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Miblogdegolf

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    [FAM]

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About Miblogdegolf

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    Lieutenant Commander
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  1. The only thing you are showing is that you have no idea what you are talking about Smolensk.
  2. No, they don't. In my country, we say that you catch faster a liar than a one legged person. You make a big mistake mixing the big amount of potatos that bought a Smolensk, thinking that using her will turn them in good players, and the fact that objectively Smolensk is an OP ship, more OP in the hands of good players. That's why they will retire her from the shop, BTW. Your statements about Smolensk are making laugh a lot of people.
  3. Some not very clever people think that statistics prove everything. Yeah, Flint is also a better ship than Belfast, because stats say so
  4. This PS: Stop creating unbalanced ships like Smolensk, stop creating "campaigns" like the Puerto Rico, and start balancing the game (including nerfing premium russian ships), creating diverse funny content like new operations, new maps, etc. If you focus all on money at short term, people won't be loyal to your game, wich is what F2P need for a long life.
  5. Miblogdegolf

    This is a real problem

    By Jove!!!
  6. Miblogdegolf

    This is a real problem

    Yep, but I'm not a traitor
  7. Miblogdegolf

    This is a real problem

    That's what happens when you only see the quick money. If WG wants quick money, which is perfectly legit because they are a company and needs that, at least implement an ELO biased MM to put the same amount of potatos in each team. I don't remember this game in such a bad mood, crushing hard or being crushed hard in nearly every battle. Many people see it in random and ranked, and express their frustration on the chat. I'm not sure if this way of making the game grow is the best in a long term view.
  8. Miblogdegolf

    Pan Euro DDs - Visby WTH?

    Today I had 7 battles with this ship to get the permanent camouflage, and I didn't find it such a bad ship (one of them, top tier. The rest of them, low or mid tier)
  9. Miblogdegolf

    Ranked Battles: the Fifteenth Season

    It's the only tier where you will need premium + flags to not lose credits if you are not good (47-48% WR is the medium level of gameplay here). That's the bussiness. It's even worse that WG still don't let to lose the star to the first player of the losing team. We all know what happens; people only worried on doing damage (wich is what matters to WG) and "forgetting" to play as a team. That's the real problem. Yep, some good players are forced to play as much as 700 rank battles to reach rank 1. You need luck, because we all know the MM is really bad at WoWs because doesn't putt the same amount of potatos in every team. And those potatos reach rank one only because their teammates suffer them and win battles for them.
  10. You mean about the guys that said that will never create tier X premium ships? Or barrels of more than 460 mms? That only nerfs AA of Kremlin but nerfs vary hard other ships because are OP? That destroyed balance creating smolensks or Stalingrads? That allow new players to buy tier X ships, so what you must see at tier X battles is the pathetic gameplay of so many players? etc, etc, etc. They don't mind balance at all; their decissions are made only thinking in money. Period.
  11. Miblogdegolf

    Terrible translation in Spanish

    Now, those expressions don't make sense for european spanish, nor for southamerican people. I can't understand who the hell made those translations Maybe Mr Google?
  12. Just politely complained, wich is your right as a costumer? This is what we are for WG, and I bet is not a good way to mantain clients (players) in the game. Just the way I think.
  13. I saw the one with the official answer of WG to your request.....and it was erased. Really sad.
  14. This is what is wrong with WG. Until now, you could grind a ship, or you could buy it and, if grinded, get the refund of that ship. Not in this case, it seems; you buy "accelerators" and, if you can't make the grind, you LOSE ALL THAT MONEY. Is this a bad joke or what?
  15. Have anybody noted that the RNG is specially "capricious" from the beginning of the directives? Do you think that it has anything to do with the fact that, to finish those looong directives, you MUST make lots of XP, damage, kills, etc?
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