Prince_Flamadin
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Everything posted by Prince_Flamadin
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Finished the mission ... ... now unless I've read things wrong I should now be the proud owner of a De 7 Provincien ... only despite the software saying I am - I'm not. Has this happened to anyone else or can anyone shed any light on what's gone wrong? Cheers.
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Yup, thanks both, seen that now ... ... I'm a Klutz
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Is it now accepted practice that everyone buys an aimbot, WoW looks the other way and the folks in the know cheat away and us poor schmucks are only there to provide easy XP? Because I for one am utterly fed up with playing a game with so many obvious cheats, always hitting, even at extreme range, even whilst out of sight, even despite aggressive evasion manoeuvres - meaning that the enemy would have to fire at the new course before the new course becomes actually visible ... aimbots are the only explanation and the higher the tier then the more common they become. A while a ago WoW allowed us to report obvious cheats but overtime that's morphed into a "plays badly" ... which is no doubt ignored. I'd like the "Report Cheat" option to be returned and for WoW to stop telling us that cheats don't exist (no doubt for commercial reasons) and actually investigate these reports and hand out some bans. As it stands what with cheats, actual bots and Cruiser HE Spamming the game is becoming unplayable.
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My whole purpose in coming here today was to complain about what are obvious in-game bots. Dozens upon dozens of them over the past few weeks, very, very ineffective as "players" however they are a decided bane to whatever team they are on as they represent non-contributing players in turn leading to a high loss rate. The patterns of behaviour are obvious and unmistakable. As a start I'd like the "Report" system to return to having a specified bot reporting I understand why a games company doesn't like advertising that it's players cheat but as Jagex did with Runescape it's an issue that needs addressing.
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Yes, I'm getting more and more disconnects and every update appears to bring more ... although I suspect that this is coincidence. Recently on several occasions I've had 20+ disconnects in a single game, even one or two ruins a game, several spoil it for your team as well as they have to play a man down. I suspect that the issue is to do with server load, I'm from the UK and I find that when there are a lot of German players in a game I'm more likely to suffer disconnections. Not their fault but I very much get the impression that the server is simply trying to bring to many people together from to many different places at once. As WoW becomes more popular the problem gets worse. I believe what's needed is a complete overhaul of the servers and the code that manages them. Forget changes to the game play for a while and work on getting the back end back up to speed. As things stand at busy times I'm lucky to get more than a couple of games before the interface falls over and disconnects ...
