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Everything posted by RedOnly
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Interaction problems in terms of feedback of mouse and key pressed and related expected actions: tofay with the .1 update I had yo press several time the Repair tool to make it work, pressed the LFM to fire torpedo ina close fight didn't start. This it might be also related to the poor and slow interaction in the Team List before Battle as reported in another post. .13 and .14 did made the interface heavier to manage, at least for me.
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Don't know if it's a bug, but as already posted for Public test 5.13 and official release 5.13, the mouse over works very bad on the list of the Ships before the Battle. Where you can relate yours to others. Often, you have to move the pointer in different places of the ship's icon to get the pop up window with details. As mentioned also, do not like the fact that the cursor over the ship's name activate the ship's Player name window instead of the Detais of the ships configuration one!! If I need the name I should point on the Player name on the right of the ship as it has been untill 5.12! Thank you!
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I've red an older post (I think it was 2015 and in the US Forum) that in order to keep playing replays that are not from the current Version you have to get or keep the old Version of the program file. Now I'd like to understand if that means just the Client (few hundred of megs) or the entire 32+ GB of the WOWS folder. And in the second case if there is a solution not to keep all those GBs! Thank you!
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Great Scenario and ships!! Great visuals guys! My compliments!
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Two crashes. First one while playing at the beginning of the Battle (attached the backtrace), second one just hang the all computer while in the port. In the first one I was able to re enter in battle after restarting Client, but my CA was dead... backtrace.txt
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Another thing that doesn't work right for me, is the Comparison of the Ships before the battles as it shows the player name popoup instead of Ship's detailed graphics one when you move mouse over the Name of the Ship! Please take it back to the old result! N.B. Indeed in the way it is now, it's also heavier for the interface interaction as it has to detect 3 areas of mouse over instead of classic 2 (name+icon's ships and player). Amd is noticeable by the glitches and delay that now the Comparison have moving the poointer around.
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As I wrote during PT, the order of the ships in the Port is the opposite of before! And it doesn't works correctly as the first ship on the left (hidden as soon as you get to Port) is a Carrier, but if I choose as i do By Type, the first one is not the Higher Tier carrier!! Same for the others, so the first BB is the lowest Tier... So I don't find right that to get to the highest Tier and bigger ships I need to scroll left, instead of before that I did find them right opening the Port.
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A WISH: total XP Ship detail in the final page of the Battle! I'd love to see on top of the page that displays Results of the battle (without going in to "Detai" page), to the right side of the player's name and ship's name, the TOTAL amount of the Ships's XP without going back to the Port. So that the just finished battle once are included in that Total and keep Battle. Thank you guys!
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Love "Rendezvous" and "Trap". A lot of blood!
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SHIPS ORDER in the Port 1. DescriptionYour ships order in the Port is set the opposite as in the official release 2. Reproduction steps Just look at the order of the ships in the Port 3. Result the order is set from left to right: carriers, battleships, cruisers, destroyers. No matter if you select Order: by Tier or Type 4. Expected result The opposite: destroyer, cruiser, battleship, carrier, form left to right. So the Carrier is the closest to a free port place. .
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SHIP COMPARISON Before Battle starts 1. DescriptionBefore Battle start and are presented the Teams, using mouse pointer to compare ships with yours or just check them it desn't beahve as the official game 2. Reproduction steps Before the battle starts, Teams page - mouse over the opposite ship's name to compare - 3. Result a pop window appears that shows player name 4. Expected result a pop window should appears that shows ships details or comparison with yours if checked 5. Technical details It works only if you do mouse over the ship's figure, but usually you do compare over ships's name as in the official client.
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I concluded the first stage of the Mission yesterday night and at the end The "Arp Hiei issued" notification appeared, but wasn't in the port. So I sold an old cruiser but again nothing. Now I've red about the port to activate the Arp but again, nothing happens... How to? Should I restart? Txs!
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Great and thanks for the infos! Just one more question: Is Torpedo hits included in the 2000 hits they require for that Stage? Or just weapons?
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Thank you! I probably misunderstood when I red the stage Reward
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Thanks Captain, but I've red the mission, clicking on the reward icon it says that " Arp Hiei is for completing this Stage" not the whole Mission that has a different and bigger reward. Or did you mean that to get the reward I should wait more days/hrs? Txs
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Thank for the big news Sql! But you've chosen the wrong offensive word: sheep are the most in the world, not few as mac users are... And the world has evolved since Dos, now everybody is running wrapped Unix, or PCs are still running Dos...?
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As The tile says, any feedback from Mac user and details on path, mp3 quality decoder, or any info to make it work. I made a topic here inn the EU Forum cause I couldn't find positive feedback in the bad, old, dead EU.... Please let all know! Thank you!
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"Listen to your own music" still doesn't work on my Mac, tried in the PT and now with the official release I was hoping to, but nothing. Tried mp3 with different resolutions 128 to 320K. Not even a question of volume. Path is Documents/WOWS/res/userMusic, that is the same in windows as c/Games/WOWS/res. In wrapped mac version C/Games/WOWS point to the WOWS dir above. Any Mac user did it successfully in eu? Can you post the path and the details (through utility Media info) of the sound file/s please? Many thxs!
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As "someone" use to say: "One more thing"... Can we have a complete zoom out capability (mouse wheel) for managing ACarrier, as I've found difficult to follow all the actions when you have 6 or more squadrons. The M for map is too far away and the normal zoom out, driving a Carrier, is not enough sometimes. Thank you all for your work!
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By the way, Italian time 05:30 pm, Server down or the PT is over?
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Last but not least. Last night played few battles Co-op (Random wasn't starting after 8 min in eu) with a new Carrier, after some fight I was the last hope with the enemy Carrier. The enemy could see my ship and send Bombers, I wasn't able to see 'em even sending around fighters or bombers to scout the far sea... Again, I don't know if this hast to do with the problem I mentioned earlier even in the official release, of disappearing ships during fight at few kms too. Or it has to do with some game mechanics. In this case please let the enemy Carrier appear at least when it's the last one or the almost the last one playing. Same thing happened trying a cruiser just bought, when I was sunk by s Destroyer magically appearing on my side at few hundred meters from NOTHING. (No fog thou)
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BUG: Time of waiting Random exceed the 5 minutes
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Enable Voice Chat still resetting at any launch to NONE. Even after the last update. As previously noted if you chack it ON works, then exiting the Client it reset that Preference to NONE again, so you need to chek it ON every time you launch the client. Second thing related to audio. Does Listen to your own Music work? I create the folder in the game folder under "res" dir but nothing happened either with mp3 or wav files. I've tried checking also Play in Battle or not, same Play in Port or both. Here is the Game folder in Macs under /Users/myname/Documents/. Hope is the one you mention in The Audio Pref.
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Now works fine. Played 3 battles. Bloody german battleships!! ;-)
