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Everything posted by DFens_666
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CVs about to get nerfed to the ground (yay, rejoice all CV haters)
DFens_666 replied to valrond's topic in General Discussion
If thats cherry picking, clearly you can prove that new CVs are actually spotting less than before. Should be very easy actually? -
WG 1#: Hey, because of our changes, Saipan is now deplaned all the time, can we do something about it? WG 2#: Nope, cant change the 2 minute refresh rate, it wont let me. I hope you understand sarcasm Yeah, clearley breaking damage records all the time, best one by 100k!, 2 days into the rework AND having average damages of 250k !!! at 80 battles clearly points out, that the other players are at fault. There is no way in hell, that something was not balanced within the rework of an ENTIRE CLASS...
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Looks like your old midway average damage. Guess nothing has changed
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70 air kills in a Repu...without AA build
DFens_666 replied to SEN_SEN_Channel_Portugue's topic in General Discussion
You put words in my mouth saying i want "immunity against CV" which i clearly did not say. Basicly i said the opposite. I even explained roughly which ships should be vulnerable to CVs, and which not so much. Guess you are just pissy that they nerfed Haku abuse, and you leash out on others who are argueing for balancing the game. Obviously you are the forum warrior... basicly just straight up lying about something i did not say. Now you assume me calling in my buddies We have both been posting the last couple of hours, so both of us were around... Pretty clear what you want tho And it aint balancing! -
70 air kills in a Repu...without AA build
DFens_666 replied to SEN_SEN_Channel_Portugue's topic in General Discussion
You could have just read all my posts on this page, and it would have saved you the time to write this. Or you might have targeted someone else with that post Because what i wrote earlier was: If you want to barge into a conversation, make sure to read everything which has been said, otherwise you might end up writing nonsense. Clearly, much immunity vs your broken toy -
70 air kills in a Repu...without AA build
DFens_666 replied to SEN_SEN_Channel_Portugue's topic in General Discussion
Actually, im wondering if their % hit chance of AA could be tweaked to make that work somehow. At first, i thought how retarded WG is to make the DPS values and then apply a % hitchance to it (like 100 DPS with 85% = 85 DPS). But now i think, this actually might be a way to balance planes across tiers: Make the hitchance based on the tier of the planes you are fighting! Like hightier tier planes are bigger = you hit more as an easy explanation. F.e. Minotaur vs Hakuryu planes = 100% DPS Minotaur vs Shokaku planes = xx% DPS based on base HP difference from Shokaku -> Hakuryu planes. Not sure what it is, lets say, Shokaku planes have 80% HP while Haku has 100%. Then DPS is 80%. Works the other way around aswell, like Dallas fighting a Shokaku would be 120% DPS. (or if you want to scale it down so its not >100%, then it could be like 60% when CV lowtier / 80% when same tier / 100% when Cruiser lowtier) @MrConway Not sure what you guys are thinking about tier difference with CVs, but maybe this is useful for you? -
CVs about to get nerfed to the ground (yay, rejoice all CV haters)
DFens_666 replied to valrond's topic in General Discussion
Actually, there is. Atleast currently. Probably wasnt possible before the hotfix, but right now it is: Its called teamplay. We had 1 game today with CV, while playing Worc/Mino division. The DD infront of us went towards the cap, we rushed with him ahead to the islands. The CV wanted to strike the DD, but simply couldnt get through us. As an AA Cruiser, you have to plan where you wanna go tho, as you are still a cruiser and squishy because of that. But the enemies were extremely passive. And with the amount of spotting from the new CVs, it was pretty safe to advance further with our Cruisers. We guarded our DD, and even our BB was moving with us INTO the cap. We were just a fleet basicly, pushing forward. In the end, the BB died (he made a stupid rush vs a beached DD), but his presence was necessary to keep other BBs/Cruisers at bay. -
Is it really that hard to understand that balancing is not finished? I simply dont get it... Are people that impatient these days? if its not the way they want RIGHT AWAY, they start moaning.
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Balancing is not done yet. Many people told them, that the rework was not finished for live servers, and they didnt listen. Now we have this. First Haku OP, then the hotfix was balancing in the other direction. Id judge the rework in 2 months or so when they say they are finished with it. There is no reason to get all mad about the current state. I rather have the CVs underpowered than brokenly OP like Haku was (not to mention the F-key abuse). Because if they are OP for too long, it will annihilate a larger part of the playerbase, and WG cant afford that.
