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DFens_666

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    [CHEFT]

Everything posted by DFens_666

  1. DFens_666

    I didn't want to post this, but....

    I see Cruisers more of a reliable way to deal damage, while BBs are more frustrating due to dispersion. And even if a Cruiser has no radar, its still better at shooting DDs than BBs are, so thats one point. However, i do agree somewhat with your statement. The discrepency between some Cruisers in terms of effectiveness is too big imo, especially T9 BCs compared to others. The other thing is, Cruisers basicly getting stripped of their AA with CV rework, making BBs best AA ships. Meh, Stalingrad lost a lot of its power when every noob understand to just angle against it. So Stalingrad is one of my least favourite TX Cruisers actually.
  2. DFens_666

    I didn't want to post this, but....

    Flamu said in one of his recent videos, that a Cruiser, which can shoot but cant be shot at in return is proper playstyle Definetely a bad statement in regard to Cruisers as a whole. Imagine a Baltimore in T6-8 MM against smaller caliber BBs and you can just bowtank them. Not attracting some fire might be a huge misplay, and damage, which might be distributed among your entire team gets only reflected towards a few ships which actually can be shot at, while all Cruisers park at islands. Apart from that: This is the key to success.
  3. DFens_666

    Radar - no skill

    No, wallhacks are cheats, which give an illegal advantage outside of the mechanics from the game to those, who are using it. Radar is a gamemechanic, thus its not a cheat. If WG would add an aimbot, it would also not be a cheat, since its available for everyone. So radar physically hurts you through a rock? If you are behind an island you should be glad that they used radar while noone can shoot you. Radar not going through island however, would result in being radared when you are NOT behind cover - doesnt sound good to me.
  4. DFens_666

    Matchmaker Discussion Thread & MM Balance

    That Massa who is first place on the enemy team... i think something went wrong there.
  5. DFens_666

    Smolensk

    Same can be said for low-midtier french Cruisers. If you are angled, you get easy citadelled. But can also work with other midtier CLs if you are close enough (Atlanta, Omaha class, even Nürnberg against some BBs as shell just wont arm)
  6. DFens_666

    Matchmaker Discussion Thread & MM Balance

    Sure, if you look at MMM and play like crap, its no wonder that you automatically lose. Best to tell the team aswell thats a loss incomming, so you can all be happy that MMM was right once more! https://wows-numbers.com/de/user/snapshot/ships.ajax?accountId=518202139&date=2020-09-10&type=pvp
  7. Dunno, everything which happens the last 1,5 years doesnt make me feel confident, that wows is in for the long run. - Subs even tho they said it will never happen - permanent release of new techtree lines 1 after the next pretty much - Constantly releasing new premiums at faster rates than we used to get. - missions/directives which span 2 patches to keep players busy, basicly being kept in a cycle of halfdone missions, so you keep going and going and going.... - Kitakami - And now Tone / Ise, which atleast a part of the playerbase has been asking for. So all in all, the process is much faster than it was a couple of years ago, and content for years is released within a few months. Its either to extract money, and/or to keep players busy so they dont just stop playing that easily
  8. Last chance to grab money before game goes belly up?
  9. DFens_666

    Take away the [edited]0 damage penetrarion!!!!

    Well... not exactly, alltho i do understand what you want to say. But shooting a Bow-on GK in any ship would mostly result in bounces (armor) or shatters/pens (turrets) maybe overpens/pens on the superstructure. So bounces are the expected result, and thats what you get most of the time. You cant expect to get citadels because it shouldnt work. Doesnt mean that it wont happen, ive seen it often enough. As for broadside shots: I have no idea whats going on, but lately it seems extremely weird where shells go. F.e. i shoot waterline for citadels, my shells frequently end up in the superstructure, even at close quarter engagements. But if i aim at the upper belt/superstructure because i cant get citadels, suddenly the shells land in the citadel belt and i get shatters. Totaly bugged or whatever
  10. DFens_666

    Take away the [edited]0 damage penetrarion!!!!

    Hmm i dunno... maybe learning armor models could help? Because GK can basicly bowtank Yamasushi since its not covered in 32mm, only a very small tip at the bow. Shooting the Massa or Musashi would have yielded much better results.
  11. DFens_666

    Battles to tier X ratio

    5200 random games (overall games to the left) 18 TXs - 6 of those are Premiums. But TX is also one of my least played Tiers Only T1-3 have less. In general i think, its the most unfun tier overall, because especially bad players seem to think its the "endgame" and they do nothing else but play TX and ruin the game.
  12. DFens_666

    Allow Divisions in Asymmetric Battles

    Maybe this could be offset by changing the size of the div, f.e. - 4x div T5 ships - 3x div T6 or T7 ships - 2x div T8 ships And/or you also restrict the amount of classes, like 1DD T5 (to prevent kamikaze divs) or 1 BB on T8 (so you cant take double Massa) I dont think it would be fun if it would be always like that. F.e. i dont feel like playing 100%, so i shouldnt play at all, because i get a TTT div against me, and if i dont play to the max, they will just win. Not to mention, this would create even more problems when you dont play with 3 unicums, but f.e. 1 which isnt the same level -> automatic disadvantage. Id rather that they teach the players or prevent the 40% from spamming T10 all day long because they can whale credits. Thats the real issue with roflstomps anyway. Not artificially screwing better players over because they took their time to learn the game.
  13. DFens_666

    Take away the [edited]0 damage penetrarion!!!!

