it. Nerf yes, but a wrong one. - Hydro: Least effective gimmick, imo wouldnt change THAT much in the playstyle. Once u kill the DD, the fear of torps is much lower. - Concealment Module that is not meant for T7: Basicly takes away the Auto-detect feature once he is spotted himself. BBs can shoot him, DDs can run away. Imo it has a better balancing effect than removing Radar from it. Currently when u get detected as Belfast: Radar, slow down, smoke -> safe. DD might get killed depending on backup. After that u can turn on Hydro for not getting torped, or u start angling against the torps. But when u suddenly have a ~1km zone from spotting to actually using Radar, u have to weight in the options: Should i Push forward and eat massive damage BEFORE i even get to that DD? Or play it safe? I think BBs should be more accurate, which means skill is rewarded and less RNG dependant. U get often enough screwed by RNG for aiming well but not getting a citadel. The other way is aiming badly but still getting rewarded with a Citadel because RNG. Thats what makes long range BB sniping always dreadful even when u evade, but it also makes u want to push less, because if u get screwed by RNG u could end up dead. BBs ALWAYS rely on RNG to kill an enemy currently, some ships are easier to be deleted tho, like Yamato full broadside close combat is usually a death sentence. The problem with BBs are, that they wont punish each other hard enough, espeically in days where so many are almost immune (or very hard) to being citadelled.
  6. DFens_666

    Remove those reaction smilies!

    But ignoring the notification means i have to ignore the user (or part of it) meaning i wont get notified when he quotes me either, if i choose to still talk to him. But u are missing the point: Its no so much about what that smiley says, its about creating negativity in the community, and for which reasons? - Precisely the point. Actually one thing id like would be ingame to see who complimented me (as a comparision). If u get reported (despite doing nothing) u have a pretty good idea who it was. But getting complimented for playing well is very hard to know. Which brings me to a game lately where ClydeThaMonkey was on the enemy team. After the game i watched the game from his side, and he was the one complimenting me in the end. Me thinking it was one of my team... stupid me.... - So that makes it good? - Depending on the comment, it might be useful to say why u disagree/why the other is wrong. - Noone would take the time to write hate speeches against u all the time. If they did, u could aswell report them... I see the level of selfreflection
  7. DFens_666

    Radar and Tier V & VI

    Actually id disagree with that. One of the strong points of the Belfast is, once he is detected, can pop radar and is guaranteed to spot that DD. Which usually means the DD is not running away from him, thus having enough time to shoot that DD because he still has to turn. With a bit better concealment than Fiji, the DD would maybe have the possibility to get away from that Radar, or atleast have a BB try to shoot that Belfast before. If the Belfast is panic smoking then u are home free as a DD. And i dont see proxy spotting a RN Cruiser as an option playing a DD. Its plain stupid and gets u killed. Nah, the way those back camping BBs are playing it doesnt make sense. They show perfect Broadside ALL the time. If anything BB guns should be more punishing on lower ranges so that u actually have an incentive to push, so u dont have to rely on RNG to kill that target in time. Getting in tricky situations and getting RNG trolled (or against ships which basicly are immune to being citadelled...), makes u play more cautious and trying to damage that target from range, rather than in close combat.
  8. DFens_666

    Remove those reaction smilies!

    Ye but thats the point! So u have to ignore someone who choose to be an [edited]at one time, maybe he has something usefull to say in the future anyway? Good atleast someone understood it. Its not about the smilies per se, but about what its doing to the community. U cant have a good community when its about negativity all the time. But seeing the Community in WOWs in general, i think everyone likes to be hateful... very sad....
  9. DFens_666

    Remove those reaction smilies!

