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SamuraiShakaViking

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    [NFUN]

About SamuraiShakaViking

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    @lavahoteric

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  • Gender
    Male
  • Location
    RSA
  • Interests

    War & Peace. Political Science. Military & nautical history. Chess. 4x RTS mp MMOs. Equality.

    Military History & Strategy: Civ, Paradox (EU4, HOI, etc.), Total War, STO

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  1. SamuraiShakaViking

    Cash refund for premium carriers after rework?

    Cash refund for the premiums and cash refund for the cash equivalent o the doubloon conversion value of the total (grind or free) xp value & credit doubloon conversion purchase value of all CV's and CV modules and and cash refund for the cash equivalent o the doubloon conversion value of all CV Elite captain XP and then doubloons for all hours grinding cv's based onn average xp grinded in a cv.
  2. SamuraiShakaViking

    CV Rework Discussion

    #boycottwgpremium i say chaps i've stopped paying for premium time. it actually feels liberating. (Oh btw Wg and some of your cc's thanks 4 at least being honest for a change and telling rts gamers wer'e just no longer welcome in wg products and to so politely invite us to best just leave , as a cc put it.... is very charming for your 3 long loyal year veteran rts playerbase & your never failing to disappoint helpfulness or is it hopelessness, and (un)failing support of the community supporting you).
  3. SamuraiShakaViking

    CV Rework Discussion

    WG choose to blunder to blunder, faux-pas to faux pas, controversy to controversy: bomb strafe & torpedo their own games' communities; and their / our games. You publically acknowledge in your worldwide exclusive scoop that the WoWs playerbase is diminishing / eroding. Well that was clear already. Same as Tanks and Wowp. At least you admit that now at last. So then You blame your game CV mechanics failure on the CV players; and on enthusiasm and skill of rts gamers, many whom are / were 2-3 year CV veteran players, (those few still remaining in your shrinking playerbase). Many of whom are actually military veterans. Several of whom are incapacitated or disabled from serving their countries and can only play your game in your admirably handicapped friendly (soon to be removed?) rts mode. (just ref Jingles latest replays & commentaries). Are they to be exiled now too? So rts & cv players, (like preferential tank drivers) caused your games problems, essentially because they are TOO clever or too overly skilled ? This you imply. They bother to learn and practice persevere and improve over three years. Because they not lazy? Because they like a challenge? Disinformatsiya. \\ Take your over priced US$60+ enterprise cv, your most expensive premium until your new OP Stalingrad. . Using tier VII planes in your Tier X game bias? All the Ter VIII-X anti air flak . Only a few understand the challenge. As Churchill said, "never before have so many owed so much to so few". If most are too lazy or incompetent to bother to persevere and learn rts cv play, with their paranoid stat padding and win rate obsession that only gives frustration as its reward over a fun and stimulating gaming experience. Maybe you want a pacified docile playerbase that just pays its to-win tax roubles?
  4. SamuraiShakaViking

    Suggestions thread

    Constructive suggestions: Orient your game organically to BALANCE. EQUALITY. FUN FACTOR. FRATERNITY. ACCESSIBLITY. FAIRNESS. - Globalize the game, one account, many servers (as falsely advertised on wg.net homepage) per any steam or mp mmo. -Let friends play together worldwide. (this will also eradicate the 'queue time wait excuse) - LET AFRICA into your game. - Balance the playing field: same tier matchmaking, reduce the advantage bias for entrenched ('veteran') players and level the playing field to attract and retain new player, growing and expanding the playerbase. - Boosts new and casual players with more effective faster incentives, and catch-up perks and boosts to at least have a fair and reasonable incentive and manner to catch up and balance the numerous uphill unfair obstacles and disadvantages that they have to deal with and grind against. - Stop discrimination against new & casual players, against entire regions eg include Africa in a globalized game, - Enable players to linking pre-existing "one global unified account" to steam ASAP. - Max the fun factor & rewards & satisfaction and min the grind, frustration & disappointment - Make events and campaigns, which are so well planned and designed and FUN accessible to all especially new players, retain & keep them in-game available and accessible for all to earn and complete.. (also: why remove and waste all that time and money and design). - Great events and campaigns took many resources to design and develop. Keep them in the game. Permanently accessible. - If some could get a free Hindenburg or Richelieu, then at least give all (again especially new players) the equal chance to obtain - Being denied access or the chance to do previous campaigns or missions alienates and dis-incentivises many new players, or casual players where real life prevents completing a mission, event, campaign or collection. - Your working wealthy players tend to be interested in military history. any build ship models.So give collectors the chance to obtain removed historical ships from time to time. - Make free xp really free and enable the option to invest free xp into developing captains as in wot & wowp (so new & casual players can level the playing field against 19 point captains faster and have more fun with more skills). - Dont limit daily xp containers, so that most players just disconnect after 2000 (or maybe sometimes 12500xp), reducing playing pop in queues. Keep players in game with more container rewards.The free container for xp reward is the best advantage of WoWs, an incentive and goal to play. a win win for all, why not maximize it. (this will also eradicate the 'queue time wait excuse as players stay in game more.) - Fix CV's & fast - New & different maps - Scenario op's are successful and popular. Add More modes, PvE & PvP (eg skirmishes and team games and legionnaires in wot) - Enable legionnaires in clan wars - Stop the OP powa creep and premium / pay2win bias by properly rebalancing and sufficiently buffing out dated or power crept ships, (most especially where premiums totally powa creep and render redundant normal ships of the line tree). Equalize. Balance. Fun.Grow. Expand
  5. SamuraiShakaViking

