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DFens_666

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Everything posted by DFens_666

  1. DFens_666

    CB Season 11 : Feedback & Discussions topic.

    Very true, thats why i didnt want to play... had like 20ish games or so this season. Its incredibly boring. No skill involved, just RNG luck. Oh the enemy got 4 fires within 5 salvos, great now ill die because i got no fires... so much fun Played Hindenburg like first day of CBs, that was kinda fun. Just rush the sucker Petros and kill em
  2. DFens_666

    Is that hard to get Richelieu now?

    Obviously you want to shoot broadsides, and seeing how limited the playerbase is these days, having a Cruiser know he can bowtank you is a rare sight these days. Worst case is a US Cruiser do it, and they do it because they always do it, not because they know they can do it. You also see DMs trying to bowtank bigger caliber BBs... And atleast for me, the results in French BBs are good enough to not say they are crap. Well except Richelieu which i didnt like. Lyon is 2nd Alsace 2nd (but only to the most OP T9 imo), JB 4th Bourgogne first And no, i dont usually spam HE, does ofc happen from time to time, but usually more with JB/Bourg thanks to the reloadbooster which makes switching easier if need be. There is also no indication in bad WR even considering the lower amount of games i have played in most ships. Lyon is top notch, even Richelieu is decent compared to Massa/NC/Monarch which i have also played more recently. Alsace is topnotch, and so is Bourgogne. So why should i agree that they are lackluster, when they clearly are not to me?
  3. DFens_666

    Is that hard to get Richelieu now?

    They have no issues tanking BBs, while also having a very well protected citadel. Combined with thin armor all around, you tend to get a lot of overpens aswell. Sure, against Cruisers, they cant tank much of their HE spam, but atleast Lyon/Alsace are a huge threat to Cruisers thanks to the amount of guns. Could say that for others aswell i suppose...
  4. DFens_666

    So I Unlocked the Agir

    Ägir can be quite fun when you can close the distance. My first game, i managed to sneak up on a Musashi aswell, and just demolished it. Even the secondaries can deal good damage in closequarters! So its pretty much like other german Ships too, only more lethal when it gets close, as it can citadel BBs and withstand their shells on the midsection.
  5. No, passive play and botting is forbidden. Do you know its not a bot? No, we cant know this. But the way he played (and he seems to do that more frequently), could point towards him using some form of botting software. So noone has "every right to play randoms the way they want", there are rules against certain types of "playstyle".
  6. He can play like that in Coop. If a person has such a disability as you claim, how should he care if he dies against Bots or Humans, when all he is doing is drive around with his CV. No, this has to stop. Its INSULTING to people with disabilities, who still try to play the game with others. This is nothing short of griefing their team or straightup botting -> both need to be banned. Ban him to Coop, who cares, he wont, if he keeps doing what he is doing...
  7. If id have to play >130 or so random games, every ship once, id get sick Maybe we see a lot (spells: more) of yolo suiciding in randoms now, which actually would be worse imo...
  8. It sounds good i think. Then again we have to see, if you still can no-life/luck your way into higher leagues somehow. As it seems, only the qualifier really matters if you advance or not, and we dont know how that works yet.
  9. Minorities oppressing the majority - nothing new there
  10. DFens_666

    Always Courageous Collection

    There were combat missions giving container. But you needed a code for that. Dunno if they still work, they are floating around here somewhere. Also never exchange duplicates for new items before you can finish it. If you did, thats why you end up like this now...
  11. Well, i gotta tag @MrConway anyway... maybe he wants to investigate this. Must be all decent players are only playing Coop right now. First Shima i saw today had HP-perk Contrary to Shimas in randoms, where only every 10th or so has it Game is fun - playing with zombies is not
  12. DFens_666

    Is that hard to get Richelieu now?

    Same could be said for US BBs (both trees) and all IJN BBs except Yamato. Germans are barely allowed to co-exist next to russians xaxaxa And who really needs UK BBs
  13. DFens_666

    CB Season 11 : Feedback & Discussions topic.

