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Everything posted by Yedwy
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Whats the purpose of this? Credit farming?!
Yedwy replied to DFens_666's topic in General Discussion
Maybe he/she simply hates those ships like so he wants to make them perform as bad as possible but if you hate a ship that much why not sell it and be done with it... -
Well sometimes it is
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You cant pacht the bad hardware m8
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Smolensk is very strong but originally the RN CL line was tested with HE, what made them dich that is the gun caliber as 6" IFHE with smoke and that ROF wrecked BBs 2 much by pening extremities something Smol cannot do, however later they also made Haragumo...
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Looking for a premium British light cruiser to buy
Yedwy replied to Captn_Crap's topic in General Discussion
Nope 2 busy handing out chatbans and writing PR BS to justify why they have to push untested subs in Randoms ASAP -
@tsounts I agree s complete story... But the totally ret** thing I just cant wrap my mind around is the DDs that just dont do DD stuff though... I mean - even if its guys first ranked by the R10/6 bracket he should have realised the chance of saving star in a DD is rather slim, so if he takes a DD he gotta play for win or lose a star and what he had to do as a DD ti win... And then - they dont do it, not even try to do it... @ForlornSailor steel you are right in principle ofc
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Yes that is not logical for anyone that knows how radar acctually works but then again this beeing a game and average player beeing what they are, well...
- 27 replies
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- ranked battles
- radar
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(and 1 more)
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Yeah, I know what you mean, yesterday I am in Venezia and we get Haven so I suggest - "ok I go B alone and cap it and delay the reds there or push through if they go A and get behind them, rest push through A and when you are finished with the A bunch cut through to their broadsides" answer - no 3 ships go b... Ok so me gearing and montana go b and cap it, enemy pushes c-b with 5 ships, gearing doesnt want to spot, monty gets focused to death and tge entire A bunch is sitting behind islands untill the reds are finished with capping b and come in from the side killing all off...
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Proof of Concept Test - Cruiser plating and Inertia Fuse High Explosive (IFHE) for Tiers VIII-X, second stage of the test.
Yedwy replied to Tanatoy's topic in Development Blog
3 ammo types? Are you mad? Even 2 is one too much for an average flake... -
Yees and we all know that the great RCC can be trusted implicitly in such things, oh wait...
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Proof of Concept Test - Cruiser plating and Inertia Fuse High Explosive (IFHE) for Tiers VIII-X, second stage of the test.
Yedwy replied to Tanatoy's topic in Development Blog
My 2c To fix HE penetration and IFHE - make it one sensible easy to remember system say HE pens 1/5 or 1/6 of its caliber and IFHE changes that to 1/4 or 1/5 or similar and its SAME ON ALL SHIPS OF ALL NATIONS To fix HE spam issue - make CA armor thick enough to be immune to non boosted CL guns and ALL dd guns (boosted by IFHE or not); make CL armor thick enough to be immune to non boosted DD guns (DDs need IFHE to damage the CLs); make BBs immune to all non boosted HE from CAs, CLs and DDs and only susceptible to boosted CA and higher calibers Add citadel damage compartenent and make it obligatory to damage it for sinking a ship as ie in you need to take off at least 1/3 or so HP from the citadel compartement to sink a ship, this way he spamming cant bring a ship down alone... Remove HE from all BBs and replace it with short fused AP so you get short fused AP and normal AP, the former can have faster shells and less alpha and pen then the normal one but also lower arming treshold -
You sure about that? Month and a half ago should be sprint S9 and it was 7v7 at T8? Only thing I can remember ever beeing 3vs3 is Clan Brawl (apart from Twilight an such) but maybe I missed it somehow
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This is a good point actually
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In short - no
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No they wont, the german hydro on dds is actually much more usefoul then the radar most of the time as it is there together with smoke, lasts longer and spots torps esp on higer tiers where it gets decent range
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Ah that explains a lot actually
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Or not, this will be first line I will spend nothing on pre-relase since they introduced it
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They should be awailable throughout the patch, so yes its to be expected they can be harvested from the moment you load the game Thursday (assuming it goes as planned since that dockyard thing holds a substantial potential for f-ups) up to the early morning of the next patch day...
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Yees same as we got more panasian lines, oh wait
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Exactly, its clear when the patches are meant to arrive, ofc the unexpected f-up factor can always make an apperance hence that 1%
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Yep 99% sure the Christmas patch will start 12.12.2019 and end 16.1.2020 we had it like that before as well
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Mhm, and if they said "We will add a Swedish tree because there are lots of swedish players" I wouldnt bat an eye, but if they turn basically the entire paneuro dd line in the swedish line I tend to have a problem with that
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The Ranked system as such is in sharp contradiction with the supposed team vocation if the game, same as the old proverb "There is no I in team" in this case there is no T in "Individual rank" either and here we have it, in spades... Hence Rank number as such is irrelevant as neither the speed of your progression nor final level are entirely dependant of personal skill, I mean ofc better players will progress faster and end up higher in general but its mainly becouse they know how to work the system and not becouse the system really works
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Well we get the Cristmas patch on 12.12 this year and thats nearly 2 weeks before C itself... As for Heloween - last year was really bad IMO as it spawned the entire C patch (and I voiced my oppinion then) but this year its fine IMHO. Twilight were over in last days of November and Heloween Ops rotation even sooner i think (didnt pay much attention to them this year) Sooo - the only thing Heloween remaining in game are now usless ships (you can hide those if they bother you) and armory section (shouldnt really bother anyone as you can just ignore it)
