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About 300ConfirmedKills

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  1. 300ConfirmedKills

    Combat Discipline: Disabling Friendly Fire

    So disappointed to see this change go live, particularly in CBs. Removing team damage removes so much tension and enjoyment from tight situations. The obscene penalties for causing no damage to allies are the icing on the poop cake.
  2. 300ConfirmedKills

    PT 0.10.5 - General Feedback

    Stop playing CV to own the haters? It's just crazy enough to work…
  3. 300ConfirmedKills

    PT 0.10.5 - General Feedback

    I know how to check which server I'm on. My point was that it used to be easy to check (recently, because my IGNs on live and PT were clearly distinct; and before that, because the server name was also visible in port at all times) at a glance from anywhere in the port screen and now it isn't. WG should revert to always displaying the server name in port to reduce the potential for confusion.
  4. 300ConfirmedKills

    PT 0.10.5 - General Feedback

    Now that my PTS nick is almost identical to my live nick, I've had a frightening moment or two after speccing some 'PTS special' captain build or dumping a lot of resources and the the thought crossing my mind "wait a minute, am I on live?". Please bring back the server name (and population) to the top of the port screen so we can easily see which server we're on.
  5. 300ConfirmedKills

    So nobody notice problem with FLAGS?

    The suggestion to play better to play TX only has any merit if the game rewards better play. Signals for achievements were a significant mechanism by which this was achieved
  6. 300ConfirmedKills

    Public Test of Update 0.10.5: Round 2

    Do you believe me now?
  7. 300ConfirmedKills

    Public Test of Update 0.10.5: Round 2

    I assure you that when I made my initial post in this thread, Grand Battles were not available. Unfortunately I did not take a screenshot at that time.
  8. 300ConfirmedKills

    Public Test of Update 0.10.5: Round 2

    Frustrating not to have all relevant information immediately available to you, isn't it?
  9. 300ConfirmedKills

    (Poll) How much will you bid for 100k coal?

    There is no risk of overpaying. Overpaying means paying more than the item is worth to you. By bidding less than that amount, you are completely safe and can only gain - i.e.: you will profit by the difference between your bid and the value you place on the item - or you will spend nothing and be no worse off. The lower you bid, the higher the potential gain, though the chance that you will be outbid and gain nothing naturally increases.
  10. IFA was the most pointless skill when it was the same price as PT. Now it's a viable economy measure providing maybe 60% of the benefit of PT at 50% of the cost.
  11. 300ConfirmedKills

    (Poll) How much will you bid for 100k coal?

    It's an auction: you submit bids, not gamble on the outcome. There is no risk involved unless you bid more than you actually value the lot, therefore it is not gambling. The thing about credits is that is no limit on how hard you can grind for them or how much you can buy with real money. It is easy to outpace the demands WG's development rate puts on credits and even if you don't manage that, you can sell game assets to recover some credits for a specific purpose. There is very little scope for grinding coal beyond three resource containers per day and it is rarely available in exchange for real money. Unless you vacuum up every single mote of coal WG makes available, it is easy to fall behind the pace with which WG introduces new items for coal. It should be clear from these facts that many people will value coal a lot more highly than credits. Personally I'm holding steady at about 200 000 000 credits with nothing to spend them on. As far as coal goes, I have just over 600 000 in stock with over 1 200 000 worth of ships yet to buy, so I'll happily convert what credits I can into coal. That doesn't apply at all in this situation: the players will ultimately decide the price of this coal, unless there are fewer than 5000 who consider the minimum bid a fair price. I don't think that will be the case, but I'm interested to find out. No one's forcing new players to place bids in the auction. Not every event or product has to appeal to all players. I think it's very likely that the flag and commander will not sell out.
  12. 300ConfirmedKills

    Public Test of Update 0.10.5: Round 2

    Once again I've logged into PTS only to find that a certain feature necessary for completing the PTS reward missions is not available for the entire duration of the PTS. Why am I expected to discover this secret myself when I try to test the game instead of reading about it in the PTS article?
  13. 300ConfirmedKills

    Developer Bulletin for Update 0.10.5

    It's difficult to imagine a better change, short of removing them as you suggest.
  14. 300ConfirmedKills

    Update 0.10.4 – German Destroyers: Part 2

    You should know what to expect from containers by now. You have plenty of experience, if I recall correctly.
  15. 300ConfirmedKills

    Developer Bulletin for Update 0.10.5

    Ranked: you stopped offering this mode and replaced it with Seasons of Sprints, which doesn't offer Rank 1 flags Randoms: you took away achievement rewards (and that applies to Seasons of Sprints too, now that I think about it) CBs: you can't even complete Daily Mission chains in these - unlike any other game mode - and special events are invariably off the table here too, even if you're paying money to complete them. Why take a break indeed.