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Everything posted by wot_2016_gunner
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WG staff and devs; look at this literally everybody is complaining
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Your Puerto Rico impressions
wot_2016_gunner replied to viceadmiral123's topic in General Discussion
Can i just say: NO COMMENT -
Absolutely not.
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Poll: Royal (token) Bundle drop chance
wot_2016_gunner replied to Ocsimano18's topic in General Discussion
I got the same bundle three times in a row (Red dragon, Scylla and a Union Jack camo), but still no ship. -
I agree. As i always said, premium should mean "something more", not privileges, and i'm not saying that you can't play high tier without premium accout (i do, but i'm only at tier 8 at the moment), but the costs are very high. Even my clanmates agree that the service costs for high tiers are too high; especially for tier 10 CV, where your normal service cost in 240.000 credits (without camo and other bonuses).
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Which is how i play (or at least try to, 'cause... potato teams exist)
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How about this one? With 4x2 800mm guns. And there are some stats too More about the details: Displacement: (700,000 tons planned) 462,750 tons light; 484,920 tons standard; 560,057 tons normal service; 617,927 tons full load Dimensions: Length: 2,000’ (609.60m) Beam: 300’ (91.44m) Draft: 55’ (16.75m) Armament: Main: 8 – 31.5” (80cm) Gustav siege guns (4 x 2) Secondary: 12 – 9.45”/73 (24cm) Long Range AA guns (12 x 1) Tertiary: 24 – 5.04”/60 (12.8cm) AA guns (12 x 2) Light: 5.5cm/77 Gerat 58, 30mm AA guns (Broadside = 131,574 lbs/59,631 kg) Aircraft: 15 aircraft Armor: Belt: 14.96” (380mm) Deck: 14.96” (380mm) Turrets: 25.96” (660mm) Conning tower: 24.8” (630mm) Machinery: 8 shafts, (480,000 shp planned) 498,735 shp/372,057 kw Performance: 28 knots; Range: 30,000 nm @ 20 knots Complement: (5,000 planned) 10,236 – 13,307
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@WolfGewehr The original "final" project called for a 18 inches (457mm) or even 18.1 inches (460mm) thick belt. The sources vary slightly about it.
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Which is the same as Yamato
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Well... It depends on the point of view
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Exactly, i just remembered that
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Thank you. Yes, it might have been a website problem. Thx for having chacked Can't wait for the ship to get released.
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Guys, today i found this video with Yashima @Crysantos @MrConway A small note for the art departement: from the model, it seems that B Turret's guns interfere with the A Turret, it might be just me or the fact that it's very close, but i think it's better to double check the model, maybe elevating the guns a tiny bit.
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Okay, I'll just wait for the next update then. Thx.
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I voted for both; I'm waiting like mad for Shinano and this is from Wikipedia about it's planes (maybe a Kaga at tier 10 with stock tier 10 planes ?) The ship's organic air group was intended to consist of 18 Mitsubishi A7M Reppū (Allied reporting name "Sam") fighters (plus two in storage), 18 Aichi B7A Ryusei ("Grace") torpedo-dive bombers (plus two in storage), and 6 Nakajima C6N Saiun ("Myrt") reconnaissance aircraft (plus one in storage).[8] The remainder of the hangar space would have held up to 120 replacement aircraft for other carriers and land bases.[9] For Yashima, I'm perfectly fine with it, she's at the same level of "paper ship" as the Montana and H-39 (i.e. F.d.G), because the project was well... not really finalized, but two ships were actually ordered but never built because Japan realized that it was better to build Carriers instead of Battleships (same reason why Shinano became an Aircraft Carrier). The thing is that if you search for something like Smolenks or Kremil, they don't exist (outside of the game) but if you search for the Montana, the H-class or the A-150, they all exist, never build, but they do exist.
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Yeah, it's on the News article, but my point was that what's the point of keeping them for an entire update if you can't do anything with them? I get that you could use them to still get boosters, but you need to have enough of those.
