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ThePurpleSmurf

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    [TOXIC]

Everything posted by ThePurpleSmurf

  1. Every now and then a feedback screen pops up after a battle with 'How satisfied are you with the battle you've just played?'. What's the point of this question, what is the result used for? Was there ever the intention to use this feedback to balance MM or something like this? And what does the question mean in first place? Satified with what? The MM? Match result? Personal result? Skill of teammates? Quality of chat? The map? What exactly do you wanna know when asking this question? Or was there once an intent to use this for something useful but then it got ditched like the karma system but the devs didn't remove or disable it, but let it in the game as pseudo gizmo?
  2. ThePurpleSmurf

    Armory Update Review

    Absolutely unusable indeed. In case of the armory there is the web version as alternative: http://armory.worldofwarships.eu/
  3. ThePurpleSmurf

    Game crashes when entering battle

    When an applications/games crash or freeze or simply close after a while of working properly then it is often a heat problem, especially with laptops and during summer time. Have you monitored your temps? If not, download Open Hardware Monitor, it's a freeware diagnostic tool. Let it run while you use your laptop that it can track your temps. This can give you some good info and hints of where to start to look for what is going wrong. Also mention the hardware specs are usually a good idea that others know what we deal with.
  4. Back in 2016 when SC were introduced, i've started the brag about your SC thread: If you check the first dozens of pages you notice that people were really excited about the SCs. This has changed drastically if you look at the later posts and the reason for this are the rewards, they are dull and boring and far from being super or special in any way. When i got a SC it used to be like 'Wohoo, SC! YES! What do i get, what doi i get?' and nowaydays when a SC pops up it's more like 'oh sc, great another bunch of camos i don't need at this point' or when i'm really 'lucky' it's like 'aah, no camos, it's 1k doubloons which is what, 3 bucks worth? how great, kappa'. So how about to rethink the rewards and make Supercontainer really super or at least diverse. Here are a bunch of ideas that could be a reward from a SC: if camos then really only good camos. stop with the 100% XP Halloween and alike. 50 camos with 100% triple stats bonus (xp, fxp, elite xp) only premium time. 7 days or 14 days, really? it should be 3 months, 6 months or 12 months if doubloons then a decent amount, like 2500 or 5000 or 7500 so there is an incentive to buy a bunch on top of that and use a coupon to spend them on a ship permanent camos for tier 8 to tier 10. one that can be applied to a ship rather than a ship specific camo, so the user can chose for which ship of that tier it is. premium ships. should only be tier 7 to tier 9/10 coupon bundles. a set of coupons with 50% discount for 1x special module, 1x camos and 1x signals. SC can give 15k coal which is pretty much equal to these 3 coupons, but 3 rewards just feels like it's more. coupon, maybe 20%, for the expensive special commander, e.g. Lütjens, Kuznetsov special commander of the cheap ones, e.g. John Doe, Honore, Dunkirk. They are usually 1500 doubloons which is far below the proposed doubloon increase mentioned above 5000 or 7500 research bureau points XP boost. for 48h increase the daily win bonus by 100% XP. could be an incentive for people to play more and different ships to make use of the XP bonus to farm free xp or something like this if signals then only 100 of them and only useful ones. no more ramming flags or anti-detonation or zulus and so on. only useful combat signals like more heal, fire duration, speed flag, AA signals, stuff like this special signals. 50 or 75 of them, get rid of the 25 commander booster. boost one commander of choice instantly to 19 points for free Those were just a few idea, there are for sure many more ideas and suggestions. Yes, some rewards sound like they are powerful or valuable but then again, we talk about extremely rare Supercontainer, so make them super and exciting to get.
  5. ThePurpleSmurf

    Continous chat bans

    It's like so often when context is missing. Imagine anywhere in the world, no matter what country, i set up a mouse trap and some other person sticks the finger into it and triggers the trap, hurting himself. Do you really think he considers it an insult if i call this person an idiot? No that person wouldn't. Imagine you park your car somewhere and out of the blue another car bumps into you and damage the side of your car. What is your first reaction? You call this person an idiot. What do you think how this person reacts? Getting all upset 'how dare you insulting me, blabla' or does he understand that he did something really stupid and apologizes despite the fact that i called him an idiot. The word idiot is so commonly used nowadays that it has little meaning and is not really an insult. But it's not only the word idiot when it comes to chat bans, but how chat bans are handled in general. The before and after as well as the actual context is not considered. The supposedly insult is look at isolated and judged by a 3rd party, in this case WG.
  6. ThePurpleSmurf