    well WG either you do something with MM or face the future od WOWP again

    Not 2 mention WoT... WG sure know how to disappoint... (few examples; Year of CV, Grf Zeppelin, CV rework, (basically abandoning for nearly 2 years now ;a whole class of ships, 25% of the game (the most important / decisive both historically and in-game), and the abadoned cv players, awesome events like Go Navy (which could and should be permanent - because its FUN and dynamic and (supposed to be rewarding )) ; then the unbelievable let-down minimal time to spend and use up all your remaining tokens - terrible disappointment after such a cool event, away a day, because RL happens, and your tokens are gone for credits..., The simple stupidity of duplicates in collections, a pay2win gimmick making u buy containers IRONICALLY SO-CALLED "FREE" XP ... a euphemistic misnomer (hard earned xp that is called free should be free, not pay2win). But hey money and cash avoids the grind, and the grind just gets more frustrating the more u try; so just pay up. Making Captain Campaigns tier VIII and above only excludes all new players, WHY? maybe it gets the to BUY premium prematurely. Preventing / excluding the option to invest the "free or premium or elite ships xp' you grind out, from going toward building up your captains (at least in Wot & WoWs u DO have this FAIR option avaiable ) is unfair and a solution to expedite crew training (as mentioned, a popular and fair game mechanic already deployed in Wot and Wowp. Low point captains are the biggest hindrance and deterrent to new and casual players . Being low tier with a 6 or even ten point captain vs. a high tier 19 point captain with an OP cash bought "free" xp OP power creep premium, in 2 tier matchmaking, with legendary mods etc etc. is totally "fair and reasonable and balanced" WG, right?. Why complain, and get frustrated? power creep OP tier9 premiums "free" (after spending cash to buy XP) WoWP 2.5 nerfing ALL planes, even premiums, excluding existing WoWs players from steam, (bizarre ???) The gambling lottery with the french bb's. Its discriminatory that some players, especially purchasers of containers, just get free Tier 7 & Tier VIII bbs. This counterproductive gamble quick buck stunt alienates fair players and is unreasonable and elitist segregating and dividing the playerbase and community into regions when all successful MMO's are globalized, (18th century divide and rule elitism) completely ignoring Africa entirely (discrimination? all-white captains except asia) , "support" & help being clueless and impotent, list goes on.. I cannot figure an answer for WHY WG dont try properly to attract or keep a new, and 4 that matter, casual, playerbase. They have a good product, the designers and programmers, coders and researchers are great. The support vids are all good. The attention to detail in the game, the incredible graphics and effects. Designing for low end pc's - a big advantage for wg . Such great efforts and assets and resources at WG disposal. They try so much for their part.. yet These divisions of WG are being undermined and let down by their management and business model / sales / marketing and game mechanics developers. This is the tragedy. (meanwhile war thunder and other move ahead eroding all Wgs games new playerbase. But the management division, community support and help, and business model developers are stubbornly stuck in the 1980's. They stubbornly dont understand Fun over frustration. Yet thats the simple solution. Min max fun over frustration. eg same tier match making. Simple. encouraging and equipping and accelerating newbies' and noobs (casual players. Make provision for Real Life and allow time for tremendous events like go navy to have adequate time to reap rewards, not rush end it into anti climactic disappointments. Lopsided rofl stomp games a la WoT. Imbalanced matchmaking. Inequality between new, recent and casual players and 3 year veterans with 19 skill captains and more and more perks and bonuses and other advantages over both new or casual players. Making it impossible for gaming friends from any other thriving MMO in different countries to play together by discriminating regions, Dividing the playerbase into regions , thus minimizing it and excluding global gamers. Excluding black Africa , the bridge between east and west, (bigger than eu and na combined, some of the biggest network companies in the world, with faster growing economies and a leapfrog tech culture). Obsession with stats and stat padding. default hostile Reactionary patronizing and condescending attitude to the players / clients / customers / community by both WG and the 'veteran beta testers and statpadder unicums (apparatchik attitude) in a zero-sum us vs them confrontational cynical disposition who wanna own the game 4 themselves. How dare new or casual players dare question or suggest constructive change or improvements to 'their game' and the in the crumbling establishment? ( - just watch the armchair admiral comments following this post... and about the "OP" ) Short term pay2win profits and powa-creep and the greed fora quick