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RamboCras

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Everything posted by RamboCras

  1. RamboCras

    12.6 Update - Bug Reports

    YAY it finally worked!!
  2. RamboCras

    12.6 Update - Bug Reports

    Modstation doesn't install anymore, stops downloading at 46MB, then says Configuration download failed, please contact modstation support. link to string in Modstation:
  3. RamboCras

    The amount of RNG in this game

    does that mean the answer is yes? For me it wasn't an old cow, it happend that day.
  4. Same. I tried downloading it and installing over the current version so I don't lose my settings... doesn't work. It recognizes there is already a version there. Did anyone try removing it and reinstalling?
  5. RamboCras

    Russian ships protected?

    Hi, I was just in my Massachusetts (not the best guns) at 6km from a Russian tier IX BB almost broadside. I aimed my front 2 turrets under his turrets and from the 6 shells I had zero hits. When I turned to try my back turret, I had 1 ricochet. I know RNG is a factor but to have 8 shells completely miss from 6km is like setting RNG to 85% which WG wont of course. Assuming I can aim after 22k games and RNG not being ridiculously high, there must be a second factor on the receiving ship that influences being hit by incoming shells. For some reason that is set high for Russian ships. Which is surprising since the Russian Navy has quite a bad track record in naval battles. I understand the need for RNG (or everyone would be shooting citadels at any distance) but at 6KM, in my tier 8, surviving several salvo's getting in secondary range and closer, you can't protect a Russian BB like that giving broadside just because it is Russian??
  6. RamboCras

    The amount of RNG in this game

    I wish it were overpens, then at least you hit something. I was 6km away from a broadside tier 9 Russian BB and in my Massa I had 1 (!!) ricochet out of 9 projectiles fired. Since the RNG can't be 85% and assuming I can aim after 22k games, there must be a second factor from the receiving ship that influences chances of hitting something. And clearly, for Russian ships that is set to very high, even if war has shown Russian hardware sucks.
  7. RamboCras

    General Submarines related discussions

    eh... reload 34 seconds and lower when adrenaline rush kicks in? They have dwarfs in the sub that have superhuman strength and able to reload all those torps in less than 34 seconds. Thats probably faster than the subs of the 21st century. Then again, they have 21st century homing torpedoes too. This turned into a sci-fi game LOL.
  8. RamboCras

    General Submarines related discussions

    Amazing we have had subs for some time now. And STILL every game you are with the team that has normal subs, or the team with subs that are crap. Last game they scored 150 and 92XP. For reference, 2 weeks ago my system crashed, and I was AFK all game and made 135XP.....
  9. RamboCras

    Update 12.4 - General feedback

    thank you, would have been nice to have known sooner!
  10. RamboCras

    Update 12.4 - General feedback

    Can you fix the modstation FINALLY? Pushing the release date like 8-9 times for 1 day at a time is (from a development perpective) not very professional. It means that 8-9 times you thought it would be tested, created a built, and would deploy that the next day and that for 1,5 weeks now.
  11. hello, Since 2 days the my game crashes like 5 times per game. Running i9 12900k, 64GB ram here and SSD. Anyone else have this?
  12. RamboCras

    Subs are like the old CVs?

    The old CV's were dominant in a way that a good CV player would influence the game much more than a good BB player. So if you were with a good CV player vs a bad one, your chance of winning increased 25%. Why? Because the old CVs were hard to play well, and you have dedicated CV players who really shined at CVs. I notice the same with Subs, they either doe 2000+ or they can't make 200XP. My last game, subs on my side 104XP & 82XP, enemy subs 2380XP & 1389XP. Game over before it even started. Like the game play with the old CV.
  13. RamboCras

    Subs are like the old CVs?

    Outclassed or they die in 2-3 minutes and play less than 250XP. I have head multiple games where BOTH submarines died quickly, like my example starting the screen. It is not only the skill gap, it is also the fact it is 12 against 10. In the old days, the enemy CV would not die (sometimes by a DD he didn't spot). But mostly be useless most of the game. Subs seem to think they have to be under the enemy to be a threat while playing it as a DD would make much more sense.
  14. RamboCras

    Subs are like the old CVs?

    These looks like ships without equipement or captain skills added. It would be logical to focus on improving torps (damage, reload) since that is their primary weapon. My Balao has a reload of 34 sec for bow and stern (21pt captain). My thrasher with a 6 pt Captain also 34 sec for bow and stern (I can still improve with 15% - torpedo crew training). These are all without adrenaline rush active in game. Below 30 seconds reload is very achievable.
  15. RamboCras

    Subs are like the old CVs?

