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Everything posted by Adm_Andre
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WeeGreedy, I believe you have a problem
Adm_Andre replied to ThePopesHolyFinger's topic in General Discussion
The ARP Nachi Mission was easy -
Habe ich parallel laufen (CMD -> "ping.exe www.google.de -t -l 1280") Ich bin gerade in Coop im Spitscreen mit Youtube Bots am vermöbeln, Youtube und ping alles i.O. aber bei einem der bisherigen 5...6 Coop-Matches hatte ich ~400 Ping mit spikes richtung 1000ms In einem Match davor hatte es ein anderer auch (hats im ingame-Chat geschrieben) und nach einem Match (in der selben Session, ohne Neustart oder reboot) war mein Ping wieder i.O. Durchgängig ein Match lang aber nicht dauerhaft, ein Spiel später war alles wieder okay
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Hatte gerade auch massive Verbindungsprobleme im Match (400ms Ping im Durchschnitt...) Meine Internetverbindung ist aber i.O. (Internetanbieter 1&1)
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quick question in regards to xmas flakes
Adm_Andre replied to Jethro_Grey's topic in General Discussion
Yes -
It's not really a problem... on the contrary you receive bonuses on XP (and credits?) if you are damaging higher tier ships.
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Your rig, your responsibility, Jesus...
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Sorry i disagree, Don't hate the game, hate the player.
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T10 Yamato zum Kauf - Are you serious?!
Adm_Andre replied to SubAbschaumSupreme's topic in Allgemeine Diskussionen
Werde ich heute abend mal wieder die Smolensk ausführen, werden ja garantiert 2 von den 5 BBs pro Seite ARP Yamatos sein- 341 replies
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I even got reported last week playing operations with Weser and Furious. (And i only was getting used to know the CV controls in anticipation of hybrid carriers... Tone please for Coal or FreeXP)
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Is Oktyabrskaya Revolutsiya worth to buy?
Adm_Andre replied to Curesto's topic in General Discussion
I think Okt Rev was aviable for free atleast 2 times, dont know if it such a good idea to spend money or rare resources on it with a chance to get in during chrismas or so... -
If you "need" an semi-automatic answer from WG with the typical customer support standard phrases (like "sorry to hear about your experience") than yes.. Or get real...
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blacklist? what the [edited]is that?
Adm_Andre replied to HMS_Edinburgh_C16's topic in General Discussion
What does the blacklist do? (from time to time some players a spamming the battle chat with quick messages, there i rightclick on them and "block messages from player". But i guess this is only valid for the current battle and has nothing to do with blacklist, or?) -
blacklist? what the [edited]is that?
Adm_Andre replied to HMS_Edinburgh_C16's topic in General Discussion
So these recent "FPS-drop"-threads are snowflake-o-meters then? -
How is your "TimeTable" for obtaining "Coal" ships via "Armory"...
Adm_Andre replied to Leo_Apollo11's topic in General Discussion
23.8.2019 Smolenk 3.9.2020 Thunderer -
They are going to introduce subs to random to gain players, and they will gain far more then they loose. >> But we never asked for subs! << WoWs wants to gain players, so they asked people that are not playing WoWs. And an significant numbers of them told them as one reason the lack of subs --> "Are you playing WoWs?" "No" "Why not?" "Where's the submarine warfare?" You dont rework your engine, made several internal test loops, made test loops on the PTS and live-servers "not to satisfy your existing customers", you make it for the new customers
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Moin in Erwartung auf die Tone spiele ich nun auch ab und an eine CV-Spiel. Habt ihr die ganze Zeit die [W] Taste gedrückt? Wenn's knapp wird wechsel ich auf {S}... [A] und [D] ist klar - für grobe Kurskorrekturen - und Maus für feine Korrekturen im Endanflug. Fliegt zieht ihr jeden Angriff bis auf den letzten Flieger durch oder brecht ihr den Angriff ab [F, zurück zum CV] ,wenn das letzte Päarchen schon gelb oder rot ist? Sind die zurückkehrende Flieger immun oder fliegt ihr diese noch in eine Richtung, so dass deren Rückkehrvektor keine feindliche AA tangiert? (Beim RTS-gameplay war dies ja die halbe/drittel Miete) Wann werden die Patrol-Fighter am besten gestartet, wenn man head-on auf eine gegenerische Staffel trifft? In dem Augenblick wo diese den 2,5km Aktionradius einfliegt (grüner Kreis auf Minimap) oder ein paar Sekunden vorher, weil die Patrol-Fighter ein paar Sekunden benötigen sich zu sortieren und die gegnerische Staffel den Aktionradius sonst schon durchflogen haben?
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wg needs to rework Co op match maker
Adm_Andre replied to Hades_warrior's topic in General Discussion
Amazing thread. -
There are so many threads about technical problems, but what amazes me more is the (almost) complete lack of technical specs of the affected PCs. It's late 2020, 30...40years into PC-gaming and its trouble shouting, tipps and tricks and stuff - but there's one forum where the only information is "game kaputt!"
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Discussion thread for "some interesting info around the world"
Adm_Andre replied to Deamon93's topic in General Discussion
Same with the british light cruisers. You see where the Art/3D-department got accurate drawings and photos from and where they have rely on rough concept sketches. Neptune and Mino have almost no details, compare them to Leander and Fiji -
When does this event start? Just currious!
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would single type matches be a benefit?
Adm_Andre replied to SkollUlfr's topic in General Discussion
I would love to see a cap of 4 BBs per side in random matches and/or a new sub-class of heavy-cruisers (CB) which will be capped together with BBs to 5 or 6 (BB + BC) per side. If the BB queue (or every other class) starts to overflow, display massage "Your waiting time is approx. 5 min. Wait or click >> here << to start a [your ship class]-only game" -
Saving you some time, here's the standard answer from support:
