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Everything posted by Yedwy
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My experience after 122 battles in submarines
Yedwy replied to goodman528's topic in General Discussion
500k+ games were in the times of flying shima Hakus, that would be right after the rework hit, RTS CV could Shut down the opposiotion and nuke ships but 500k was a tall order -
To be honest few day back I was recording some play with geforce experience and later I went to record the same situation from the replay and noticed it rendered completely different then when you watch it happenong live, there some really iffy desync going on there between the server and client rendering stuff and WG should look into that if at all possible...
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IDK if I had a game with flat 0 damage
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Nice separate Spanish tree is a good choice IMHO
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Passive sonar captain skill or module for DD's and cruisers
Yedwy replied to Mad_Dog_Dante's topic in General Discussion
We basically had that, they removed it, chance of it coming back is same as a snowy day in hell- 47 replies
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- subs
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Well I would try not to put the cap on the ship where his improved skills are usless for a start, but no, I wouldnt however on a BB EM (or however they call it now) usually is a reasonably decent pick or else again you dont waste that cap on the Said ship
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It kinda doesn’t make sense to me to have an improved skill on the cap and not use it if i can, ofc if the skill is totally pointless on Said class or ship its moot point but we are talking minmaxing the caps here
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Submarines, should they be removed from Random Battles?
Yedwy replied to Dukemaster105's topic in General Discussion
Dude if only BBs would be useless against subs nobody would bat an Eye about that, it would likely be welcomed, problem is that BBs are basically least affected by them as it stands and they dont have a hard counter of any kind in the game… -
Yeah but my beef with this is following, using Lutiens its kinda mandatory to go PM and EM for first 3 points as those are the enhanced skills, next you want AR as its always good on a up close and personal ship since you will take damage That’s 6pt, now if you want the secs for Real you need the range and priority target buff skill which is another 7pt bringing you up to 13, next you need the extra DCP and heal as the BC have limited number of DCP charges That’s 17 total and last one prob needs FP as if one wants to be in sec range stealth is pointless and again due to limited number of DCPs playing without it might be complicated… Now That’s 21pt and you can’t take IFHE and Mackensen has 88mm secs as that dont pen sh*t and 150s are 2 slow firing to rack up much damage by themselves…
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Well you can get one shot in pretty much any ship if you are unlucky for several cits to connect
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They do i did 180k fight in Fred the other day and about 70k was from secondaries
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[PSA] Submarines participating in Random Battles in update 0.10.9.
Yedwy replied to Leo_Apollo11's topic in General Discussion
Well at least you can see her part of the time which is more then most DDs can claim… -
[PSA] Submarines participating in Random Battles in update 0.10.9.
Yedwy replied to Leo_Apollo11's topic in General Discussion
As Said before, subs are the new WG pet project, we are not allowed to have effective counterplay to them in other classes and we wont be allowed Said counterplay as long as either the popularity is way beyond the projected top bracket (and I mean in the long run) OR a new pet project pushes it out from WG focus… In the meanwhile I might equip my Black with full ASW upgrade Set and go defecate on some subs just to spite them… -
That actually sounds like a good idea
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Yeah, I was sceptical at first but she is a pretty nice rounded BC
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Yep that works as well, is evil though
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TBH when one objectively looks at this Lutiens is prob wasted in dedicated sec builds on most german BBs even if he has that special sec ability as one does need to take IFHE on many of them for Full use of it and lots of ships higher up dont really need the extra turret traverse, on the other hand if you make say a stealth/tank build for new bcs you do get interesting turret speeds but you will rarely proc the special abilities… IE for Real sec spec mileage he needs to go to a ship with 128/150 secs meaning basicaly Gneis or Furst (possibly new replacement or Hannover dont know their sec specs) in all honesty he is prob best used on something that can proc main gun perc and possibly heal perk as well so either a cruser (esp Hindi, Mainz and likes) or a gunboaty set up destroyer
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Modders wil likely polish that up nicely soon enough
- 74 replies
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- submarines
- patch
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So what, if anything has WG done that’s good ?.
Yedwy replied to MadBadDave's topic in General Discussion
Well art is decent enough the new ui is a step in the right direction even if it needs some polish, some minor stuff I like like personal challenges and such aaand thats about it -
Submarines, should they be removed from Random Battles?
Yedwy replied to Dukemaster105's topic in General Discussion
Yep I played T4/5 most of the day as well and some Brawl and Ranked -
My experience after 122 battles in submarines
Yedwy replied to goodman528's topic in General Discussion
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Submarines, should they be removed from Random Battles?
Yedwy replied to Dukemaster105's topic in General Discussion
Yes, in this form they have no place in normal PvP modes -
Why not just pull the game and be done with it ?
Yedwy replied to MightyMac22's topic in General Discussion
Nope few hours ago I played Rochester, got Ncal and Akizuki on my side vs tirpitz, chapa and Implacable, they got flattened in 5 minutes -
Depends on the situation… If you are say covering a cap with radar to focus an enemy dd so your div mates can hose her down - desmo and if you are alone farming potatos in Ranked or Random - Salem
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Ok 25k gold for soon to be silver T10 is almost as ridiculous...
