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Everything posted by ThePurpleSmurf
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Credits is the easiest to farm in this game. Other than that you should keep every premium ship you can get your hands on, because what you have in port can not appear in a SC or other event crate. Imagine how much it would suck if you sell a premium ship, then get a Supercontainer and a very rare ship drop and the exactly same ship pops out. The more premiums you have the better the chance to get a really good one from a SC or event crate.
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It used to be Hindenburg, but now it's Jean Bart that hates me. It's not the ship itself, but somehow i get the worst (like waaaay worse than usual) teams whenever i play the JB.
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Bubba-S review of ranked testseason and the future
ThePurpleSmurf replied to Bubba_S's topic in General Discussion
I'm 1300 steel away from Somers, which i want to have. My most played vessel is Gearing with nearly 1400 games, so Somers is a natural upgrade. Other than that i don't care about ranked. My only motivation in the past was the Jolly Roger flag but they removed it completely. I always wanted the JR III (the one with the red bandana) but just when i was about to get it they removed it and introduced this ugly [edited]abomination JR. I ranked out 5 times in classic/old Ranked and still no JR III. I even offered the support to remove all my JR flags (JR, JR II, new JR) plus Flint plus Black and give me the JR III instead, but they refused. Yep, can't have nice things in WoWs. -
Ranked is much better than Randoms
ThePurpleSmurf replied to MightyMac22's topic in General Discussion
How do you know when they didn't posted any details other than what they wrote in the dev blog post? Until official news are posted, there is nothing but assumptions. -
I wonder if dynamic maps could be a thing. Like for example a map Antarctica, that has plenty of islands but these islands are actually floating icebergs that slowly but constantly wander across the map. This would force ships to move instead to camp behind islands or sit in the back and snipe, when islands move into your way and block your shots. One could also move with an island and use it as a mobile shield to push a flank. Probably a stupid idea and very likely not possible to realize with how the maps are technically designed, but a funny thought nonetheless. Maybe make the icebergs deal damage upon collision, introduce a HMS Titanic and voila, we have an April Fools day game mode.
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Super Container Loot Thread [ topics merged ]
ThePurpleSmurf replied to ThePurpleSmurf's topic in General Discussion
You probably had XP to get a container but logged out without picking one. At daily reset the game will then randomly pick a container for you. I had SCs in the past this way too. -
Will we ever see dynamic maps?
ThePurpleSmurf replied to ThePurpleSmurf's topic in General Discussion
Well, pretty much all maps (before the smartasses chime in, yes this exclude Ocean) have problems with lousy hitboxes. Ships, shells and torps hit island edges where none should be. Imagine this as a moving object on the map. -
[TOXIC] Clan with benefits, virtually no obligations, lone wolfs and solo player are welcome
ThePurpleSmurf replied to ThePurpleSmurf's topic in Clan Recruitment
2 open slots UPDATE all slots occupied -
People were calling WG to remove his CC status because of Thunderer Video
ThePurpleSmurf replied to Puffin_'s topic in General Discussion
Let me guess. You are still on Windows XP and backup files on a 3.5" Floppy drive!? -
Super Container Loot Thread [ topics merged ]
ThePurpleSmurf replied to ThePurpleSmurf's topic in General Discussion
How the hell did that happen? -
Untargeted torpedoes must get a penalty
ThePurpleSmurf replied to rustyfeeder's topic in General Discussion
Threads like this are hilarious. Even more so, that the complaint is about eating random torps, coming from a below average player (naturally) who is a CV main. 🤣😂🤣😂🤣 -
[TOXIC] Clan with benefits, virtually no obligations, lone wolfs and solo player are welcome
ThePurpleSmurf replied to ThePurpleSmurf's topic in Clan Recruitment
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[TOXIC] Clan with benefits, virtually no obligations, lone wolfs and solo player are welcome
ThePurpleSmurf replied to ThePurpleSmurf's topic in Clan Recruitment
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From the wiki: If he just started with WoWs, this might be the problem.
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If you win, will you be my elite commander XP sugar daddy? 😘
- 7 replies
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[TOXIC] Clan with benefits, virtually no obligations, lone wolfs and solo player are welcome
ThePurpleSmurf replied to ThePurpleSmurf's topic in Clan Recruitment
Open for (very few) applications again. -
Proof WG did this rework for profit not balance.
ThePurpleSmurf replied to The_Chiv's topic in General Discussion
What do you expect? After all, WG is a company and there is not a single company on this planet that doesn't want to make money. So everything they do has the goal to pull cash out of all our pockets. It's nothing new, we all hate it, but it will never change. -
Can't play the game after the last client update
ThePurpleSmurf replied to qblneyo's topic in General Discussion
Apparently something did change, otherwise you would have no problems. Not all changes must be on your side, it can be changes your ISP made on their end. In the WGC you can generate a WGCheck report and send it to the support. They may be able to help you. But from your description it sounds like a network/ISP issue. -
Rate the Captain rework update - Poll
ThePurpleSmurf replied to DerpyMcDoom's topic in General Discussion
So it's working as intended. Rework successfully implemented. You know what i wonder? Didn't they say on a stream a while ago that this rework is too big to test on PTS, that's why they test it on the live servers and then make adjustments? So what happens if they change skills significantly? Will we get another month of free respec? Will we get back the wasted Elite XP? Questions and more questions. -
Have you noticed, over the past months, that everything in the game got more expensive and at the same time the free rewards were tuned down by quite a bit.
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Flint used to be such a prestigious ranked reward back in the day. Then it was made available for steel that every potato could get it without real effort. This wasn't enough, it was degraded to a potato + onion ship by making it available for coal, so even co-op players could easily farm it. And as final stage, they made it unplayable with a commander skill rework. What a pitiful career for the once mighty bane of tier 7.
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For the blind and/or lazy ones: https://worldofwarships.eu/en/news/general-news/resetting-skills-for-all-commanders/
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Less writing, more clicking. Free unmount time is running out.
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☆ Time for the next step WG ☆
ThePurpleSmurf replied to Yosha_AtaIante's topic in General Discussion
Do what everyone else does, hire a poor chinese to play the game for you. This way you can spend time doing more useful things while your winrate goes up (let's face it, asians are better at video games anyway ) and at the same time you support a chinese family because now they can afford to buy food. win-win situation. -
More is less (the upcoming Commander Skills Update 19 -> 21 points - most current "reference" builds will simply cost more in new system for same functionality and will deplete great deal of resources and cause months / years of unnecessary grind)!
ThePurpleSmurf replied to Leo_Apollo11's topic in General Discussion
The new players start the game and think this is normal. They have no clue that it used to be a good game. So they start to play, spend money and waste time grinding basic stuff and then move on because it burns them out. For WG it doesn't matter, they got what they wanted: cash. They don't care if people leave the game, they know more newbies will come and fall for the same trap.