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Most players care about hightier, because once they get there, they want to "enjoy" it. Haku was totaly broken upon release, and it needed fixing. F key was being abused. Those were 2 issues that needed the most attention from WG. Problem was, WG cant balance in small steps, and they probably didnt realize that lowtier CVs didnt need any nerfs. It will take time to sort all of this out But Haku torpspam was making the game miserable for 18-22 non CV players in the game, and WG cant afford that to ignore such a big issue for long. In this specific instance: getting facerolled by a bot DD shouldnt happen. You have to evade the flak bursts. And probably Lowertier CVs need attention from what i hear. But other stuff is simply more important. Dont play too much CVs right now imo, nothing is really balanced. Or if you want to try em out, dont get too angry about it.
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70 air kills in a Repu...without AA build
DFens_666 replied to SEN_SEN_Channel_Portugue's topic in General Discussion
Because certain ships (especially Cruisers) are lacking in other departements. Their strongpoint is AA, therefor, they are weaker in other departements compared to other ships from the same class. If im 1vs1 with a DM vs a BB, i cant expect to win this fight. And neither should a CV win a 1vs1 vs the DM. -
70 air kills in a Repu...without AA build
DFens_666 replied to SEN_SEN_Channel_Portugue's topic in General Discussion
There has been so little talk about the lower tier CVs - and i think its bad. Haku was OP, and it needed fixing ASAP. They did that, but couldnt focus on the other stuff yet. As far as i know, T4 CVs are utter crap, and after the fix T6 CVs seem to be equally bad. Not sure about T8 CVs, but when lowtier they seem to be bad aswell. But then again, T8 CV vs T10 ships were bad way before this rework. Somehow since the rework, many players are playing CVs that suddenly feel entitled to having an OP ship. No, i dont mean you personaly with that, but ive read people bringing up issues that go WAAAY back even with RTS CVs. Why is it suddenly a problem and it wasnt before? Because they didnt like RTS CVs or what? I dont get it actually.... I didnt disagree with that. But i disagree that it should ONLY be about skill. It needs a proper balance between continous damage and flak bursts. And probably the balance is totaly off when looking at different classes (DD/CA/BB). CAs should be at the higher end of that scale, while BBs should have less ofc. A lone BB needs to be killable by a CV, but not a Minotaur f.e. There must be limits to what the CV is able to do. Get one drop off on a Mino is the maximum which should be achievable imo, while a very good CV player should be able to get ~66-75% out of one squad on a lone BB. Less, when the BB decides to spec for AA. -
70 air kills in a Repu...without AA build
DFens_666 replied to SEN_SEN_Channel_Portugue's topic in General Discussion
Skill does still matter, even when there is more continous damage... Bad players dont need continous damage at all, they fly into the flak bursts and die even faster. You want to punish them even more, and skilled players less. Skilled players only die to continous DPS, not to flak bursts. If its only about skill, then i want 2 players on my ship: one is firing the guns, the other is commanding the flak, so that the Unicum CV player has a harder time dodging Why should AA only be dependant on how good or bad the CV player is who is targeting me? With your proposal, Unicum CVs can rape anything at will. -
Cv rework poll - keeping dementia at bay
DFens_666 replied to loppantorkel's topic in General Discussion
As long as they are balancing the new CVs, i wont play too much. Last week i didnt play random battles at all. Today i played a couple after the hotfix, and it felt like business as usual. If the CVs are balanced and the hype has settled down, ill continue to play. If they feel unbalanced for me, i might quit the game (also depends how they handle other stuff which are currently hot issues). Not sure if i wanna play CVs myself tho. -
"Concealment Expert" (CE) captain skill in post v0.8.x world for BBs - YES or NO?