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I want this gun (just kidding, it would literally destroy the servers from inside out)
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On another note; @Crysantos @MrConway I wanted to ask: What do we do with the tokens that we can't use to buy boosters? Are they just going to convert in credits with 0.9.1? For example, i have 157 and @Ili_Marius has 191, so we of course can't spend them in boosters, and i wanted to ask if there will be any other thing that we could do with them or just wait for them to convert in credits with update 0.9.1; not that i care about Puerto Rico at this point, but i just wanted to ask.
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What Were Your Greatest Gaming Achievements Today ?
wot_2016_gunner replied to Hanszeehock's topic in General Discussion
Got disconnected at the start of the game, tho i managed to get back in but... I only had around 2700 HP ... Still managed to get 4 kills (a Colorado managed to get 4 kill too) and my team managed to win the game. Got double strike as well. Just below average in my team, but considering my condition, I'll take it. Still 1k+ baseXP tho. Here is the "partial" replay (20200115_164926_PISC107-Zara_46_Estuary.wowsreplay) -
@theonlymaverick Exactly, there isn't any problem. btw, here are other T10 ships' alpha Republique: 116.000 G.K.: 152.400 with 406mm / 162.000 with 420mm Yamato: 133.200 Montana: 162.000 same as G.K. Thunderer: 119.200 Turns out than Yashima as just a bit more alpha than Republique. And technically, its not even better than Yamato, becasue. you lose guns, the balistics are just better than the N. Carolina, the reload is worse, the armour and the HP pool are the same; maneuverability and concealment are the same.
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dockyard 2.0 Build your Ship Ep II - How to do it so everyone profits!
wot_2016_gunner replied to Jethro_Grey's topic in General Discussion
Not if you use scaled-up versions of soccer balls I like the Idea in general; there might be a few tweaks to do here and there, but overall, it's not a bad idea. -
Guys, if you want some early fotage of Yashima (it's not really the same, but the guns are), here is a viddeo from Battlestations Pacific
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So, as you guys already know, yesterday i got the Amagi. I took her out today for some battles and... she's pretty good, a bit underperforming, but it think it's because she's still stock, but the guns do hit hard tho. Overall she's pretty good if played properly and with support (which you hardly get these days). The only issue that I have with her is not really about the ship, but it's about the "late tiers" economy. Tier 8, 9 and 10 economy s**ks in my opinion, I'm not complaining, i know that it's this way to kind of lead you into buying premuim account and such, i mean, form a 42.000 credits service cost from the Nagato, to the 75.000 credits of the Amagi (and i have the clan bonus) it's a bit too much, but i think that the problem it's another. Now, i'm not complaining, I'm competely fine with it, but here is the main problem with the game economy: I put the numbers together, and i found out that: the XP needed from researching ships (not counting the modules), the credits that you need to buy those ships, and the service costs, follow an exponential curve, they don't follow the same function, but the curve is similar. There is nothing wrong with that, but, here is where the problem lies (quote from the wiki): Each ship has multipliers to XP and credits. The multipliers of premium ships are known to be higher than those for tech tree ships. However, the values themselves are unknown. The multiplier scales with the tier of the ship. For XP, a two-fold difference is possible between Tiers I and X. E.g. a Tier I ship may have a multiplier of 1.0 while a Tier X ship has a multiplier of 2.0. For credits, the difference may be even greater. Based on this, it shows that it follows a straight line, and here is were the problems with the economy are: you see, you don't feel it that much in the early tiers, because you are in the shallower part of the curve, but as you move up in tiers, the need becomes more tangible. I think that if that multiplier would follow too an exponential line, even shallower than the other ones, maybe we wouldn't have that many problems with the economy (even from F2P). Anyway, Amagi... pretty good.
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Yeah, that one. That's one of my concerne too
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I don't consider Yashima completely made up, as the A-150 class was actually planned and two ships were actually ordered (Warships Number 798 and 799). I honestly consider Yashima at the same level of paper-ship as Montana and F.d.G. I really don't get what's your problem with Yashima; yes, they broke the "460mm promise" but hoenstly, that was the promise i least cared about and actually I wanted the A-150 to be in the game, because, as i think WG realised, it doesn't bring anything new to the table; i prefer ships like this, which actually turnsout to be balanced, than something like Smolensk or Slava. Take a look at Wikipedia https://en.wikipedia.org/wiki/Design_A-150_battleship Anyway, after this announcement, only Shinano is missing
