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Everything posted by DFens_666
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You do understand if we complain about bad players who have no idea what they are doing, we could be talking about you aswell? Im just gonna say it: You have no right to complain about others with a performance like that. Thats just the truth and no insult or bashing or anything. https://wows-numbers.com/de/player/530763497,GrazyC2/ have a look at your stats and tell me, thats alright? 24k damage with a T8 BB that has 66k Health himself. You manage to damage 1/3 of a BB on average per game (or 3/5~4/5 of a Cruiser). Its not good, its not average either...
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Doesnt matter for them - they dont die. Losing planes seems to be somewhat managable, but Hull is save most of the time. And if the team folds really fast, then he wont even die because his team will have 0 points before they get to him.
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Just had a Ryujo dropping every ship with TBs from the bow. After being told, thats bad and he sucks (he constantly made the enemies evade torps from our DDs because of the drops...) his answer was "IS MY 3RD GAME" thank you very much Ofc playing more than 19 games in Hosho is unheard of - especially if you suck. Better go to hightiers FAST, thats where the money is
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Should have made a screenshot before when it was evident that it would be a loss (called that one at that moment btw) Ill make a picture. I went to the island there first, they ALL lemminged behind me and sat there. What can i do about it? I could have gone A, they would have followed.
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Not to mention the game before that 3 enemies survived, so do the math. And they DARE, YES THEY DARE to OPEN THEIR MOUTHS!!!! 8 kills only in our division, while we have - AFK CM - AFK Colorado that starts playing 14 mins into the game and they starts yapping - several ships not moving from spawn, can only be called circling at best, and when i ask them to move ahead "im moving"... Ofc they got facerolled
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I no longer receive rewards for logging in!
DFens_666 replied to Nick_Borse's topic in General Discussion
When you have collect the everything (14 days logged in), then there isnt more after that. We might get a new login bonus with next patch in 12 days. -
Narai Op. come in 2020 bugged
DFens_666 replied to SEN_SEN_Channel_Portugue's topic in General Discussion
For some reason, frequency definetely has gone up. OR its just, with 7 players the chance is higher that the autopilot bugs out (dodging friendly ships?). While playing with 4-5 players, you dont get in the way of the transports so much, so it wont screw up. But playing in "random" narai with 7 players, literally everytime a ship has gone wild. -
Sometimes a Cruiser might be showing broadside, so switching from SAP to AP in a few seconds can make the difference. As for TA: Havent really thought about it, but there arent that many skills you need on CAs anyway, you certainly could skill it without missing out on anything else valuable.
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Think about you need 15 wins in 6h... Considering everything, you shouldnt be able to play more than 3 battles per hour, and winning all those (yeah right, might be 2 clans able to do that if they wont meet each other), that would still mean 5h of play. And that would still include getting matched quickly without sitting in queue too long, which probably also might not work? Its another insult by WG. Because it works in a 3v3 where matches last 4-5 mins, you cant just assume it works in a 12v12. Not to mention, getting 12 players to play is pretty rediculous. Even if it wasnt a clan brawl, but lets say you could make mixed teams, it would hardly be possible for the majority of players to get the necessary wins out of it, simply because you dont have enough time.
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You forgot Size of Harugumo
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Yes, because 203mm cant overmatch 16mm of armor. 16mm plating can bounce up to 229mm shells.
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Easy: HaruMatoRor
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Guess Maplesyrup should update tomorrow, that might show us something
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Please no more ideas for WG Sounds like something to [edited]Cruisers BIG TIME.
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But why not play a german BB then? They are more effective in that role. Looking at your stats and comparing Tirpitz with Yamato: One works and the other... well doesnt? I really cant see a reason to put a ship into a specific role in which it is worse than another ship. Especially since we have enough ships by now that basicly every role is filled.
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For the expensive Coal ones, a Coupon would be nice
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Sprint 10 - Statistics - Graf Zep was Not the best
DFens_666 replied to Puffin_'s topic in General Discussion
ehh No?... 2nd: Ive had Tirpitz/Massa players against me who had ~54% WR (which is roughly 10% less than i have on Acc) but i beat them in my Hipper. Not sure what you played, but maybe you just played into his hands? So you kinda outplayed yourself maybe -
I played both of them basicly at the same time. Same ship - vastly different WR. There is a lot of RNG involved with that little games. Just to get that out of the way. Now for the damage: Is it worth anything to get high damage but not get a win out of it? Im not disagreeing, that Smolensk isnt bad for the game/unfun to play against/frustrating. But the high damage is often misleading, as its worth less than the damage you deal with other ships. As to why he made that thread? Dunno, maybe he thought Smolensk was OP before he got it?
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There is always the problem with how many people play a specific ship Bourgogne has very little games, as its limited access and only the best players have her. So 5% from Bourgogne are the best from the best, while 5% for Yamato includes ofc the best aswell, but more of them. So you will have a bit more "less awesome" players in there too. Bourgogne doesnt even have 450 players with more than 80 games played.
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46% WR is now Brokenly Overpowered And i guess small sample size can just be ignored, because rather shout its OP. Even if someone is bad in Zao, wouldnt explain having 30% WR, only his low battle number combined with being unlucky got it that low. Not that it would be THAT much higher, but certainly not 30%. And ships have different playstyles. Someone who can island camp with US CLs (because its easier) might struggle with open water gunboats like French/IJN/Germans. If he cant adapt to the playstyle, he WILL have worse WR. So every ship in the game would be Brokenly OP by that logic
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WG are you gonna release the % when it comes to boxes?
DFens_666 replied to kapnobathrac's topic in General Discussion
Or 100% - they always contain something -
As i said in my first post: I dont think Smolensk is OP, but i agree its bad for the game. But as i also said, so are other ships. But it doesnt help anyone, if people make stuff up along the way to proof, Smolensk is OP. Why should WG listen to that? They know its not true. Its like shouting Russian bias all the time, they wont care for that, even worse, they most likely will just ignore anything if you start with "russian bias". There is a general problem in this game with fast shooting small caliber guns, which have a high penetration (which doesnt even include Smolensk, as it has only 28mm pen with IFHE, but Smolensk has 16 fast firing guns). Those ships have way too much DPM.
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I think that would be a bit too much, maybe like 13,5s or so. I wouldnt change the smoke firing penalty, it shouldnt be too easy to shoot from smoke - especially with that hydro. Or better yet, leave everything as it is and give torps?
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Would like to be able to play COop in lets say 3man div and i can choose how many bots i will face
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The only thing i agree with is, battles ending early when bots still are alive. Everything else is just...
