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Budderped

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    [JLY]

Everything posted by Budderped

  1. Budderped

    Update 0.6.3 Feedback - Bug Reports

    1. DescriptionChoosing the sub renders the game client unusable 2. Reproduction steps1. Have the sub selected 2. Invite someone into division 3. ResultGame shows the loading circle icon idefinitely Game buttons are responsive but clicking them performs no action other the showing the animation of the button being pressed 4. Expected resultGame will not be stuck 5. Technical details Very difficult to fix Re-login does not solve the issue Requires you to be kicked out of division, then re-downloading the game.
  2. Budderped

    Yugumo vs Fletcher

    As IJN are known for its torpedoes, here is how the Yugumo compares to the Fletcher If the Yugumo uses the 10km torpedoes, its reload is longer than Fletcher, fires 2 less torpedoes, considerably longer reaction, and only 10% more damage. If the Yugumo uses the 8km torpedoes, it gets significantly better torpedo reload time, much higher speed and marginally more damage, but the same reaction time. Fletcher has effectively the same torpedoes as the 10km IJN ones, but with better reaction time. Fletcher has 7.4km while Yugumo has 7km detection stock, so both have a generous window to stealth torp. So Yugumos need to use the 8km torpedoes to gain an advantage otherwise they are just a Fletcher with bad guns. This however puts Yugumos perilously close to enemy radars, and have a hard time getting out because of how close they need to be to make use of their primary armament. Although the Yugumo is in every single way better than the Kagero IX in terms of stats before the dd split. However, it does not have access to the 15km or 20km torpedoes that I recall was on the Fubuki VIII / Kagero IX. I know that those torpedoes are not viable options because of the (historically inaccurate) detection range. However, I only noticed the effectiveness of those long range torpedoes in team play when using my Shimakaze. Yes, I did not hit anything with those torpedoes (well occasionally), but i was able to do area denials and I have once forced an Iowa to turn away from my torpedoes for a good few minutes and only able to fire his rear turret. I know WG does not like this torpedo soup, as a result they put a high detection range on those torpedoes. Without those, the advantage IJN has is nullified, especially when USN has beat IJN at their own game (in terms of game balance, although it is historically accurate). Now Yugumos can only cap when the enemy is not, and are forced to be selfish and push very far forwards otherwise they are just moving smoke generators (which makes worse smokes than USN) in terms of guns, I'm sure that I do not need to mention about it right? I know there is a torpedo reload booster available for the Yugumo, which lowers the reload time down to 30s, but you have to give up smoke, unlike the Shiratsuyu. So in my opinion the Yugumo's only redeeming factor is the ridiculously fast torpedoes with fast reload (Damage control party cooldown can still win though), but still lose to USN for stealthiness and effectiveness.
  3. Budderped

    WG fix your game

    So I updated the game to the latest version, as I was told in the launcher Then I logged in, and it says that I am not using the latest version and does not allow me to login I went back to the launcher, it says the game is up to date.. I then attempted to force update the game, by moving a few key game files out of the game directory, so that the launcher can detect that files are missing and attempt to download. But the launcher did not detect missing files and let me launch the game as usual. So I then proceded to move the entire directory, uninstall the game, then reinstalled it. Now the game starts updating. So I then copied the game files back to the directory so that I can skip the download. But the game does not recognise it, despite being the most up to date version, (literally updated yesterday and I launch the game a day after) and downloads the entire game again. Wtf wargaming, you want me to update and you are not letting me do so, then I used my method of making the game update, then you do not allow that either, what do you want wargaming, FIX YOUR DAMN GAME!
  4. Budderped

    WG fix your game

    I don't understand why the launcher failed to detect missing game files, which would have triggered an automatic update. I used to delete the res folder in my WoT folder when I screw up my mods, then the launcher automatically detects it and downloads only the messed up parts. Now WoWs is making download the entire 10+ gb game once again. Can't it find what I was missing and only download that part only? It works in WoT, why not WoWs
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