buck/rouble , do not grow and expand a game organically. The top heavy 'directorate of the proletariat' politburo model of monopoly capitalism is an unviable oligarchy of apparatchiks. And the buck stop here.? WoT active playerbase is eroding fast, and WoWp 2.5 has collapsed (again), mostly to WT and other globalized modern user friendly dynamic FUN balanced growing and expanding games. These are realities WG is in denial about. Without satisfying existing players and attracting encouraging and boosting more new players, and globalizing for the 21 century , implosion tends to loom. A sustainable game development model; a sustainable viable profit and business model? A good business model is inclusive and global and profits from growth and expansion nurtured by positive progress and improvements in game development which in turn profits / rewards attracts a positive playerbase and community with a fun ( not frustrating / loaded / grindy roflstomp) experience where everybody is essentially on the same side (not reactionary, patronizing, condescending, cynical hostile/ combative / discriminatory / judgemental). I have invited and even tried the 'could-be-so good dynamic of refer-a-friend' for 4-5 of my regular MP / MMO gaming friends (at least those who are lucky enough to happen to be in the same segregated region and time zone per WG region segregation) . ALL have quit / politely refuse to play WG games now out of frustration. The MMO/MP friend who introduced me to WG himself has quit. The people in clans i have joined keep quitting the game. And we all want to play with our friends around the world, not just in our exclusive "region" which discriminates and excludes friends studying / working /travelling / living elsewhere. so rather spend our limited game time on WG, we play modern MP MMOs that are globalized, international and non discriminatory. Steam makes this easy. Modern gaming in the 21 century IT age isnt stuck back inn the 1980s or mindset of divide and rule serfdom. The sustainably profitable long term business planning of the popular MMOs are to dynamically grow, expand and improve, attract and expand the playerbase globally, embrace all, make new player feel welcome AND able to catch-up and compete asap, minimize frustration and the serfdom of endless grind and rather max fun and reward, max balance and fairness and limit power creep and pay2win . Nobody wit Real Life has the time to waste their limited gaming time on a game that they cannot play together with their worldwide gaming friends, play endless grind against odds heavily loaded against them, in imbalanced matchmaking , with by two tier up entrenched players with numerous unfair advantages (19 point captains, OP powa creep vehicles, access to better upgrades or modules, with legendary modules too and Campaign Captains), access to rewards denied any new players because very cool well designed campaigns / events are denied new players, eg free Bismarcks, or free legendary captains). And then u get criticised for your stats. And duplicitous and contradictory answers to help / support tickets. Then you check out and compare the plethora of other FUN, FAIR, FREE, BALANCED, WELCOMING, GLOBALIZED, GROWING mp mmo games you could spend your limited game time and if so choose cash on. WoWp, fell off out of this race. WoT is dsintegrating and eroding now. . Can they save WoWs? The solutions are clear and simple , easy and free. - Globalize the game, one account, many servers (as falsely advertised on wg.net homepage) per any steam or mp mmo. Let friends play together worldwide. (this wil also eradicate the 'queue time wait excuse) - Balance the playing field: same tier matchmaking, reduce the advantage bias for enrenched ('veteran') players and level the playing field to attract and retain new player, growing and expanding the playerbase. - Boosts new and casual players to at least have a fair and reasonable incentive and manner to catch up and balance the numerous uphill unfair disadvantages they have to deal with - Stop discrimination against new & casual players, against entire regions eg include Africa in a globalized game, against players linking pre-existing accounts to steam. - Max the fun factor & rewards & satisfaction and min the grind, frustration & disappointment - Make events and campaigns accessible to all especially new players. - Great events and campaigns took many resources to design and develop. Keep them in the game. - Make free xp really free and enable the option to invest free xp into developing captains. - Dont limit daily xp containers, so that players disconnect after 2000 or 12500xp, reducing playing pop in queues. Keep players in game with more containers. - Fix CV's & fast - New & different maps - Scenario op's are successful and popular. Add More modes, PvE & PvP (eg skirmishes and team games in wot) - Stop the OP powa creep and premium / pay2win bias by buffing out dated or power crept ships, (most especially where premiums totally powa creep and render redundant normal ships of the line tree).
  6. SamuraiShakaViking

    Do I have to use my tokens before the end of Go Navy?