    See my example, my team was basically with 10, while they were with 12. Both died within minutes, so they didn't spot, torp, deter anything all game. That reduces your chances of winning significantly. A good sub player is like a DD on steroids, reload time torps 30 seconds (cool done time repair 80 sec for ships). Detectability on per. sc. depth 2km, 2,75 times better than the best DD. Ping, fire a set of torps. Ship uses repair and you can fire 2 more sets which he can't defend.
  16. Why am I the cheater? I was not in a sub....
  17. It should not be possible for people with ONLY 65 games played, owning just 11 ships to already be able to get in a tier X ship. Not a surprise he died with only making 123XP WG step up!!!
  18. RamboCras

    [ALL] ModStation

    weren't they planned for the next update (the one we have now)?
  19. My system crashes too, like 1 or 2 times a day and I player for hours. Sometimes I have the errors as posted (WorldOfWarships64.exe!0x00007FF60380EC16), sometimes it's caused by nvwgf2umx.dll I do notice that who posted also has an Nvidia card like me. I contacted WG who said: - reinstall driver (clean install) Nvidia: didn't work - don't use mods (I love my mods, so I accept the crash when I play) I contacted Nvidia that said they saw a lot of msgs on WoW about crashing on the web, I wrote back that I also saw a lot of messages about nvwgf2umx.dll. There has been 2 Nvidia driver updates and 1 WoW update and it is still happening. As long as someone doesn't start owning this issue, I am afraid companies will point at each other and leave us in the middle with this problem.
  20. This is a skill game, a team game. People play to win. Winning means more XP, more credits. If you run f.i. a rare bonus it's extremely frustrating that WG allows non-skilled players to reach te level of skilled players too easy.
  21. RamboCras

    General Submarines related discussions

    I am just coming out of a game were a player who has only played a total of 65 games, owns just 11 ships is able to participate in random in a tier X submarine. He died making 123XP..... If you can't make 500xp in a tier, you should not be there.
  22. RamboCras

    [ALL] ModStation

    I know someone commented that 12.3.0.0. will come in a month or so, but can someone from WG give us a target date from their business planning? (I am IT so I know it is not set in stone due to Agile working)
  23. RamboCras

    Crashes with new update.

    My game worked like a charm for years. With this current update, I had 2 crashes in 4 days (annoying in game for the teammates and me) but survivable since I play a few hours a day. Yesterday installed new Nvidia drivers, this morning the new modstation and the first game I played, it crashed making it 3 times in 5 days. But the day is still young! Crash info latest crash: Message: Unhandled exception Hash: 2198030373896 EIP: 0x0000000099F7B131 Current thread #12188 native trace: (0) : nvwgf2umx.dll!0x00007FFA99F7B131 (0) : nvwgf2umx.dll!0x00007FFA9B28DB00 (0) : nvwgf2umx.dll!0x00007FFA99F32E7A (0) : nvwgf2umx.dll!0x00007FFA9B29AC1A (0) : nvwgf2umx.dll!0x00007FFA9B28DE70 (0) : nvwgf2umx.dll!0x00007FFA9B2989AF (0) : nvwgf2umx.dll!0x00007FFA9B29890F (0) : nvwgf2umx.dll!0x00007FFA9B28DD1D (0) : nvwgf2umx.dll!0x00007FFA9A39D57A (0) : nvwgf2umx.dll!0x00007FFA9BAD35FE PS the first 2 crashes were not Nvidia related but purely WoW Message: Unhandled exception Hash: 2082104214824 EIP: 0x00000000C1A2D0B1 Current thread #13272 native trace: (0) : WorldOfWarships64.exe!0x00007FF6C1A2D0B1 (0) : WorldOfWarships64.exe!0x00007FF6C1A2E050 and 20 more of these Message: Unhandled exception Hash: 2096514801592 EIP: 0x0000000086EBE1F2 Current thread #34244 native trace: (0) : WorldOfWarships64.exe!0x00007FF686EBE1F2 (0) : WorldOfWarships64.exe!0x00007FF686EBB021 (0) : WorldOfWarships64.exe!0x00007FF686D4CDBE (0) : WorldOfWarships64.exe!0x00007FF686D3BD78 PPS second game of the day went ok
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