    I kinda doubt there is much room for nerfing petro, as its not really that high performing in randoms. And nerfing a ships only for CBs sounds kinda weird too... At best, they should rework Russian CAs, take the radar away, buff something else instead and they will be more balanced in randoms and not the go to pick in CBs. Infact, without radar i doubt it would be as popular any longer. MvR and FDR need to get banned
  14. DFens_666

    The AI has found a way to neutralise CV threat

    No wonder they never understood our complains Playerbase: There is no counterplay against CVs! *WG starts a bot match to see whats going on* WG: Everything is fine
  15. DFens_666

    Matchmaker Discussion Thread & MM Balance

    Overall, im not entirely against +/-1MM.. the only issue i have with it is, that i can think of is this: - T9-10 will mostly play amongst each other, for the simple reason that T10 is the highest tier, and i believe, its also the most played tier these days. So they will suck up the T9s most of the time. Not a big deal imo, T9 can handle T10. - That inevitable results in T7-8 facing each other --> thats why i mostly use that as an example argueing against +/-1 MM. The last MM change already made it much harsher for T7 MM, and i think it would get even worse with this. - T5-6 see each other most of the time, which is not really a big issue ofc, T5 was always in that spot and for T6 it would get much easier, even if they would see T7 sometimes. +/-2 MM is not that bad, depending on the tiers in question. I think, 5vs7 and 8vs10 are ok, 6vs8 and 7vs9 are not. For +/-1 MM, T7 would need a rework, and the big stepping stone from 7 to 8 needs to be lowered. Like the 5th slot modules could be accessable for T7 ships aswell. Then buff BB plating and give Cruisers the ability to pen 32mm with IFHE HE. That would probably be a good change overall, making all tiers comfortable to play... but WG doesnt want that anyway, they want people to be miserable everywhere except T9-10.
  16. DFens_666

    Stay in cover or run?

    It can be rather hard to learn the mechanics on hightiers tho. You need some trial&error to understand what works and what doesnt. And ofc understand why it works/doesnt work, so you need to reflect on your own playstyle after the game. At the same time, you should watch some guides on YT, flamus BB guides are good for that. In-depth knowledge about mechanics helps aswell. Its possible, yes, but most of the time not adviseable. I started myself on T9 with Missouri, while i had just unlocked Bismarck as my first T8 BB.
  17. I also doubt they act on single reports, but if one does it all the time being lowtier, they should act on it. Atleast thats what MrConway told me. Ofc you need to send a ticket to support, ingame reports doesnt do anything. Always good to try that they admit not playing because they are lowtier - i think that makes the case better when you send a ticket in.
  18. DFens_666

    Matchmaker Discussion Thread & MM Balance

    Well +/-2 also depends very much on the ship in question. Ofc T7 vs T9 is worse than T7 vs T8, but overall id say, T7 vs T8 has more issues than 5 vs 7 or 8 vs 10. I think the counterplay options are easier for those tiers. DDs, as i mentioned before, usually have better concealment, made a quick list (didnt take russian/EU DDs) Only the Shira can beat 3 T5 DDs in concealment, and only the Jaguar has worse concealment than 2 T7 DDs (+ on par with Jervis). All others often have an acceptable window to spot the T7 DD without too much risk involved. And lets not forget, Shira is one of the most squishy DDs around with only 12800 HP or 15250 with SE. Which is much less (from now on all with SE) than the Jaguars 18350, and only slightly more than Nicholas' 14850 while having less DPM. Jianwei loses the race with only 14250 HP and really low DPM. T7 vs 8? Even the worst (Le Fantasque) only loses against 3 T7s, while Jervis is so close that you basicly can not avoid being spotted or losing the spot right away. Meanwhile, 4 of them have basicly better concealment than all of the T7s. Even Akizuki can outspot all T7s except Shira, and Z-23 can ouspot all but Shira and Gadjah. Cruisers ofc struggle often anyway, as we basicly agreed on. Its often just a question of being shat on, or being shat on harder. Either way it requires cautious play, and only very few exceptions give them room for being aggressive (Balti vs 380mm caliber BBs f.e.) BBs it really depends... some are kinda tanky even when uptiered (Germans/Russians) while others struggle even against sametier (KGV/DoY, and also Colo/Nagato to some degree). And those 4 can be really screwed seeing T8 BBs due to mentioned overmatch. While their caliber can be the same or even exceed it (vs Bismarck and co f.e.), its still not enough. While -2 tier BBs ofc often lack in HP/tanking power, their armor on T5 is still good. Most of them actually have a midsection which cant get overmatched by T7s (except US, and Kongo does have a fairly large area bow/stern), most others only have small areas bow/stern to be overmatched or even non at all... looking at you Pyotr, aka russian iron ball.
  19. DFens_666

    Stay in cover or run?

