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Everything posted by Yedwy
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Nope wallet closed for this one
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How long we gonna play in broken servers with DC's?
Yedwy replied to Hades_warrior's topic in General Discussion
We did there are tons of them lying around in different posts? -
How long we gonna play in broken servers with DC's?
Yedwy replied to Hades_warrior's topic in General Discussion
Yes I say it, and will again, btw we already tried the latter approach, installed the ping teacers and sent tickets with embedded reports from the said after which we got - silence, soo the former is pretry much the extent of what any of us can do... -
So I had an F. D. Roosevelt in my game... just so you know what to look forward to
Yedwy replied to _not_so_nice_'s topic in General Discussion
Arent those ostriges? -
How long we gonna play in broken servers with DC's?
Yedwy replied to Hades_warrior's topic in General Discussion
Funny how it is easy to be apologetic to WG before establishing the fact we already did that when the issue started (right after the Christmas patch btw) but yeah keep it coming -
No it doesnt, a Venezia at a given angle will NEVER lose 3/4 of her health from a single BB salvo while Henry for instance will and that only happens with cits and not normal pens
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How long we gonna play in broken servers with DC's?
Yedwy replied to Hades_warrior's topic in General Discussion
Yeees, that must be the case, funny how every other site works at the same time though... -
I explained why in a previous post... Only way you are reliably punishing Venezia is full broadside, while on most other cruisers its enough to bypass the main belt that is on the outside of the ship by hitting the upper belt after which shell has easy job of penetrating few inches of armor at best... If you dont belive me you can go in a training room with a m8, use Venezia and Henry and let him shoot you with something that overmatches the 30 mm and see how many cits he can score on you...
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How long we gonna play in broken servers with DC's?
Yedwy replied to Hades_warrior's topic in General Discussion
Naah they claim its our problem since day one, even if all other sites (including WG RU for instance) apart from WG EU keep on working... I guess our German ISP just doesnt like tne RU intrusion in EU and sabotages them... -
Type 6 and 12 static crosshairs have different scales?
Yedwy replied to royaltar's topic in General Discussion
Emm flight time varys with distance? Its always the question how much you need to add/subtract, in static sights you usually add just at varying level -
Well the campaign of alienating OPS is rather obvious and despite the protestations of WG mainly through CM-s (this is not a jibe against them by any means as they can only relate the official mesaages) that this is not the case, it clearly is... Now as to why, well its not hard to deduce by extension that the intention to remove them entirely is the ultimate goal, however since the abrupt removal of still quite popular mode would be really bad PR move they first need to kill the popularity and thats what is done with EVERY move they make in regard to the OPS... IMHO the OPS will likely be gone till the end of this year if not sooner...
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Both, but one could be tollerable as for instance is on Yamato - god tier guns but you have a distinct flaw to exploit against it, or even Kurfurst - yes she has ridiculous plate but the moment you actually insist on using it fully (bow on) you cut your fire power in half, should you go for "full guns" its suddenly "all in" as you expose your sides horribly to do so and as you are slow to turn you might pay dearly to do so... Yes Zara has lol T7 armor BUT her strike has 8 guns at the worst while Venezia has 15 guns, IRL Zara will hit you with 2-3 shells and Venezia with 5-6 and thats a huge difference
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So I had an F. D. Roosevelt in my game... just so you know what to look forward to
Yedwy replied to _not_so_nice_'s topic in General Discussion
Which should actually be common sence really as in ship should be finished at least one pach before its sheduled to be released anyway... -
Not necceserily, the inner belt of 165mm is a vastly different beast to normal belt even if the latter its quite thick for a CA, the catch is in the shells hiting the upper belt and deck, not the ones hitting the main belt...
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WG makes ships that people buy, T9 premiums are a good investement as they bring in loads of cash, more silver per battle then any otheŕ actually and they will always be popular as long as they are like that
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They can call them what ever they want its a modern BC concept, BC as in created to hunt down raiders in form of other cruisers and destroyers as well as inforce the presence of a nations Navy in its sphere of influence without having the building or operational costs of a full fledged BB, ocf the rapid naval aviation develpement put that to obsolete category as soon as they were concieved but still
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From the myriad of "what ifs" this shipis probably the least streched one... We know the Germans had the triple turrets (albeit in lesser caliber) and even if they hadnt Italians did and in fact have built them, several of them actually, so the tech exchange is more then possible, also we know both could make decent 15"-ers and in fact did make them, more then few if them... I see no real issue there, slight tonnage increase would present little technical problems to Germany if any at all
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"Modern battlecruisers" such as should be represented by the Stalingrad and PR should by nature of armor sheme evolution sport strong multilayer horizontal armor with thick decks and thinner spaced vertical plate, regardless if sloted as cruiser, bb or separate bc class... This however would create serious balancing issues ad they would behave EXACTLY the way Venezia behaves and would just dump on everything and even CVs would be hard peessed to counter them... For reference you can actually take a look at Iowa class (real ship) BB and imagine what it would look like, small wonder WG is not implementing them as such...
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Rescue the Raptor week mission (Ranger) bug
Yedwy replied to AlaalaBedala's topic in General Discussion
Yep also if there are torps incoming they tend to go bonkers -
Type 6 and 12 static crosshairs have different scales?
Yedwy replied to royaltar's topic in General Discussion
No... In general terms - some are calibrated for 20 kt and some for 30 kt on a distance (I think) of 15km, however some seem to be well - completely OFF... IMO if you rely on the scaling you should use one of the Nomogram sights from Modstation as they actually scale with distance and are calibated for 30 or 30/20 kt respectively (depending on which you chose) -
This CB season's gotta be the worst one ever
Yedwy replied to mantiscore's topic in General Discussion
Objectively - you dont even need a Haku as any CV will spot the same and the Stalin/Venezia setup will just unload on anything spotted just the same, occasional finisher can be dealt out by any CV as well albeit Haku is the most reliable in that regard OFC... -
How long we gonna play in broken servers with DC's?
Yedwy replied to Hades_warrior's topic in General Discussion
I had two today -
Rescue the Raptor week mission (Ranger) bug
Yedwy replied to AlaalaBedala's topic in General Discussion
All fixed comrade, nothing to see here -
Short answer - because it is... Long answer - because the spaced layers of armor on Venezia behave much different to Henrys, a shell that goes over the main belt on Henry either by overmatching or penning the 30mm side has ONLY 45mm of inner armor belt to go through to get to the citadel, in the meanwhile the shell penning 30 or 40 mm side on Venezia impacts a 165 mm inner belt which is a battleceuiser level of plate to a shell already slowed down by impact and the large space between them contributes to "swallowing" the shell... I am a cruiser main bro, I played and still play ALL T10 cruisers (apart from Colbert which i dont have - yet) and know how they behave when fired upon and when hit, Venezia has its drawbacks but as a pure kiter/damage dealer she is broken...
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Look m8, the Venezia turns so tightly it is impossible to even hit reliably beyond point blank range, it just canot be done not even with the fastest shells in the game and not only that when you do hit her (we are talking AP shells here) she has spaced armor with a humongous belt inside making her basicly immune to cits at medium range AND she has "invisible on demand" button... Btw I was among the first that had that thing on EU server as I got Amalfi in the early access so I could just skip Brindisi on day one she was released and hence have experienced it on both sides, simple fact is Venezia with those stats is simply broken, only way you can reliably counter one it is dedicating several ships to the task so you crossfire her everything else is pure luck of landing a good salvo and not to put to fine a point on it that is EXACTLY the same reason Stalingrad is OP as well...