    Well, maybe u didnt have those guys following u? And the option is to but them on Blocklist, so i dont get Notification spammed because they run wild voting on every post they can find. I mean its not my time going down the toilet, but its annoying at some point. Well good point, didnt think about that. Maybe option 1 with a comment would have been better? Basicly u are saying the same, as in they dont help really (like Cool) or are very extreme (Like Angry)
  10. DFens_666

    rant ( when *edited* make a devision ) CV topic

    SO basicly we all want the same thing, we just say it out, while u wont. And how would anything change EVER if everyone keeps quiet? How can ideas evolve when noone opens his mouth? Thats why we are here in a forum to discuss things. The TO might have had something different in mind, but talking about solutions rather to tell him to stick it and git gud is by far the better option. And in the long run, will make the game better. That was my Point about the Missouri. It would help the game to balance ships/classes properly. So would the game benefit if we could play teamgames (WITH REWARDS) on all tiers and not only limited to same clan ppl. That would be awesome. Maybe WG will think about it when enough ppl voice their oppinion? But when u/all choose to stay quiet, noone will know how the players are actually feeling. And WG wouldnt react to whining on the forum, but they might react to contructive feedback.
  11. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Is that a general assumption or targeted towards me? Clearly having a 70-80% WR over the last 300-400 battles in 2 man division (without CVs OR DDs at T8+), i dont think i have to fear "Opponents much stronger" than myself. Excuse me for being arrogant, but i feel i have the right now Im playing Missouri, and using Radar all the time, still i say its not right the way it is. Am i not allow to voice that oppinion to get a better game? In the meantime, i can still play that ship because WG made it that way. U see the point?
  12. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Clearly not Random anymore. Only WG is offering this so we can play with friends together, because we dont have any other option! And the 2nd part... well clearly your own fault for trying to do that. So u rather would have wanted 6 out of 6 on one side with 100% WR? Utterly disgusting if u ask me. And ppl should collectively leave the match for that (unfurtunately, they are the ones getting punished then...) Once again: If a clan would do that in Public TDM in a FPS, many ppl would leave the server and they would sit alone on the server at some point. Rightfully! When the possibility exists of having half the team consisting of one Clan, then it truely is not Random. I dont know your setup, but there are clearly some which work better to get in one team. F.e. having 1 BB in both Divisions makes it more likely to be put against each other rather than together. And u are every divisoin in every match on every server? Why do u get triggered by that if its not the case, yet u perfectly know that those kinda ppl exist?
  13. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Because if playing a FPS u would go in Random TDM and all Clan players get into one side to bash newbs, they would start to get ridiculed/laughed at by the community for pulling a Stunt like this? Yet if ppl are mad when u see sometimes 2 same clan divisions in one team (intentional or not, best one ive seen was 7 or 8 clan ppl in one game/side), this community tells u to stick it and "git gud" and even to let them have it once in a while, because usually they would play against each other. Currently WG is at fault for not providing suitable game modes for ppl who wanna play together. Randoms should be Random, not over 50% same clan as the worst possibility. Its the only thing keeping me from heavily advertising against Divisions in Random games, since there is no option currently. First make some alternative, then the possibility would excist to make Randoms totaly Random.
  14. DFens_666

    Radar and Tier V & VI

    U are [edited]delusional. First u twist his words and then this nonsense because u have no arguements left --> Thx for clearing up that DDs should be able to blap any target without EVER getting ANY retaliation Maybe DDs need magnetic Torpedoes also, so that those damn WASD HAXX users are finaly punished for their cheating... On a bit more serious note tho: Do u know detection values for Hightier DDs and certain Cruisers? If i play Cruiser (mostly even Division) and the game is filled with 5BB/5DD then it means, there are no OTHER cruisers in the game! This could come down to Moskva + Hindenburg. Clearly capable of pushing caps (hypothetical moskva without Radar as u are all suggesting) with 12,2 and 13,7 (i think) km concealment, getting outspotted by 7-8 km. Even German Hydro wouldnt be able to help u. This would be trading a ship for denying the enemy a cap for 1 minute. Awesome playstyle? Belfast would be fine without the T8 Concealment module... which he shouldnt have in the first place. Notice something? For torping yes, otherwise not anymore. If u get detected while rushing the cap, u are sure to lose half your health or even die. Then u are in such a close position that u might get detected (especially Neptune, which got shafted WAY too much) when firing. Several reasons: - My team has only 1 DD, maybe he is at another cap. - My team has x DDs, they decided not to cap. - My DD has smoked himself and died to torps in the same cap? - My DD chose a bad cap, despite me telling him not to (CV in game f.e., or D on North) where i wont support him. Which means u have to advance towards other caps and try to get them. Sadly, 95% of Random ppl dont feel that they should cap when they play Cruisers or BBs. F.e. in a game without DDs, the stealthiest Cruiser needs to take the role of spotting/Capping, pretty much noone understands this.
  15. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Thats why i said WG needs to introduce other options for those players...
  16. DFens_666