    Turret/barbette penetration? But i think they want to change that, so it deals atleast overpen damage, which i think is good.
  14. DFens_666

    Allow Divisions in Asymmetric Battles

    I want to add one more thing as an example. You seem to do rather well in CVs, and you play a lot solo. 67% WR in Midway - how about, you get matched against @El2aZeR all the time to balance it for all the others, who have to make due with a 40% CV player? Sounds fun?
  15. DFens_666

    Final nail in the coffin

    From what ive heard, SEA seems to be even more passive. And russian clans seem to be more aggressive, so maybe russian server as a whole is more aggressive, but not sure about that one.
  16. DFens_666

    Allow Divisions in Asymmetric Battles

    But you dont get matched as a solo player against a Division?! Its equally likely to get the potato div or unicum div as a solo player. Basicly what you are asking for, is divs to be matched against each other, so solo players have more influence because they dont get matched by other solo players.
  17. DFens_666

    Allow Divisions in Asymmetric Battles

    well its one team vs the other, so it basicly is a teamgame? Only the playerbase dont excercise it as such, thats why, when you play in divs, you can create your own teamplay. The role of Cruisers is to support other ships (atleast by WGs definition), which means teamplay.
  18. DFens_666

    Final nail in the coffin

    FTFY
  19. DFens_666

    Allow Divisions in Asymmetric Battles

    Ofc teamplay wont get better if people dont get punished for playing badly. Infact since CV rework, it gets continously worse because i know a lot of good players stopped playing or play much less than before. Have fun when Subs enter randoms, it will go down again, even more so when you get people in here who only wanna play subs and suck as hard as the rest. If you want to match divs, that is essentially a ban to good divs because there arent enough of them around. I dunno how many bad divs are around, potentially more atleast. Maybe on TX during rushhour you can match good divs, but for everything else its pretty much impossible. Not to mention, a T8 unicum div getting matched agains a TX unicum div would also be extremely unfair. Everyone is free to play in divs, its not some mechanic only available to some of us.If you are a better than average player and get equally skilled players to play with you, you win more. Instead of looking to blame others, why not join em and have more fun as a TEAM in a TEAMgame? I dont get, why Solo players are supposed to be some white knight heroes...
  20. DFens_666

    Allow Divisions in Asymmetric Battles

    For a solo player, it should statistically even out over time if you are in the SU division team or not. Ive had games in division, where i had another noob div on my team, and 2 good divs on the enemy team. How does it make it any better, if divs would be removed? @Skyllon is exactly right - MM wouldnt change one bit and you might end up the same way regardless. Banning divs would only decrease player skill even further. I know people who would stop playing if they would ban divs. So have fun with more 40%, making your own performance even more useless. 1 out of 5 is 0 chance now? Why do they win so much tho? Because of all the noobs who cant play. If the average player would be better, good divs couldnt do what they do right now. Everyone plays for themselves, and a division does not. So you want to fix the game, by getting even more teamplay out of it, when teamplay is the answer to fix it? That makes no sense.
  21. DFens_666

    Clan battles season 9

    Just a way to increase playernumbers to feed the spreadshit... i guess after the T6 season it didnt look too well
  22. DFens_666

    Allow Divisions in Asymmetric Battles

    Why should divisions get punished or rewarded, but solo players not? So if i play solo, i shouldnt get matched by someone else with similar skill, but a division should? Also i dont see a reason to not punish noobs making stupid divs and play like crap in the process. I agree 100% that it sucks, we have all been there. But its highly questionable, that when divisions are the issue, its noobs taking / getting the victim role, why unicum divs are the devil offspring from hell.
  23. DFens_666

    asymmetric battles

    5vs12? Not 7vs10 with 3 Secondary BBs? WG doesnt understand the balance. 5vs12 is equally unbalanced as 7vs10. I mean, why would you change both teams at the same time? 5vs9-10 is ok, depending on the ships, same as 6vs11-12. Maybe 7vs12 if the tier difference aint that big.
  24. DFens_666

    hindenburg

    Smolensk can get devstrikes the same way as Minos, only it doesnt happen as often, because smolensk citadel is smaller and sits lower in the water. But ive seen stupid play in both ships: Get spotted, slow down, smoke up, turn broadside *BAM*. But having a misplay getting punished harder or more often, doesnt mean the ship is less tanky. The huge citadel from Mino can actually bounce BB salvos pretty well when angled. Still remember being close quarter against a Kremlin, and he ricochet his entire salvo off from my citadel, because being too accurate didnt really favour him so much.
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