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Everything posted by DFens_666
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Matchmaker Discussion Thread & MM Balance
DFens_666 replied to Excavatus's topic in General Discussion
Everyone has RNG and dispersion? Getting ricochets is shooting wrong places and not RNG. Overpens can be aiming too high and/or bad RNG. -
T7 ships dont see T10. Only if you are in a division with T8 ships, thus its your own fault. T8 can see T10, and its much less often than it used to be in the past. However, you can still have streaks of being lowtier, but at some point, you will be guaranteed toptier again.
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Give New Players a Fun to Play Environment that's free of CVs, subs and seal clubbers
DFens_666 replied to _HomTanks_'s topic in General Discussion
I guess WG can claim a lot of things 7cm dual purpose and 66mm AA guns... better than nothing id say -
Give New Players a Fun to Play Environment that's free of CVs, subs and seal clubbers
DFens_666 replied to _HomTanks_'s topic in General Discussion
First 200 games for new players, including Coop. And only T1-4, so if they play T5, they are out of protected MM even if they would have only 5 games. In general, i agree. But this should be extended much further. - 100 protected battles / tier, so if you have 900 battles and play TX, you play against Bots. If you have 1001 games played, you enter regular queue. Bot difficulty should rise the higher you go. - Ranked should also be atleast 1000 (random) battles minimum. Obviously in WGs tiny mind, they prefer alienating 80% of the new players by the time they reach T4, and take the 20% who will throw 500€ at them to buy several hightier premiums. And T4 CVs need to be removed from randoms. If you keep them, make a seperate campaign/operations style mode for them, which you play solo and learn the CV basics. Upon completing it, you unlock T6 CVs. Noone needs to play several thousand Hosho games only to farm ships which have no AA.- 130 replies
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Agreed. Crossfire into broadsides or broadside shots in general are (always) better than trying to overmatch kill any other ship.
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Same when i have to play with @ForlornSailor
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What Were Your Greatest Gaming Achievements Today ?
DFens_666 replied to Hanszeehock's topic in General Discussion
Colbert goes BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR -
Yoshino and PR burn like BBs, Moskva burns like a Cruiser. PR has even significantly better armor than Yoshino.
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Point 1+2 are true for all BCs (half for Graf Spee). And the citadel damage is irrelevant, as PR almost never gets citadelled in the first place. Compared to Stalingrad/Yoshino and co...
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Protected MM is battle based and tier based. If anything, Protected MM needs to be extended to all tiers and more battles, because people with 20 battles shouldnt play in regular MM at hightiers. Let them play with Bots, who cares.
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Well if you would play them, you would know, that BBs can repair citadel damage only to 10%. The only exception being Thunderer, which can heal 33%. So if you would hit 10 AP bomb citadels on a BB, he could repair 1 bomb worth of damage. If he is still alive that is. Same goes for Torps hitting on the torpedo belt. However, if they hit on Bow/Stern, you can heal 50%, but they also deal full damage... so its only a tradeoff. All that is true for Cruisers and DDs aswell, except they take a much harder hit in case of being hit. If Cruisers would take 50% less hits compared to BBs, it would still get the same result, since Cruisers have less HP, and cant even heal unless they are T9+ or the few exceptions below that.
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Alsace and Bourgogne have both 380mm guns, they work pretty well. Thinking about that, maybe shooting HE occasionally might not be such a bad idea. French and US HE are pratically identical. On the other hand, 380mm ofc struggles even against 27mm Cruiser plating, unlike 406s.
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Matchmaker Discussion Thread & MM Balance
DFens_666 replied to Excavatus's topic in General Discussion
Since he doesnt read this anyway, but to show everyone else, why this doesnt make sense: Look at this. This must be a very good player, right? Nope 80% of his games in T1 ship. Incidently, he does decide to pop into TX once in a while So from that, we can already conclude, overall stats are extremely useless to balance players. My example might be an extreme case, but there are others nonetheless. Sure, if you go by a specific ship, the MM could decide based on him playing T1 or TX. If he plays T1, he is good, if he plays TX, he is bad. But individual ships need a certain amount of games to be conclusive in the first place. For average players, this is even more true, as they need more games to learn a ship. They eventually will get it, and become better at it. Small sample size can result in this So where does it put me when i play Fuso? In the easy team because my WR is bad? Or not because my avg damage and kills are high? questions over questions... -
Those are bugged The supposed 152k is in reality 2345. But dont ask me why that happens, but ive known it for some time. >10.000 PR is possible as a new account (not sure if its possible in Coop tho), playing in protected MM dealing insane damage and getting like >6 kills in one match. Managed that with Novik on an alt acc in protected MM.
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Cant, because someone decided to his stats
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Sad Stalingrad noises in the back Radaring and Shooting DDs, tanking (like 2 million all the time), devstriking Cruisers... nope not enough
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There is a reason why i stopped after Monarch A lot of people used to say, Monarch is garbage. Which i didnt feel. But Lion and Conkeks? Not sure about those...
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¯\_(ツ)_/¯ Alsace is fun. Soyuz is pick your nose because it doesnt get damaged while also not hitting anything in return. Iowa is definetely not the worst T9 BB out there. If you dont want to invest freeXP, there shouldnt be much issues to play them. I personaly prefered to play Missouri/Musashi instead and freeXPed most of them. Alsace is one which ill actually grind out. Just bought Lion a few days ago since i already had it unlocked and get the 2x5 special flags. Jeez... i cant see myself bringing that turd into randoms. Backturret angle like a french DD, doesnt hit anything and has no HP
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What Were Your Greatest Gaming Achievements Today ?
DFens_666 replied to Hanszeehock's topic in General Discussion
Good ol Alsace -
Im pretty sure they do. I once reported such behaviour to support (they rammed each other and made fun of the rest at the same time). I looked at their stats, and they used to play every day. Soon after my report, they didnt play for a week or 2, so i assume they were banned atleast for a little while... Id definetely send ticket to support and maybe send the ticket number to Conway/Crysantos.
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Apparently you can sink all the enemy and still lose
DFens_666 replied to Shagulon's topic in General Discussion
Ive also had the opposite, where the kill "supposedly" came after the game ended and it was a victory... -
Imagine getting focused by 3
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What Were Your Greatest Gaming Achievements Today ?
DFens_666 replied to Hanszeehock's topic in General Discussion
I like Murmansk even more than Smolensk -
How did he need 9 mins to kill you I think, CVs should need to target ships in order to attack them, with a small window (like 10-20 sec, maybe dependant on class) and the target gets a marker that a CV is targeting him, like PT does for guns. And then, CVs shouldnt be able to attack a target twice in a row, with a 1~1,5 minute cooldown or something. This would especially make it easier in 1v1 situations, where a CV cant just rape you over and over without being able to do anything about it. Or might give targets a xxx% AA buff for same duration, so if CV attacks again, he will lose all planes.
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Manfred von Richthofen's bombers are OP?
DFens_666 replied to Warrior_16101991's topic in General Discussion
[edited]Marblehead, so OP