    Radar and Tier V & VI

    That would be only advisable as a DD. BBs and Cruiser get spotted far to early to pull that stunt off. Depending on Map/backup, u are guaranteed to die in that situation as a Cruiser. I would NEVER attempt this in any of my hightier Cruisers. Thats more likely which certain Cruisers can do, but not all. IJN/RN/(French) are probably the ones because of their Torp range. French maybe because they are better at long range HE spam with less than optimal Concealment. Also since RN Cruisers did get shafted with Smoke change, its also more than risky. Ye sure, but the Maps play a HUGE role in dealing damage to DDs. On Midtier Maps its totaly possible to attack a DD inside the cap without the fear of getting blapped by a BB. Early stage hightier games u can ofc shoot the DD too, but at much longer ranges. Hitting a DD at those ranges isnt easy. Far easier for a BB. Even with the better reload, i still say dealing damage to DDs is much easier on midtiers. Even with less guns/worse reload (which is not necessarily true for every ship!)
  17. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Only WG can change that. And not with some "wannabe" competetive Clanwars like the first season. Just make open rooms where ppl can get together who wanna play in teams, and let them pick their tier also. Still possible to play Clan vs Clan if someone feels like it. Also not limiting it to 12v12 would be a start. Ppl who wanna play like this usually are fine with longer waiting times - atleast thats how it was for us playing a FPS back in the days. Hang around, play a bit, chat/TS all the time, maybe killing the time till some serious Match.
  18. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Big potential on being noobs anyway. Good for u? Not everyone can however, yet noone can escape the MM. Missing the Point id say...
  19. DFens_666

    rant ( when *edited* make a devision ) CV topic

    Ive already mentioned it some time before, but more as a sidenote: CVs should probably not be in divisions at all. The other option would be: No Divisions in Randoms and get some other option for ppl who want to play in teams (like Clanwars but not limited to own clan)
  20. DFens_666

    A solution to passive/poor gameplay?

    I dont know, maybe u wrote it differently than what u meant? What i understand from that post: U (Fiji) rushed a DD who was trying to cap. U turned Hydro on (possibly dodging his torps?), killing him. U went into his smoke trying to get the cap. Suddenly an enemy Tirpitz pops up at 4,5km and kills u. So far correct or not? And u are dissatisfied that BBs play like cowards. Which doesnt fit the example u gave when i understand it the way i wrote it above. Or basicly u are disagreeing with @Ubertron_X because u feel u did something to push for the win, but u were second lowest in XP.
  21. DFens_666

    A solution to passive/poor gameplay?

    Eh so u are pissed at a BB for pushing a Cap? To kill u - a Cruiser? Which is his Job? And u cry about BBabies? I dont understand the logic behind this. U dont want BBs to camp in the back, yet a BB rushing the cap killing u is not good either? If u felt that killing the DD while potentially dieing yourself is worth it to win the game, then its your decision.
  22. DFens_666

    Radar and Tier V & VI

    Totaly [edited]true! Should be carved in stone... Or into those players brains. Maybe they feel the game is better because they play OP ships in the first place Someone who would play mainly T5 would probably say T7 is the worst. Once u get to T8 everyone starts saying its T8, thus playing at T7 feels much better, especially with OP ships. T8 just gets screwed over way too often to be enjoyable, despite having some nice ships on that tier... First u have to be lowtier quite often and then T10 are just so much stronger than T8 ships... Yep, potentially getting worse with almost every new T7 ship that gets released. The only exception being DoY lately, which doesnt fit in... kinda. And Cossack being the next one as it seems (as being bad, not good)
  23. DFens_666

