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Everything posted by ThePurpleSmurf
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Most likely not, because so far all other mission/challenges/tasks explicitly mentioned ship torps or aerial torps.
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I'm curious, is there a statistics that shows the amount of detonations by ship class? From what I have experienced myself and have seen ingame, videos, streams and so on, it must be more than 80% of all detonations are Destroyers. My last detonation was in Cleveland (with equipped anti-deto flag!) in a ranked battle.
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If you reached rank 1 in a previous season you should already know that the JR flag, as well as Ship rewards, are always added to your account about one to two weeks after the ranked season ended. So the soonest you will get the JR II is after the next patch day at thursday. No it's not, you get different flags depending on how often you reached rank 1 in ranked seasons. Flag overview
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I really wonder if I have played a different ranked season than most others here in the forums. I have read so many complaints about DD heavy and way too much smoke meta. Actually smoke is absolutely needed for competetive, because this is how you position ships, execute surprise pushes and so on. But other than that, and speaking only about the premier league, did I have not a single ranked battle with 5 DD per side, very rarely 4 DD per side, often 3 DD per side, most of the time 2 DD per side and rarely 1 DD per side. If this ranked season was anything, than it was a BB campfest with usually 3 to 4 BB per side and very little smoke usage, because low amount of DD per battle and those were usually IJN with short duration smokes that mostly used them for themself. If there was a meta then it was the new Fuso at 20km flanking and spamming HE nonsense. I'm DD main but played only Cleveland this season, hiding behind rocks like a coward like smart Cruiser captians should do it and relied mostly on my catapult fighters to scout for me. I did not once rely on allies spotting for me nor did I rely on DD smoke me up that I can safely rain IFHE shells on the stupid BBs on the enemy team. This worked like a charm and it was way less stressful than previous season where I played DD.
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It never get old after a ranked season ended, how people who made it more than once to rank 1 still do not know that rewards like ships and the Jolly Roger are added manually and that it can take up to 2 weeks.
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I don't have the Flint that's why I can not answer your question. However, the Flint is a premium ship with all its advantages and you do not want a dedicated Flint commander anyway, but train commander for your other US ships on the Flint.
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After more or less skipping the last ranked season I decided to play this ranked season because I needed XP camos. As a -for me- very nice and welcomed surprise the rewards were changed from the modules to even more XP camos. I've played Cleveland only, although I'm usually a DD main. I ranked out with a 62% WR after 136 games (ingame stats) and this season was not as stessful as I've expected it would be. 52 of these 136 games were losses and I can say that at least 40 out of these 52 losses was the fault of idiotic playing DDs. Usually one or in some cases even 2 DDs died within the first 3 minutes for nothing and ruined the game. In other cases, which happened quite often, DDs have the retarded idea that it would be a good plan to go all around the map to torp the enemy ships from behind. No need to say that it did not work once and the DD always got killed without accomplishing anything other than put the team in a losing situation. My most memorable game of this season was, when my team was down 3 ships plus a cap zone after two and a half minute (after a fu**ing 150 seconds into the game the 'The enemy is about to win' sound appeared!). Due to whatever miracle I was able to claw back the game with 4 kills and a solo cap and in the end we won this battle. In my opinion the overall quality of players was the worst I have experienced so far in a ranked season. Tier 6 is too low for ranked, because this is the region where most newbies and novice players are. The real baddies who do not even have a ship in tier 7+ yet. If ranked should be at tier 6 again, WG should install some hurdle to be able to play ranked. Something like a player should have at least 1000 random games played or should have 1 T9 or 2 T8 ships in port. Anything that does not allow newbie players to participate in ranked when they just unlocked ranked in their service levels with their first ever T6 ship.
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15 Destroyers in one battle!!
ThePurpleSmurf replied to VeteranGamer84's topic in General Discussion
What I'd like to see is a complete rework of all maps, make them smaller and add much more cover for all types of ships. Reduce the team size to 10 and reduce the battle time to 15 minutes. Reward active and aggressive play, punish cowardish play. Limit ships per class for the 10vs10 with 3 BB, 3 DD, 4 CA/CL and if it's a CV game make it 3-3-3-1 and make sure both team have the same amount of hydro/radar ships. -
15 Destroyers in one battle!!
ThePurpleSmurf replied to VeteranGamer84's topic in General Discussion
I'd have to check who it was, but a streamer had a few days ago a battle with 11 BB and 1 Cruiser. Yeah, WG should certainly do something to get rid of the pesky DDs. But good news for all the BBabys, a massive smoke nerf is on the way. Yet another thing (after stealth fire removal, torps nerfed to ground, adding more and more hydro and radar with soon radar BBs too, extending secondary firing range, and so on and on) WG takes away from the DD players and at the same time releasing a new BB line (brits) while the next BB line (russians) is already in the making. -
Well this is easily fixed. Simply cancel his future allowance and use this money to convert ship XP to Free XP. Free XP can be used as Elite Commander XP as well. I'm certain he will learn from this and never has such a 'great' idea ever again.
