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Yedwy

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    [PEZ]

Everything posted by Yedwy

  1. Yedwy

    Modern Naval Forces ?

    Exactly, people have a wrong impression about anti-ship guided missiles as something unbelivably powerfoul compared to a shell as a single entity and they are really not, their power lies mainly in hit rate, in a tradional naval combat of ww1-ww2 era a hit rate of 1-3% would be decent while a guided anti ship missile shoud be at least in the 50% range and that is a huge difference in real life especially in time till first hit as its very unlikely that a first or even second gun salvo will hit at maximum engagement ranges while the missile will and this situation creates a huge inballance between a ship having the homing capabilities vs the one that doesnt... After missiles reached a reliable overall hitrate only thing deciding which is superior are resitance to countermeasures and effective range
  2. Yedwy

    Dear WG, please just stop it...

    I know how it works, you load up a reasonable amount that stacks not all, you can load up all of it of you want max effect ofc BUT if it ends up bad, well people open topics like this.. I usually load 50% xp on all grinds as they are easy to come by (you can buy them in shop) as well as zulus and 300% free xp and 50% cap xp where aplicable (19pt or I am advancing that cap) super economic flags I tend to use more scarcely nowadays, and mind you I regrinded like 8 lines so far and can tell you its enough
  3. Yedwy

    Dear WG, please just stop it...

    Sorry to burst your bubble but WG doesnt track or care what flags you run as to adjust your battle outcome... Dont get me wrong each of us knows how frustrating it is to load up an then buy it early, for instance you load up a Sharn (ok after nerf its pointles but before) for Narai and then you first eat a shi*load of random torps and after that Little Trouble bowpens you to death with 30k done... The golden rule to avoid frustrstion is - never put all your cash on a single horse or in this instance one battle, unless you really and I mean really need to collect some rediculous amount of stuff in a single battle and such tasks in campaigns/direcives are really rare nowadays, beside bad luck there is also the psycological factor of self pressure, you loaded up and want to cash in as much damage as xou can now you will push earlier and farther even withot real intenton and that often results in beeing focused and deleted early, this especially goes for BBs
  4. Yedwy

    Tallinn appears to be a monster.

    Bagration is more of a push cruiser something Albermarle is supposed to be but well - actually working... Tallin is a mid to long range kite-snipe thing same as all those quad/quin designs that need to show a lot of side to fire all guns
  5. Yedwy

    Clan battles season 9

    Privately run tournaments such as KOTS have nothing to do with WG as such except some promotion and prizes WG pitchess in with
  6. Yedwy

    Tallinn appears to be a monster.

    True but since its still in Russia seemed a less relevant example then the former
  7. Yedwy

    Modern Naval Forces ?

    We will never have subs in WOWS!
  8. They will add them to Randoms regardless of any data they have, this at least has been clear from day they were announced when thy showcased a premium T10 sub, you dont make a T10 premium for a separate mode now do you, so excuse me if I dont buy this BS, btw I am playing the sub mode as I do have some DDs and CLs to re-grind for RB
  9. Yedwy

    Tallinn appears to be a monster.

    Same as why we have Kiev (Ukraine), Minsk (Belorus), Riga (Latvia) or Tashkent (Uzbekistan) - they were all cities in USSR at that time as these now independent countries were part of it
  10. Well we shall see wont we, being fodder for one class as it stands is tiresome enough, adding another one is just about 2 much for most I recon, as they want to add subs in randoms they better be very careful about how they do it
  11. Yedwy

    Clan battles season 9

    IMO WG should revamp the Clan scene, we are talking the official part the one that is WG managed OFC, not the private tournaments... For instance Remove the pointless Naval battles as they are and maybe use the framework for something more meaningful, for instance - split the Clan vs Clan competitions into Clan League (replaces/unifies Naval and Brawl) and Clan Tournament (replaces standard CB we had so far) Now say all clan members can partake in the "preparation phase" and that counts damage, bars etc (whatever is decided for that week) and gets some small bonus to the clan in form oil/coal/steel/gold for the clan treasury (again what ever is chosen for that week), this is mostly there to a) leave some steady trickle of awards for small clans that are still developing bases and b) to have the framework we have in tact, ofc the qualifing level still remains as it is as well to weed out the inactive clans, now in the final phase that is held on weekend in the form similar to the Clan Brawls we had, the bars are counted as they are now but within Clan Battles so you have incentive to diversify the ships people use in them and they can be coupled with some weekend personal missions that award the individual players and the weekly bounty for the clan treasury depending on the final ranking on the table for that season, the season should last like 3 month after which stats are reset with or without a break depending how WG wants to approach it... Clan Tournaments should be held 3-4 times a year and last 1-2 month similar to current CB and feature the same mechanics except that the clans are set in the initial leagues by their rankings in the League, this would speed up the filling of Hurricane/Typhoon and make the League more relevant and interesting (so strong clans have incentive to play it and secure themselves a good starting position), individual personal missions can stay as they are as they count all the lower leagues already so no change needed there... Additionally (optional) after the Tournament season is over WG can have an inter server playoff (similar to KOTS) say top 4-8 placed clans from each server (number should be decided) get invited to a Clan Cup and can be streamed and covered in all vs all principle and the final winner gets some nice "super bonus"
  12. When did I mention CVs? I will be here if they dont f* up the game, if they do I will not
  13. Well I for one see it this way... We boycott the SUB mode and they deduce no real data can be deduced apart from general damage stats, since we all shoot bots most of the time as there are few live players around AND sub mechanics are still novice to everyone damage in surface ships gets to be way above the sub per player and tier so they tell us - see they are fine, we can even buff them... We dont boycott the mode and tehy say - see all love it, lets put it to randoms ASAP... One way or another what people do is completely irrelevant, only thing that will be undeniable is leaving the game and not returning when they inevitably f* it up but at that point we all lose anyways...
  14. Its prob nut just pure vodka they bought... Sure thing, we are forcing them, same as we forced them to f* up the CV mechanics
  15. Yedwy

    about Moskva !!

    Doesnt matter as Moskva is worth exactly nothing that you are supposed to get her for so its a win win, WG knows why they are making this the way it is, there is no role in which some other cruiser is not better
  16. They already spent the money they plan to get from selling the first batch of sub premiums m8
  17. IMO this mode is best for fast re-grind through T6 ships...
  18. Thats likely the very reason they are in armory, not so long ago that was NOT the case and only place you could get premium boxes was shop
  19. Well in all honesty its best to just ignore them...
  20. Yedwy

    about Moskva !!

    If you have no XP on chapa and donkey yes, but if you do not so much
  21. Yedwy

    Narai OP - credit nerf now at 0,75 : 1 (credits for dam)

    IMHO OPS should give 1/2 or 2/3 of allowance (XP and cash) you get in a PvP per "point" same as in say random or ranked for win/loss respecitvely, additionally you get a bonus for each star incrementally say +5% for 1*, +10% for 2*, +20% for 3*, +50% for 4* and +100% for 5* wins... Additionally all OPS should be for multiple tiers, say the current T6 ops for T5-T7 and Narai for T6-T8 ofc since the ships you are shooting are often of lower tier you will get less base XP if you take a high tier ship but op will be easier to finish... That wouldnt cost much work and we would have ops for T5-T8 in "shake n bake" time...
  22. Yedwy

    Shells still falling short

    Servers having hiccups again... You would expect that with all that cash they get thy can at least have a server that works
  23. Yeah for a couple of days as within a week all got all packs... ^^
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