    If you are running a secondary build, you should be grateful when they push into you. So you can use your secondaries while kiting away even. Neither of them has high DPM, Izumo needs your broadside to get crippling damage, and so does Ägir to get somewhat decent damage. Ägir shooting HE should not pose a huge threat (unless he gets REALLY lucky with fires over several volleys...). How come you never hit the Izumo
  20. T7 not playing in T9 game - seems to occur more often these days. Did he play at all? If no, report him to WG...
  21. DFens_666

    Matchmaker Discussion Thread & MM Balance

    I think the transition from T7 to T8 is the biggest one, even considering +/-2 except for T6 seeing T8. T8 vs T10 or even T5 vs T7 have less issues than T7 vs T8. - DDs have worse concealment because T8 get the 5th slot module - Cruisers cant pen BBs. - T7 BBs cant overmatch T8 ones, but do get overmatched in return. Those issues arent really issues for T5 vs T7 or T8 vs T10. T5 vs T7: - DDs have better base concealment, and they are smaller too. - Cruisers can pen BBs, unless they have dreadnought style armor, but overall they can be penned somewhere. And tbf, Cruisers often do struggle anyway, but funnily enough, bigger guns vs thin armor can often create more overpens. - T5 BBs sometimes even have better sidearmor, thus overmatch is less of an issue. While T5 BBs cant overmatch T7 BBs, they also dont have that many places that can get overmatched (genrally speaking, there are some BBs which are a bit more squishy than others) T8 vs10: - Again, DDs tend to have better concealment at T8, which makes fighting higher tier DDs slightly... less hard? - Same as T5 really, except they lack the heal. Then again, they also lack the heal vs their T9 brethren, so even +/-1 MM wouldnt chage much if they are placed against T9s. - BBs cant overmatch one another, with the exception of Yamatosushikima, but they also overmatch T9 and T10 BBs. MM was better before they changed it. T5 seeing T7 often was ok, as was T8 seeing T10. Sure, being constantly lowtier does suck, yes, but thats why you should alternate between tiers imo. T6 and T7 got thrown under the bus really hard, while T8 is slightly better, and T9 is kinda the new best tier these days. Fairly often hightier and doesnt encounter CVs that often. Also, while it doesnt seem to make much sense at first glance, +/-2 MM does make it easier at times for the bad/average players. If there is difference in skill, a better player will prevail if the ships are more balanced between each other. But a slightly bigger imbalance, like having a 2 tier higher ship, makes it a bit easier if the person with the lower skillset. One could also say, being lowtier by 2 does present its own challenge and rewards. You have to do much less than being toptier or even same tier to get a decent amount of XP. Thats pretty much the reason, why T10 MM is so horrible these days. Thanks to WGs changes, you get a lot of T10 only matches. And too many incompetent teammates, who cant use those ships properly, will inevitable cause roflstomps.
  22. I guess its the amount of damage maybe? Alltho ive accidently killed people with like 100 HP and gotten pink so... hard to say. But it would make sense thats its about damage, because back in the days, when you were pink and rammed someone even only for a moment, the penalty didnt get lifted.
  23. DFens_666

    Which Container should i select?

    I always like to take TYL as first choice, and if i get more than 1 container a day, i take Resources. Taking TYL should give you a SC once in a while, which is not bad imo. Even failed TYL can give 900 Coal (pretty decent) or freeXP (not bad for a newer player) or atleast 4 signals (+ probably some other stuff aswell as 2 camos, portslot...) Overall, Resources is probably the best choice, as you often get FreeXP/Signals anyway. The only other alternative is Signals/Camos, wouldnt take Credit containers, even if you are short. They only drop small amounts, which wont help much.
  24. DFens_666

    Matchmaking problem of Co-op.

    Yeah my bad, at somepoint i changed my GK captain to have manual sec, and havent played it really since then so i forgot to select a target
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