    Coordinated boycott of CB from EU and NA clans

    You confuse don't know with don't care.
  7. ThePurpleSmurf

    Continous chat bans

    That's the point. In the very most cases there are no hard feelings and it's done and dusted a minute later, both sides already forgot about it. But then it triggers someone not involved at WG because the system filter caught this one or two words that trigger the filter and without contacting either of the actual involved they just assume the worst and then, in many cases, completely overreact. Like on what planet does something trivial like this justify a multiple week chat ban, especially without contacting either side? Perhaps there was some beef but one side apologized afterwards and all was fine again, but WG does not care about this. I had this too with fellow forumites that i raged a bit in game and then contacted this player afterwards via forum PM and apologized and there were no hard feelings. Those are things WG does not see and does not take into account. They rather assume and based on their own assumption punish players. And even there is a chat ban for using a harsh word, how does this justify several weeks of chat ban, even if it's a reoffender (is this a word? hmm)? What happens if someone uses actual insults, racist slurs, threaten the other person with physical violance or wish them the worst deceases and their family to die. I've seen this so many times in my 4+ years of WoWs. What happen to these people? 1 day automated ban? Nothing at all? The relation between the type of supposedly insult and the severity of the punishment are not sound.
  8. ThePurpleSmurf

    Continous chat bans

    The comment by @floribe2000 in the now locked thread is interesting. How do you or anyone at WG know that someone is offended? You might think this is the case, but perhaps it is not. If someone reports me in game or complains then it is obvious, but perhaps the other person is not a snowflakes and takes no offence when he/she is called a potato. As long as someone does not report or complain, WG should NEVER punish someone based on their 'it could be' imagination. IF there is some serious harsh stuff involved, like sexual harassment, racist talk and stuff like this, then yes, chat ban is 100% deserved. But for calling someone potato or idiot for wrong action in the game in the heat of the battle should be a thing between the 2 players unless one side complains and reports. You can not simply assume that others could possibly think that maybe and blabla. Exactly this is the problem with this system. This and the absurd extended chat ban length for harmloss bullcrap. Especially when it comes to international cultural differences. There are cultures like USA but also some other countries that are, measured by european culture standards, extreme snowflakes. People getting offended by the slightest crap while other countries common tone is simply more harsh and rough and a lot that someone from one country considers an insult is not considered an insult in another country. But WG tries to force the same measure on everyone and this just doesn't work. You can not use a punishment system that is based on 'it could be and maybe'. This is how the system should work: Two players duke it out in chat, some potato and idiot are thrown back and forth, everything is fine. If one side reports the other for chat misbehavior, THEN the system should log and appropriate action should be taken by WG. If it appears that one side did not use an insult and the other just wanted to report the other side for the sake of reporting, then this is an abuse of the system and THIS should be punished. Right now it is: someone says a word. Oh a snowflake could be offended, let's chat ban for several weeks. you never know, it could be justified, it could be offensive for someone, maybe not this player but whatever. if the player complains we can simply ignore it or threaten him with an even longer chat ban. The current system is borked, foul and not transparent at all. This should be fixed, but we know it's WG so yet another will-never-happen case.
  9. I think i got 3 over the years as well and all were, well ... Krasny Krym, Dunkerque and Mutsu I also have Anshan but i'm not sure if this one came from a free xmas crate or a SC. Either way, Anshan is bad too. The tech tree version is better and in todays meta any DD at tier 6 is just trash.
  10. ThePurpleSmurf

    Coordinated boycott of CB from EU and NA clans

    It's called communication. You know, the same principle as a stike works. One side boycotts, the other side seeks the communication to talk about what can be changed and then it is changed in a way both sides make a compromise, which results in an improved situation without a real loser. The problem int his case are two things: 1) WG is not interested in communication, because so many expressed concerns about CVs in CBs and yet WG still forced it upon the player. 2) According to WG from a Q/A, which is admittedly a few months ago so things could have changed, only a meager 5% of the entire playerbase is participating in clan battles. It's highly unlikely that WG will make drastic changes for such a small percentage. But then again, they forced the CV rework on us that nobody asked for and there is even less than 5% of the playerbase actually playing CV. So if they cater to this tiny amount of playerbase, rendering the other 95+ percent of the playerbase the minority, then maybe a miracle will happen.
  11. ThePurpleSmurf

    Coordinated boycott of CB from EU and NA clans

    Good time to do so as the steam summer sale just started yesterday and last until 9th of July i believe.
  12. ThePurpleSmurf

    Coordinated boycott of CB from EU and NA clans

    This is not a clan battle exclusive thing but even worse in randoms. So rather to boycott CBs, the playerbase should boycott the game as a whole until something happens - but this is wishful thinking and will never happen.
  13. ThePurpleSmurf

    Bad patch!

    It's not just co-op. On reddit are similar posts with 24vs24 with 3 cv one side and 1 cv on the other side and it's a random battle. Though, the other screenshot looks like a display bug where ships were cloned, because the minimap shows the normal 12 player start position. Whatever, yet another WG gimmick to entertain us plebs.
  14. ThePurpleSmurf

    Bad patch!