DFens_666 replied to Leo_Apollo11's topic in General Discussion
Just played 3 games T9/10, 2 of those were without CV, so CE was as good as always (Kronshtadt/ Jean Bart). Had an annoying Mogami spamming me with HE, thx to CE i could go undetected in between and get my DCP back up -
With RN CLs i really feel it comes down to how the enemies play. If they let you farm em, its pretty easy. And currently DDs seem to be rather scared, maybe your DDs werent if you kept close to em. We just played a game with CV Worc+Mino div, and our Kitakaze was moving infront of us to the cap, we told him we will support him. The enemy CV didnt come close because of us, and the enemy DDs didnt even try to go for our Cap, they stayed in the back pretty much. I dont want to talk bad about your game, but its not always that easy. If you get people who are competent, you will have a hard time.
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At that point id like to add a BUT. WG must have intended for players to use all planes. First they introduced a 3rd kind. And 2nd, planes regenerate individually for all 3, so if you lose a squad for one type, take another. If simply noone uses one option, ofc they have not much data about how they perform. But overperforming TBs were quite obvious to spot. We had one week where Haku was totaly OP, and this had to be dealt with first. For now, it has changed to the opposite. If they dont want to fail with the rework, they have to do more balancing, which i think they will do. But i think its very questionable how some people here react on the forums: They got an OP toy for 1 week, and is was clear it will not stay like this for long. Then they come here and basicly insult everyone, who brought arguements against their OP toy as whiners. Sure, WGs balancing methods are questionable at best, but i dont think insulting one another will make WG behave differently This however, is rather unlikely to happen. Unless the guns would be so OP that the DD is massively overperforming (which i doubt), and then it cant only be due to the guns.
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What Were Your Greatest Gaming Achievements Today ?
DFens_666 replied to Hanszeehock's topic in General Discussion
Some days, you are down to spotting for your teammates Damage dealt was really meh... But average ~74k spotting damage. Best was Worcester in the end, mino in smoke at 11km. I rush him, radar him, BB blaps him. Later im sitting at an island, with Yamato in my Hydro in the Cyclone, and @ForlornSailor happily farming him. He complained about invisible -
CVs about to get nerfed to the ground (yay, rejoice all CV haters)
DFens_666 replied to valrond's topic in General Discussion
https://www.youtube.com/watch?v=xBV14I9Yhw0 1:30 into the game, 11 ships spotted and already dealing damage old CV https://www.youtube.com/watch?v=pfF0Mi2dse8 1:30 into the game spotted 1 ship and no damage dealt -
If they have backup, try to kill that first, then rush them down. If thats complicated, try to move to another angle and shoot them from there.
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Only minotaur has smoke, and it only fires AP shells. So you can basicly negate the damage by angling. And smoke doesnt make you invulnerable... And DMs can be citadelled pretty much from every angle in a BB... ive devastated so many lately, it starts to feel weird.
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Yes, they are totaly overperforming... http://maplesyrup.sweet.coocan.jp/wows/ranking/20190202/eu_week/average_ship.html They are very much in line with the other T10 Cruisers. Hindi and Zao have bad WR aswell, while having more damage/equal survivability. Moskva has better survivability. HIV beats all of em in WR/Damage/survivability. Probably they are being played a lot becaus of their strong AA against the hordes of CV abusers. Minotaur really isnt special anymore. And neither are DM/Salem, they are very squishy. With Worcester i agree partially, i think its not 100% balanced with DPM and imo its somewhat trollish armor.
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Clearly you know your BB stuff
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"Concealment Expert" (CE) captain skill in post v0.8.x world for BBs - YES or NO?
DFens_666 replied to Leo_Apollo11's topic in General Discussion
This. And when there is no CV in the match (which might be happening now after the hotfix) then CE is again highly valuable. In a CV game its only "less valuable" at times. -
How was WG supposed to know that? Everybody was "enjoying" (aka raping) with their new CVs using torpedo bombers ONLY ! Maybe instead of playing OP crap, should have told WG that DBs are crap. People kept rightfully complaining about TBs being OP, and i guess it was quite obvious from the stats aswell, while at the same time, CV players kept saying how everything is fine...So WG had to react. Where was the feedback about the other Bombers being too weak? Guess i missed that People who abused the system have to blame themselves for the first hotfix. It will only take longer to balance it if stuff like that is so heavily abused. Even while true, old CVs didnt have that amount ready to use either. It took time to deplane, as they got a debuff when the squad got completely killed. Wasnt it like 1:40 or something? Atleast on the lower tier US CVs.
