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Everything posted by rimmer_the
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Godzilla vs. Kong: Titans Clash in World of Warships
rimmer_the replied to The_EURL_Guy's topic in News & Announcements
Should we believe you or Flamuu who actually let the roar be heard on stream on max volume ? We have no actual evidence from you. -
Godzilla vs. Kong: Titans Clash in World of Warships
rimmer_the replied to The_EURL_Guy's topic in News & Announcements
Yes, the goal of WG is to wring as much money as possible from your wallet. Bonus points for convolution and false advertising. -
Make Money Recruiting - Event Prolonged!
rimmer_the replied to The_EURL_Guy's topic in News & Announcements
There is no build on 99% of ships against a Kaga B or NTRprise going after you all game that stops it from being annoying or unfun, and so what you are saying is a fallacy and mostly false, and ignores that there is a large amount of players, especially dd players, dislike the limited counterplay against cv's, and having the worse one on their team really influencing the game. Youre not gonna change their mind... -
Do I misunderstand you or do the Yamato and the ARP Yamato have different unique upgrades which are not compatible with each other ?
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Get Italian Tokens just for watching Official Streams!
rimmer_the replied to The_EURL_Guy's topic in News & Announcements
Strange, I was under the impression that Marketing was getting/misleading players to buy something. So you are trying insidious methods to get players to buy something, and then you blame the players ? -
Get Italian Tokens just for watching Official Streams!
rimmer_the replied to The_EURL_Guy's topic in News & Announcements
Nothing easy about having to adjust your schedule to catch all these boring streams. I play this game because I put my time into it when I want, not when the game wants. Just keep the content in the game, and dont send us off to more and more external websites, like some Pavlovian nightmare. -
Whats the point of making players jump through more and more hoops ? Afraid they wont watch to watch every half second of many boring. hours long and uninspired streams? Then make the streams more interesting!
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Does he have a 100% chance to kill them with one full torp salvo each ? And would that 100% have secured the win in this game ? 20210217_214956_PASD005-Farragut-1944_16_OC_bees_to_honey.wowsreplay
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Update 0.10.1: Italian Battleships
rimmer_the replied to The_EURL_Guy's topic in News & Announcements
Maybe do it faster so people will not be left with 'broken' ships, regret, and uncertainty. You have a legion of players saying how bad Deadeye is for the game, how poor Dazzle is etc. You are ignoring entire forums's worth of feedback and the only reason I can think of, its not the feedback you want to know about. -
Update 0.10.1: Italian Battleships
rimmer_the replied to The_EURL_Guy's topic in News & Announcements
Loading the update, for myself and what Ive heard of others is pic related. There has to be a faster way of downloading than how your snail bloat launcher does it, and no Ive seen this with more people, its not my connection. -
Is this already a mandatory part of unlocking Random Battles? Just unlocking account levels isn't enough preparation, and I see clueless players throwing games every day because they skipped the basics, especially at high tier. Other major problems are: relocating if they are outmatched and responding to F3/F9 seems to be a mental impossibility to many players.
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Is there some naval wargame where high tier brawling is more rewarded ?
rimmer_the posted a topic in Archive
Why Would You Ever Push In 10.0 - YouTube -
With the number of BB's spread out across the map nowadays that is just false. Especially when the hybrid BB's can spot you at anytime outside of smoke, and Deadeye BB''d can nail devstrikes more accurately then should be possible. Lets just stop these unoriginal, unproductive and lazy "its your fault for...replies" when someone does what is unavoidable to sometimes happen ? Or do we all sit behind rocks and watch the timer go down while we fire at max range, or not fire at all mostly ? Fun games..... And no, ad hominems are not applicable here, I cant even remember the last time, if ever, I was devstriked while playing a cruiser, Though, with the current balance of classes, I only have one CL left in port.
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Interesting. Problem is against smoke cruisers and firehoses like Smolensk you do want them to take full cit damage. I'd balance cruisers by giving them RPF cheaper, better AA and longer range radar, or even wigh them so that they are top tier more often.
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Once again you were caught with your low-quality thread sniping with your pants down. Dont snipe a thread with boring, meaningless attacks on the OP or contentless trolling.
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That is falsifying data as were talking about how the MM looks like since the skill rework e.g. since a few weeks. That is when the top- and bottom heavy sandwich began in terms of class types in a team, as proven beyond doubt by facts in screenshots. Play 300 games in a Chapayev and Seattle, starting from the skill rework and then come back with your lies. (Fallacy of exception does not apply)
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You know its going to be a tough game when...
rimmer_the replied to Gebbly's topic in General Discussion
Someone demands"One dd per cap!" in chat -
Littlewhitemouse on the destroyer skills
rimmer_the replied to Miscommunication_dept's topic in General Discussion
Good players factor in lag and adjust for it so there is no delay or miss. -
Littlewhitemouse on the destroyer skills
rimmer_the replied to Miscommunication_dept's topic in General Discussion
Think harder and longer when you think you can easily correct another player on a skill you dont actually know... -
Once again you failed to answer the question, as the OP himself explains.
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Why waste a spot in the skill grid on that skill at all ?
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I want the BB's Secondary range to 15km :)
rimmer_the replied to ImoutoSaikou's topic in General Discussion
Indeed, playing real skill is not encouraged as much as A line sniping in a BB. Very rare exceptions like Gneis and French BB's dont change this much. I imagine the dd on my flank having a heart attack every game as they look behind them and actually see a BB with HE switched in 8 km behind. -
Look at the minimap in your second example. Are your allies properly close and have a clear LOF ? No.DD's arent obliged to risk death for your one spot, especially when their intuition tells them the Deadeye BB 7 grids behind them can't hit or kill crap, or in some other conditions. They see more than the literal BB and cruiser backseaters... 99,9% of non DD-players dont even consider the thought of pressing F3 on their DD teammate at the start of battle...
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Nerfing secondaries and leaving Deadeye in is a big mistake. Last match as a DD a Alsace demanded I suicide myself so he could get some spot. I explained the game to him but he didnt seem to understand losing a ship for one spot is not a good trade, end that sitting so far back meant he hit little and killed nothing!
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Adlerauge / DEAD EYE muss wieder weg / Jetzt mit Umfrage
rimmer_the replied to Ronmaxx's topic in Allgemeine Diskussionen
Satan's crates