    This is epic 😂😂
  15. ThePurpleSmurf

    and the lag continues

    Totally not your PC, especially not your RAM You are aware of the fact that Windows 10 consumes about 3GB of RAM on its own just in an idle state? And i've never seen WoWs use less than about 3GB as well. This means that your computer tries to hold at least 6GB of data in your 4GB RAM and consequently will start to swap data into the pagefile, which is a file on your storage device, probably HDD (i highly doubt you have a SSD in your system). So when you launch an app or have to load data in the game, it will read it from the swap file and this is extremely slooooooow, like you can go and brew a coffee slow. This 'lag' you may experience is probably your hard drive sweating to death under the workload. Download a diagnostic tool such as Open Hardware Monitor, it's free and open source so it's safe to use. Look what it reports, what it tells you about your memory usage and so on. This might give you a clue what the real problem is with your computer. Your mobile GPU is also on the very weak end of the spectrum, especially for gaming. I know you deny that it's the computer, especially RAM, but numbers don't lie. The reason why it sometimes work is simply, that some games loadless data, is less often access the pagefile. Also your computer has different workload in the background without you noticing it. I know, you doubt this as well, but open your task manage and go to the Details tab and look how dozens upon dozens of tasks are running in the background, consuming your resources. This is normal, your computer is just not good at handling it. But as i said, it is very easy to verify this by using the task manager or better, installing a tool such as open hardware monitor. Maybe you'll trust your own eyes if you see what the problem is.
  16. Hey! Well, the minimum requirements are mentioned in the first post. On top of that, what we are usually looking for is: no clan hopper (switching clans often or be part of a clan only for a short period of time) and also has to be active. If someone plays only 5 games per month or hasn't played at all in months, then this is usually a no-go for us as well. Clan slots are very limited and giving a free slot to someone who is inactive or a returning player who doesn't know if they will stay is usually not going to happen.
  17. I've already answered this. I have VSync Off, always. I never ever enable it in whatever application for whatever reason. VSync is bad, evil, sucks and there is no reason to enable it ever. Capping FPS is the way to go. Since forever am i someone who values a good image quality over e-peen high FPS that does nothing other than showing a big number and brag about. If it's smooth it's enough FPS, everything above this is a pure waste of GPU power and resources that can be spent to improve the image quality, save power and therefore money and as a side effect makes the system much more quiet. The really only time where i uncap FPS with disabled VSync is when i benchmark a GPU, because capping FPS would screw up the benchmark result.
  18. I have VSync Off and hard cap my FPS at 60, because i use a 60Hz monitor. VSync always comes with a drawback no matter what. You either have tearing (higher FPS than Hz and VS off) or input lag (VS on) or both. The only way to have no side effects is to cap the FPS to the Hz. This works perfectly fine with anything but first-person shooter where FPS matters, at least most of the time. By capping the FPS the graphics card usually has a lot of spare resources. They are much better invested into stuff like image sharpening or higher AA or other effects to make the image more eye candy. What's the point of having a very high FPS for bragging rights when the image looks like crap? I never understood this logic, especially when it comes to AA Off, which is IMO really stupid. Speaking of AA. It's generally the best to set it to application controlled in the Nvidia control panel and let the app handle the AA. Games often have special modified AA tweaks that are tailored to the used game engine. Overriding them via control panel can result in a worse performance by a worse result. I have my AA settings application controlled unless the application has no option to adjust AA. I also have the global settings set to Nvidia default settings, tweaks i make to games but also apps (e.g. Chrome) are always made via application/game profile in the program settings tab. This way nothing interferes with other/global settings. I hope this helps a bit.
  19. ThePurpleSmurf

    Continous chat bans

    It's a fairly new feature. Well it was there, but it was per battle and not permanent. So you didn't really miss it, it's just hidden and there only since what, 3 months?
  20. Look at this screenshot, maximize it for best comparison. It's 2 images blended together, vertically split in the middle. The left half is with sharpening of 0.25 the right half is game default. Pay attention to the texture of the mountain in the background, the water but also the ships camo as well as the turrets in the front. The reason why it's not directly noticable is, that it look natural and normal so the eyes doesn't notice a big difference other than 'looks good' but can not tell what changed that it looks good. It would be obvious if something is not okay, distorted or extremely blurry. Th flickering you notice. This comes from missing anti-alias that let appear diagonal lines ugly. AA renders multiple images and overlay them to smoothen edges, the flicker goes and it just looks nice and clean. AA (anti-aliasing) comes at a high performance cost, this is where FXAA kicks in. This is a filter slapped on the image after it was rendered (post-processed) and simply adds a blur effect so the flicker goes away, but the image looks a lot more ugly. It shouldn't even be called anything with AA in its name, because it is no AA but a simple blur-effect that has virtually no performance penalty.
  21. ThePurpleSmurf

    Continous chat bans

    What a nonsense.
  22. I think the main reason why WG doesn't implement info like this is very simple. People don't want to learn and improve. There is a very small percentage (my guess 3% if at all) of the playerbase who like to know these details and want to improve and want to win as many games as possible, but unfortunately the overwhelming majority couldn't care less. Especially those who would need it the most are those who don't look up info and try to improve at all. WG only caters to the minority when money can be made and adding additional info that only skilled player can use is nothing that generate revenue, but cost manpower. Look how long it took for the most basic and simple things like thousand-seperators to be added to the game - it took WG 4 years!
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