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DFens_666

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Everything posted by DFens_666

  1. DFens_666

    New commander skill tree incomming!

    Which is still a buff for a good 80% of CV players
  2. DFens_666

    New commander skill tree incomming!

    Did you guys have a closer look at the CV skills? I didnt too much, since idc too much about them, but what the [edited]is that??
  3. Ofc the ship in question matters, as some have artificially enhanced dispersion, like Massa. Left Massa, right Champagne. Massa secondaries have less dispersion at 7,5km than Champagnes at 7km. Also, the smaller caliber guns cant pen benson (17<19mm). The bigger ones only shoot every 12 seconds. If you feel like it, try Champagne with IFHE, that should give it an enormous boost.
  4. DFens_666

    WoWP deja vu?

    They thought, they could put up to 6 CVs in one game. Ofc having more CV players would be less of an issue then... what they didnt think is, that more CVs also means less surface ships, thus making it unplayable for the remaining ones (as if it isnt bad enough with 1 CV).
  5. DFens_666

    WoWP deja vu?

    More and more Bots getting cramped into the game - i wonder why Also have you looked at the new campaing? Forcing people to play T2-4 ships? There are serious issues with amount of players atleast on some tiers right now, i dont think this can be denied any longer...
  6. DFens_666

    Enough of PAY TO WIN & UNBALACED game from WG

    Depends on the ship? I think Flamu once put 12 Minos vs 12 Smolensk in training room, and Minos won like 12-0 edit: ok, they lost 1 Mino
  7. DFens_666

    Enough of PAY TO WIN & UNBALACED game from WG

    I dont see, that Smolensk is better performing because they are played in 3x SU divisions. They will get 70-80+% WR regardless of the ship. Solo? Id take Wooster or Radar Mino every day, as they can atleast fight enemy DDs, and thus win the game. Radar Mino might not deal 140k damage like Smolensk, but it doesnt have to. My last Radar Mino game i had 53k damage and >50k of that was on DDs. Sure i could have taken Smolensk, maybe i would have dealt 140k damage (or not -who knows) but maybe id have lost the game since the DDs were roaming freely.
  8. DFens_666

    Enough of PAY TO WIN & UNBALACED game from WG

    However, the popularity of those ships doesnt really support your claim, with the exception of Massa. Which i agree, is probably on the broken side in a smaller player gamemode like ranked, since it has good armor and a short DCP heal. Also i doubt, that the bad majority of the people who buy those ships actually plays ranked, except for maybe a few games.
  9. DFens_666

    What ship next?

    Algerie and NO arent the greatest, but Baltimore and CM are extremely powerful. On the other hand, most T7 Cruisers are kinda meh these days thanks to MM.
  10. DFens_666

    Steelship(s), Yes? No? Why/Why not?

    If you dont want any right now, id go with this option. As long as WG wont remove the ones currently available, there is no real rush to take one is there? Especially, since you might not really play it that much. - Stalingrad: + Good for CBs - Bourgogne: + Fun in randoms - Shiki: - Pretty much same like Yamato - Somers: Dunno, IMO its hyped a little bit, but in general could be also used for competetive.
  11. DFens_666

    unfair 2 lvl between ships

    hmm... no?
  12. DFens_666

    Skill threshhold..

    But Zao has better concealment than Alaskas radar range. And Alaska has 2km worse detection than its radar range. Apparently you can know a DD being within 10km of your Alaska, while you are spotted at 12, but you dont know where the DD is when you play Zao, while its equally far away than with your Alaska when you radar? To me, that makes no sense. So you overextend with your Zao, but you do not with Alaska. Or you try to play Torp-boat with Zao maybe? Ive seen a lot of players who think, IJN Crusiers are torpboats, so they rush in, get spotted, turn broadside and get deleted, because "MUH TORPZ".
  13. DFens_666

    Secondary lazyness

    I dont think anyone (or atleast the majority) would want rather good secondaries, but get mostly useless main battery guns instead. You see, you cant really demand secondary guns to be equally useful as DD/CL guns because they have the same caliber, while the main battery guns perform like 10x better than they did IRL. Imagine the frustration, if your hitrate with BBs would be ~3%, just to get secondaries working against DDs/Cruisers. BBs would basicly turn into bots...
  14. DFens_666

    How important is spotting damage?

