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Everything posted by RedOnly
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For free, no doubloons needed if you do not dismount them before rental ends
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Txs Crysantos! I was on the Conqueror so I rammed a cruiser with 6k hp remained and I was 52K hp still. I'll read the article then.
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Ranked with CVs... I'm not mad about that, but one thing I did notice playing few... it's going to be just CV, BBs, DDs and maybe a mino or a worcester... first I played there were a CV and then 4 yamato 1 CA and 1 DD... second no CV, 3 BBs, 1Ca, 3 DDs. Don't see a chance for the poor CAs...
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One thing I appreciated is that now the Client exits quickly without hanging and overload the CPU like most of the last patches!! Good job!
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Guys, you should fix the ramming mechanics: it's not possible that a CA with 7k hp can sink a conqueror with 65k just ramming... it's ridiculous! it shouldn't work like this and it couldn't do this even with the ramming signal mounted.
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If I don't remember wrong, last year in one of the patch notes there was a note on " stopping spawning isolated ships..." but still it happens. The thing is annoying for two main reasons and it's also unfair: - The isolated ship spend minutes to sail toward some others and often cannot fire while sailing to avoid to be target of cross fire from enemy groups. - The isolated ship is easily a target of reworked CVs squadrons Can you finally stop spawning isolated ship? Txs!
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Isolated ship spawn still alive. Can you change definitively?
RedOnly replied to RedOnly's topic in Archive
here we are: couple of shots yesterday, once to me another to a DD. I'll keep you updated if any next days UPDATE from yesterday May 2 I aws 13km away from others. that meant less damage gained UPDATE: March 6 scr.shots 2 min later you're still trying to get to the fight, while the (12km) group already fighting... they do damage you just cruising....: -
Isolated ship spawn still alive. Can you change definitively?
RedOnly replied to RedOnly's topic in Archive
Thanks Crysantos, I will, I'll collect some and attach next replay! -
Thanks for Damage Meter back! But since 8.3.1 I can't use the Realms Tool as I can't see anything inside the usual menu, see pict:
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IT's kind of ridiculous, I just played against a Midway and an Implacable a 98% T10 battle... no chance, at all! Shokaku torp planes as soon as you move your mouse of a 0.001 mm they spread 30/40%... Rockets are ridiculous compared to the US/UK ones, Dive bombers? Yeah, when you lucky to find a player that do not maneuver too much on a low AA ship... In other words, Shokaku is useless, waste of credits every battle, not fun at all... as exactly was a year, 6 month ago before the rework. No problems, I've got still 19 days to buy Implacable and drop the ridiculous jap ones, and get all the money and XP to buy Invincible...! Ah, ah, ah...
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I've got regular Twitch drops until sunday14. Then a Space drop with super container on monday, but since monday no more drops... Asked CS, they said that is not regular anymore, so it's random now.... you may watch hours and get nothing, watch a battle and get something... non sense... At Flamuu twitch chat, many others complained that since Space drops no more containers, while before got regular ones almost every day... The problem is that Twitch streamers and Wows contributors shouldn't be allowed to write lies since monday 15: "Get Twitch Drops just watching" but "You may get twitch drops just watching" then... Liars or slayers?
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Just a quick question: is CV speed automatic or manual on path drawn on the map? I just had a problem with the Furious... It use to be automatic drawing the path on the map and manual when manual controls were on...
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Detailed Damage Meter anytime soon? I need it!!
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Didn't work right now Tried my NA account no way in Integrity Check... no way either
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Need just a clarification on selling CVs before deadline
RedOnly posted a topic in General Discussion
Hi there, just a simple question: I'll sell my japs CV (unplayable now) before the deadline of March 27. But I had to buy the Hakuryu after 0.8.0, so what happen with the XP I reaserched for and Credits I spent for her? It's pretty clear in the Inventory the full refund on the others I had before 0.8.0, but not on the Hakuryo. Thank you? -
found on Reddit when the eu server was down... again... again... again...