    Radar and Tier V & VI

    Coming from a Cruiser POV, its easier to kill DDs at low-midtiers despite having less firepower. First its easier to get closer, maps are smaller, u said it yourself. Second DDs have much less health, but the Cruiser firepower isnt advancing in the same proportions. F.e. Zao has 100 more HE damage than Aoba, which translates into 33 more dmg per HE pen. Yet T6 DDs have like half-60% from that of a T10DD. BB AP is getting changed (hopefully) as we are speaking, we might be talking about major DD buff there. But i guess ppl will whine how bad BB HE is once good players will actually cripple DDs with that Shooting DDs at 10+km is always RNG dependant in a cruiser. Yes, BBs can get 10k+ volleys at that range, cruisers usually cant pull that off. Thats the sole reason why lowtier DDs can torprush BBs, because BB dispersion doesnt work as good usually. Or the DDs are just too small. But Cruisers are better at killing DDs id say. Question is: Is it viable for them? Except Belfast who gets both ofc ~~ But for US Cruisers? Surely id go for DefAA most likely. And when u play Division with a CV its a nobrainer. Once again, this is WGs fault. And i can understand that IJN DDs are powercreeped. Still since they introduced DDs with Hydro i dont think Radar is the worst enemy anymore. German DD using Hydro well is more of an autowin than Radar can ever be.
  24. DFens_666

    Radar and Tier V & VI

    - How are DDs punished by anything else? Cruisers are punished by more accurate/Turret BBs who are capable of devastating you beyond your own fireing range. Despite u saying that Kongo and Fuso can do this - yes they can, its highly unlikely. I almost oneshotted a Kirow with my Kongo at 22km once, still it doesnt prove anything. Hightier BBs can do it much better than midtier BBs. Adding to this ships like Bayern simply dont even have the range... - DDs dieing to other DDs early is basicly the only other options. But i can see its hard looking at the other side With the amount *cogh* of CVs, 8 out of 10 games DDs would be free to do whatever they want. And then u get DefAA DDs who can defend themselves better vs a CV. - I thought ppl are camping? surely u can hit stationary targets Also Ships get more clumsy and cant avoid torps as good as lower tier ships. - Low/midtier DDs have to take more risks in torping, thus can be detected simply by getting too close. No need for Radar. Sealclubbers cant be the benchmark here. - Not my fault - and im argueing heavily against BBs anyway. Cruisers are hard enough to play as it is. Look at your own stats, they support that claim pretty good. U cant look at yourself when u are playing to different situations. Since u are mainly playing DD, its probably harder to recognize. Playing Cruisers on hightiers, i have to rely on my DDs to do the right thing. If they do stupid things, i cant help them. Ehm... look at torpranges? As far as im concearned, my Karlsruhe Hydro is not twice of that my Hindenburgs... Radar doesnt spot TOrps either. And there are DDs who have more than twice the torprange that Low tier DDs. Or atleast reasonably more range (50% more)
  25. DFens_666

    Radar and Tier V & VI

    The question was: Why is the game working better at T5-7 than T8-10. With your "radar doesnt affect my points" u actually are insinuating that Radar is the fault for being bad - my arguement was pointing out why its NOT Radar but other reasons. Mutuski has 2x3 launchers f.e. The reload for a single strike is irrelevant in that sense. A onestrike capability of a BB is far higher than that of other ships, yet they have higher reload. IN a situation where i can shoot only once the reload is mostly irrelevant. Certain hightier IJN DDs have Torpedo reload booster, so they have more torps. DDs from T6 on have 2x4, T5 has 2x3. Nicholas has 4x3, but without the capability of stealth torping (kinda, its possible sure), they are YOLO/last defense measure. Hightier USN DDs got 2x5, but can stealth torp. Nope, they dont understand if there is Radar ships or CVs in the game. They play always the same. They as in most players. Most of them take either the same cap always, or the cap closest to their spawn. They rush in no matter if they are Toptier in a T8 DD without Radar or lowtier with 3 Radar ships. They rush the cap without hiding possibilites even when a CV is around. They rush into Missouri Radar range despite it having worse concealment. While the arguement is logical, it doesnt work for WoWs sadly. Otherwise they would play more cautious. Because DDs are getting potentially deadlier with better concealment. U cant take sealclubbers with 10+ pt cptn into account however. Still T8+ ships get the Concealment Mod, so a bonus right there. DDs get bigger, yet their concealment doesnt rise basicly. So why shouldnt Cruiser get better Consumables? When DDs have limited (not stealth) Torpedo range Hydro works as good as Radar on higher tiers basicly.
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