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NoMoreAngel

Players
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    6
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    11827
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    [SPUDS]

Everything posted by NoMoreAngel

  1. NoMoreAngel

    Spielabstürze

    Hab das selbe Problem, nur mit nem 5900X. Das tritt komischerweise auch erst seit dem letzten Update auf (da wo Uboote eingeführt wurden). Mods alle deinstalliert, Spiel neu installiert, bringt nichts. Spiel stürzt weiterhin mindestens ein mal pro Runde ab. Ticket hab ich vorhin geschrieben, mal gucken ob es eine hilfreiche Antwort gibt, ich vermute nicht.
  2. NoMoreAngel

    Priority of Spotting Icons

    Could the spotting icons finally get corrected again that it tells you that you are radared/hydroed while still being hard/plane spotted? That would be great. This Bug got me killed twice in CW today
  3. NoMoreAngel

    Detection Icon broken again?

    Starting at around 17:15 left. 20180125_101916_PZSD107-Gadjah-Mada_41_Conquest.wowsreplay
  4. NoMoreAngel

    Detection Icon broken again?

    From the 0.7.0 changelog: I just played a battle in 0.7.0.2, got briefly hydroed for a second, then was hardspotted by that DD who hydroed because his smoke ended. As soon as I got hardspotted the detection fliped from hydro to hardspotted and when I smoked 10 seconds later back to hydro. If I understood the changelog correctly this shouldn't happen anymore and the game should always tell you that you are radared/hydroed. Is anyone else also having this issue?
  5. NoMoreAngel

    Lowering Air detection to max 10km on every ship

    Yep I did test it on ocean, Islands don't matter. AA also can shoot through islands if you didn't notice that already^^ And no the Kurfürst has 14.4km air detection and 13.6 by sea.
  6. NoMoreAngel

    Lowering Air detection to max 10km on every ship

    I never played WoT, no idea how it's done there. But yeah it is like Forke says. If you want to see an example of getting not spotted while having planes in your air detection range: Planes at 12.1 km and air detection of 14.4km, which exceeds your gun-range when you shoot too.
  7. NoMoreAngel

    Lowering Air detection to max 10km on every ship

    As I just got informed it is 11km, still would be a good change for easier gameplay for the average or new player.
  8. NoMoreAngel

    How to tackle BB overpopulation

    Something you won't expect, I had a lot of fun in a very strange match yesterday: 11BBs +1 Midway per Team. For some unknown reason my team also has shown some great Teamplay and didn't yolorush or camp in the back. Time to make this a gamemode!
  9. Heyho, the WG-Support told me to post the suggestion on the forum, hope I'm right in this section. Recently I wrote a Bug-Ticket because on my Kurfürst my Air detection goes 2km over my max range when firing and planes in my normal air-detection range don't detect me until they are at 10km or less. The WG-Support just said they can't find a bug in this, but didn't state, that planes just have a viewrange of 10km. Only found this out after I asked the guys on Flamus discord (thanks guys). So as planes can't detect anything outside of 10km around them, why do we have air detection ratings of over 10km? This doesn't make sense and just makes people wonder if the game is buggy. The plane detection should max out at 10km for every ship to make it clear for every user and not just the people that know this hidden "mechanic".
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