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What Were Your Greatest Gaming Achievements Today ?
ThePurpleSmurf replied to Hanszeehock's topic in General Discussion
There is a game on YT with 9 kills (nine kills!!!) and still a defeat. Some teams are not meant to win, no matter what. -
What Were Your Greatest Gaming Achievements Today ?
ThePurpleSmurf replied to Hanszeehock's topic in General Discussion
I missed my goal by 1 battle, as I aimed for 135 games. 62% WR -Cleveland only- is okay too. The vast majority of lost battles are due to absolute incompetent DDs that throw their ship and the game away after not even 3 minutes into the game. My most memorable ranked game was in the high ranks when after two and a half (yes, 150 seconds) into the game we were down 3 ships plus a cap! Somehow I pulled off a heck of a comeback and we won this battle. Replay available and considered to send it to a CC but they usually do not even reply to emails. Screw the CCs :D -
Please add the option to rightclick a ship in port and have a 'Battle Statistics' link that redirects you ingame to the Profile/Summary page for this certain ship. All the stats are already there but finding ship stats (e.g. average damage, hit ratio and so on) for a certain ship is a pain in the butt if you have a lot of ships in port. It would be much much easier to get the stats by rightclick the ship in port and go to the summary page.
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I do not understand this anymore
ThePurpleSmurf replied to Onion_Rounds's topic in General Discussion
To do the right thing at the right time. There are times where you have to snipe or push or run & hide or sacrifice yourself in a yolo rush and a good BB player knows when and what he has to do. Unfortunately the vast majority of BB players have not the situation and/or map awareness to make sound decisions. -
There are no wrong BBs, there are only bad BBs and very bad BBs.
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I've played more than 4000 battles on EU plus another 1000 on NA and I still wait for the day where I can announce that I'm an ex-potato. Until then, I remain a potato who has it's moments.
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More like his team mates have a problem, because they have an incompetent tier 9 DD on their team.
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I had the exact same problem since the micropatch 0.6.6.1.1. After a good amount of time searching what the problem might could be I found, that the preferences.xml file in the WoWs install folder was filled with NULL's (not the actual digit 0 but the binary NULL/NIL) instead to have my actual game settings. I deleted the preferences.xml and launched the client and it worked like a charm. Sad part was, I had to change all the video, audio, controls settings to where it was before. No idea if you have the very same problem as I had, but it's worth to give it a try.
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Hello DD captains! I'm undecided which build works better for the Z-46 in the current high tier meta. Anyone is using these builds and what is your experience with it? Other opinions or suggestions?
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PVE Scenarios (S1): Which ships for which missions?
ThePurpleSmurf replied to Sams_Baneblade's topic in General Discussion
People in this game are even too stupid to read the missions. They also bring the shittiest ships, like hatsuharu, that are absolutely useless in this game mode. If you make a mission with ONE objective that a 5yrs old could solve at first try, I bet at least 30% of the playerbase would fail this mission a couple of times until they are finally carried to a success by said 5yrs old. -
See, I really dislike comments like yours. It's the same conversations I had over at NA about certain ships. People also told me to shut up because I do not even have this ship in my port. How could they know that I have played more than 500 games in this ship and that it's my main vessel on EU and that I do play on more than one region? There are also people out there who have multiple accounts to test ships or things. And even if someone does not have a certain vessel is the port can said person still have an opinion. People are not blind, they can read stats, they play with (as part of their team) and against certain ships and see what they are capable of and base their opinion on these observations.
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The Hipper is an unmitigated disaster and needs huge buffs
ThePurpleSmurf replied to Pocktio's topic in Cruisers
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To address this very problem I have retrained my Steven Seagal for the Cleveland and the upcoming ranked. With the buffed Expert Marksman of Seagal the turrets can easily keep up with the ship turning and the guns are on the target at all times. It's also very nice to switch ammo types lightning fast with the buffed EL perk.
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The Hipper is an unmitigated disaster and needs huge buffs
ThePurpleSmurf replied to Pocktio's topic in Cruisers
This comparison is like saying Nicholas is just as good as Gearing, because it got the same guns. Hipper might have the same gun caliber, but the ROF is much lower and you have a lot less guns. If you happen the one in 30 games find a stupid enough target at 8km full broadside on then yes, you can punish it hard. But we all know that this is not the norm but a rare exceptions. Tier 8 is also a tier where you end up in tier 10 MM in at least 80% of cases and since we have a BB overpolulation is the chance very high, that you fight against tier 9 and 10 BBs that do not care much about your armor or your angle.