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FIND THE DIFFERENCE! : EU: US:
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Need just a clarification on selling CVs before deadline
RedOnly replied to RedOnly's topic in General Discussion
Thank you! But Haku credits are back as well I hope. No? -
Need just a clarification on selling CVs before deadline
RedOnly replied to RedOnly's topic in General Discussion
I'm just going to sell the jap ones, while growing up the Brits... the problem is they made unplayable especially the Shokaku , there is no chance compared to a Lex. Quite simply, you can put all the efforts you can/want, but right now the japs are inferior. You've got a pretty simple proof: best team on Clan battles use Midway... it's not a coincidence I tell you... -
Free Captains reset? especially after Rank and with Clan test coming
RedOnly posted a topic in Archive
If I'm not remembering wrong, when CV rework was introduced, someone from WG wrote that in about a month there will be another free Captain'sklls reset. Also with ranked only T9 many had to retrain or reset Captains moved from T10 or so. And now with inter-servers Clan Battles Test next week they need to move it back to T10. So, any news about that? -
Like the Brits Cv, I'm gonna sell the unplayable japs before the deadline! BTW: I played the Lex today in the PT, she can move the torp planes after aiming without a great dispersion as the japs that are unplayable... great! America, america... Ok we need Jimi then!
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0.8.2 PTS - Improved Port Interface and Service record
RedOnly replied to MrConway's topic in Archive
Sorry, but do not like it at all. Especially all the sub-menu on the left and mixing different things together. First of all, if you would like to give something new to test, you shouldn't force test players to accomplish 10 battles to see what's going on, and force them to start from scratch.... You can do an animation to show the progression for new players, but why force old test players to keep playing to just go to next step, signals, next step upgrades, next step Captains (when I first played this PT without a Capt, I said: wtf is going on here, how a ship can play by herself!!.. Am I playing a Bot? :- ) I have a question: Are your Developers annoyed? Yes? So tell them to fix all the Known bugs from 8.0.0 till now, as the very bad one in the Naval Battle: You enable your attempt, you play, you accomplish the XP target with that ships, you go back in Port check for the deserved Stars and... wow, no Star, no attempt counted... you just keep wasting time and effort to accomplish for what? A developer that do not want to sort it out because he/she prefer to change the Port Gui? Do us a big favor: send him/her to a tropical island for a couple of weeks instead! Txs!! -
Description: You play 3 co ops as required (random queue is forever..) in the final Score of the Battle it recognize exactly how many battles you played and which Missions you accomplished. Instead when you click on Missions in Port, it say you still have to play 1 battle... (Then you have to fight with Customer Support because they say: " no, you wrong, we double checked the system, and you didn't play 3 battles..." and so on.) Repro: Play 3 battles after you played other 8 battles to unlock the Missions.... (no comment). Expected result: You play 3 Battles, the final score tells you played 3 battles and finished the Mission, then you go in Port click on Missions and that Mission it's there not anymore because you finished it. (as it has been for ages, working nicely, instead of this new annoying Port Gui!) Images tell more than words:
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What should I say? Sound fix is embarrassing, sorry. Description: No engine sound at all. Can hear interface sound, voices, ambient, guns, no engine at all! Explosion are still too loud!! I'm surprised: with more and more playing with headphones, at 30/40 they'll all be deaf and you'll pay for them. The re works is useless: Who need a separate volume slider for music in Port and Battle? When we need a separate control and independent from SFX slider for the loudest explosion and another hitting ships stuff? Not that many live in luxury villa where you can play games with a 100 w speaker system. May be I'm wrong... those spoiled guys are much more than I think maybe... oh sure, we live in a world of criminals... I forgot! Sorry
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How are you supposed to play Space battles, if I start the PT client and I do not have any battle of that kind, any captain, any ugrade?? Do I miss something?
