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Everything posted by Yedwy
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Credit where credit is due as they say - personal challenges looks pretty nice
Yedwy replied to Yedwy's topic in General Discussion
Well in all honesty even with a T5 you are prob fine sub vise... -
Credit where credit is due as they say - personal challenges looks pretty nice
Yedwy replied to Yedwy's topic in General Discussion
Well this is the first time we have it, I am sure there will be different implementations following we dont have early access all the time anyway... Maybe they lengthen it in the future with some different prizes, no reason they cant make them T2+ either -
Credit where credit is due as they say - personal challenges looks pretty nice
Yedwy replied to Yedwy's topic in General Discussion
Well you have 4 resets but you get the same prizes after a reset no? So you actually have it easier if you want solely the prize, if you want to challenge yourself you can just ride one ship class and nation until the end? -
Credit where credit is due as they say - personal challenges looks pretty nice
Yedwy replied to Yedwy's topic in General Discussion
Well as much as playing the game is? -
No they dont
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I didnt see the missions but I woulndt bet that ops are not enough
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Well either you buy or you ignore them for now, there will likely be another collab sooner or later so one can further the collection...
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Well allegedly we should be able to collect up to T7? for free so I guess T4 should be a no brainer hence you should be able to try her yourself and as early access she should take any cap without need for retraining while EA lasts...
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Yes in several ships
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For EA I ll take the free stuff I can get, T6 is the last I am interested in as a collector, as for the rest I dont really care...
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Effect is visually columns but due to the area damage effects its IMHO quite RNG, I have seen drops where I one shotted a sub and drops where it got one hit with very little damage and sometimes it seems to fully miss even if it was dropped in correct area, if you stack them ofc they hit harder but some RNG is there no doubt whatsoever and IMHO its mostly RNG
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IMHO the depth charges are RNG area contact weapon in WOWS the depth as such doesnt seem to matter as I have damaged surfaced subs and those at the max depth with them, unless they changed something that is...
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Submarine gameplay feels more like a game of chance than anything else
Yedwy replied to bloodynicknames's topic in General Discussion
Riight CVs which never will be locked on due to the one minute long DCP and cruisers (esp capital cruisers) get the shaft once again... -
You have a table at the devblog read it up
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Only good thing coming out of that BS
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Yeah totally esp the russian ones, hot garbage I say...
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Bunch of PR BS in that devblog, at least this time they seem to have actually involved a PR person in writing it so it is an improvement of sorts... Btw WG - making the sub torp range just slightly longer then the counterplay option for most ships at those tiers... Thattago, that will surely sell your spin to the players...
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Now that you mention it I dont remember seeing that particular question anywhere...
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And the same kind of mission exclusion is going on since they exist (and I dont mean daily missions here) any yet we had normal teams and no MM problems up until some 2 years ago, right around the CV rework... Now lets see what actually changed there... Hmm... Could it be that WG buffed a toxic class too much for short term popularity goal? Noo WG wouldnt do that right? Right?
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Mhm that must be why we have bots populating the low tier matches nowadays, because I seem to remember when we didnt need those to fill a T4 team in Randoms, however you can enjoy your sub and cv play have a nice day
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Well wait and see, pople put up with one toxic class in the form of CVs now we have two, unless you are a masochist there is only two things possible - you like the toxic gamplay and play them yourself or leave, most people that want a naval themed arcade gameplay in the artillery age want (surprisingly) to shoot guns and not drop bombs or ping homing torpedoes in... Oh I dont doubt the short term player numbers might even surge and revenue will flow in from the toxic lovers, addicts and tryhards but most od those that come in for subs will go away in 3-6 months and the people that went wont come back, WG even if they wanted wont be able to go back as the sales were made and thats it, I mean sure they will run server and few lost souls will play same like WOWP but hardly anyone will argue that WOWP is a dead game now will they... I dont have to rely on anyones voice, I have tried out the play and play against and I KNOW its a toxic class and a bad idea for the game, I am playing this sh*t for more then 5 years now and I am pretty sure I know BS when I see it, what WG is doing is ceding to the marketing dept bean counters that already spent the cash they are supposed to get from the sub early access and premiums and there is no other option for them but to shove them in the game one way or another and the game producer needs them to be popular so it appears he is brilliant ergo he will buff them like there is no tomorrow and nerf the conterplay until they are popular enough...
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No because this is a game so we can choose to participate or not we dont HAVE to cede to anyone here as we can simply go away and yes that will happen and the game will die
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You know that WG themselves are aware of the fact the average player cant do any two things at a given time, they reminded us several times...