    Not to mention they think, CV spotting is fine and they see no issue... yeah, if you dont understand your game, then you come to that conclusion
  15. DFens_666

    Skill threshhold..

    Its easier to get those results you got (lets ignore WR because small sample size). If you arent good, you will struggle with normal Cruisers, because you die too fast. You cant realy die that fast in Alaska, so you get more time to deal damage.
  16. DFens_666

    Fire Chance

    Yes i agree, BB fire chance should get lowered across the board. Getting 2-3 fires regardless of anti-fire build by a Conq/Thunderer from 20+km because DISPERSHUUN is not fine at all. So you would prefer to die faster? I mean, getting devstrike is probably not annoying so to say, but how is dying with one shot better than being able to fight for a longer time? Thats why, Cruisers deal more damage than BBs on average... oh wait.
  17. DFens_666

    General CV related discussions.

    So shooting invisible targets is possible because BBs have guns and secondaries? I dont think so. What are those options again? Getting crossfires by 2 BBs - you might get a little bit of damage in on them before you die. If its a DD/BB combo, DD will permaspot you and the BB an kill you. DD cant properly torp something which it cant spot --> radar mino can radar when being spotted and DD dies. And hiding behind an island is killing the Radar mino how? Talking about boring play btw, sitting behind an island not being able to fight back. You perfectly proved the point, why CVs SHOULDNT be able to kill every ship, because every other ship will struggle aswell against certain other ships. But your arguement is: CVs should be exempt from that because its boring. Why is it not boring for a BB to get torped by a DD which he cant spot himself? Its the same for everyone, and in reality, its not for CVs. Because no matter how good my skill is, if im in a BB and the DD has atleast 2 working braincells, he wont get spotted by me. But if a CV is skilled enough, there are no AA ships which he cant engage. CVs already have major advantages over all other ships, but according to you, its still not enough.
  18. DFens_666

    General CV related discussions.

    So if you are a BB, and there are 2 DDs left, what you gonna do? If you are a Cruiser, and there are 2 BBs or 1 DD/ 1 BB left what you gonna do? If you are a DD, and there is a Radar Mino left what you gonna do? For some weird reason, CVs should or actually are exempt from that, because it would be "boring" Not to mention, a BB cant "git gud" against a DD, because he has no chance to spot him. But a CV can "git gud" since he can influence himself if he takes Flak or not.
  19. DFens_666

    Stalingrad or Smaland for ranked?

    Only 16 TX ships are less common than Stalingrad so.. From previous ranked seasons, you dont see many stalingrads. Last ranked there were quite a few smolensks, and stalingrad deals quite well with those. Just as comparision, Smolensk numbers: Season 14 most popular ships Stalingrad roughly in the middle out of all. https://wows-numbers.com/de/season/14,ranked-14/
  20. DFens_666

    where to aim

    A shell hitting the water will start its fuse.
  21. DFens_666

    Matchmaker Discussion Thread & MM Balance

    Id assume PR actually might drop faster than WR. If you have 60% WR, and you would be drawn towards 50%, it might take quite some time depending on the amount of games you have played. And you can assume, you wouldnt lose every game. But if you have like 2k PR, you cant maintain that if everyone around you has 2k or more PR aswell. You might drop down to a constant 1200-1400 PR (lower WR, less kills, lower avg damage), which will make it drop rather fast compared to WR.
  22. DFens_666

    Matchmaker Discussion Thread & MM Balance

    I dont think people using MMM understand, that 3 unicums in one team is basicly always a division... i wonder, when they demand that the division gets split up
  23. DFens_666

    Wr decreasing - resolved

    I dont understand the question Ive looked at your acc, and your overall WR is >60%, but during the last 3 weeks your WR is <60%. Naturally, your WR will go down.
  24. DFens_666

    General CV related discussions.

    So basically because CV's refuse to change their strategy to dodge flak, they want the AA to either dissapear or become weaker.  I'd even state that CV's players are lazy. They want a quick and clean passage through the middle of the map and kill any ship without resistance. here fixed your nonsense for you
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