    The Go Navy was such a good event, it should even be permanent. Thanks and cudos to WG. However, I must say it is a terrible disappointmennt that the tokens and containers etc just disappear when the event itself ends without giving some time too use up any remaining tokens or get some last containers (say from the other team). Especially when the server goes down for the last few hours!?!? . (This happened with the Hunt for Bismarck event too). WG: sometimes real life happens and people need a chance to spend the rewards from an event, even if you end the event (which you shouldnt as it was such a cool event and why couldnt it be permanent to have two teams as an extra fun factor to add content fun and value to the game. Also WG, you lost a lot of money not keeping the e containers for sale longer to complete stuff especially after the event or arc ends.
  7. SamuraiShakaViking

    Go navy loyalty

    the server was down for several hours on eu and i couldnt use up all my tokens.. do they just forfeit them? or where did any unused tokens go??? a cc said they would be converted to the 0.7.8 wg tokens .... but they gone
  8. SamuraiShakaViking

    Go Navy Tokens

    where did any unused tokens go???
  9. SamuraiShakaViking

    The Glorious 20th WG anniversary discounts have arrived! Thoughts?

    disappointing feeble and mediocre, both gamescom and WG anniv.events from marketing. Any surprises tho?
  10. SamuraiShakaViking

    NEW PATCH: POSSIBLE BUG? Especially Ranked. Unfair new "DISCIPLINE"

    What mods? I have no mods and never used mods in wows My machine exceeds the specs by far I didnt have this issue b4 this last patch I checked wiith my iSP and my connection is fine and normal Nothing changed except the new patch update It happened again and i turned pink again after just a single game guess i'll sit out ranked and this weeks events etc. time for some (far more cpu/gpu demanding) mp RTS grand strategy games on steam that work consistently [At least players can play mp mmo's with friends and potential friends from any region and any time zone around the world, like most MMOs and mp games in the info age IT globalization of the modern 21 century, not wg's weird out dated regional gulag segregation and discrimination , so i cannot play wows with other japanese or asian canadian friends let alone gamers in Africa or middle east like i can any other MP game on steam or paradox etc . How did steam even allow wg to add wows to steam with such bizarre restrictions, especially its discrimination against a huge available market in Africa and the Middle East.]
  11. SamuraiShakaViking

    Golden Week: Great Event

    Just some positive feedback for WG devs and also PR / Marketing & Community divisions, which is often lacking on the forums perhaps. I think the whole Golden Week event and the accompanying rewards and discounts are awesome . Thank you and well done. This is a great idea and great implementation of cool content. It benefits especially new players, but also veterans too; and its both skill stimulating and also more FUN!. Its very encouraging and motivating and makes one want to keep playing even after getting the 12500 second crate. (usually i stop after 12,500 xp , but not when there's events like this that last a week, not just 2-3 days on the weekend only. (ofc some of us can only play more after work during the week, and are busy/away/out on weekends; so getting objectives and more to play for during week days is really VERYwelcome. Please bring it on more!! :)) I am always impressed by the historical links in WoWs and also the incredible programming and IT design goes into this game. The beauty of the ships themselves. The ambience of the maps and playing environment. And that 30 players from many countries can all participate together in a game!, Even some I know even on low spec machines. And all in a free to play game! And its extra awesome when events and challenges promote historical and naval events and campaigns. You also honour veterans, and promote awareness of naval history and events that really affected and even changed our course of history. Its fascinating to learn so much and be able to feel immersed into participating in this. The historical department do a great job; and even explain it all in videos etc. The campaigns and missions and so on too are commendable. Dare I say "We want more!" in future hehe ;). This is very promising for the direction and future of the game imho Well done, thank you, and please keep up the good work. Honto ni arigatou!
  12. This is to mention a possible BUG (?) with the new Patch and the client. This may need a hot-fix minipatch, as I know its not just me. I know others are having these issues or see team mates (and probably report them); notably in ranked but also sometimes randoms and especially the first game with a new ship. Please let WG know, as it may not be the players fault when they do not connect at launch. Obviously this is crucial in ranked especially. Please speak up instead of just reporting any player who obviously clearly didnt load in. For many games now, the new patch game client does finish the queing and loading but then DOES NOT complete the load in, the circle just keeps spinning, while you can even hear the game going on. Many times I am failing to load in to the game from the in game client load-in screen even atfter the quieing and game has been loaded, and you hear the battle start, but you don't get into the game, the circle just keeps spinning. (Other times times the client sudddenly freezes mid game or just after the start; with unusual lag spikes.) Also I noticed This happens mostly to destroyers and at higher tiers, and often in ranked. At least 1-2 players fail to connect into the game. I have noticed some other players with the same issue; when I do get in a game; there is often a dd that seems to also only connect / load in late or never. Especially in Ranked mode. I did not have this issue b4 the patch; and nothing has changed my side. When this happens...: I always try to re-boot the client and get back into the game, but either have the same problem, the game loads, then the circle keeps spinning or else the reboot takes to long and the game is over... so then I get the new discipline punishment. Because of new game client load in bugs / issues. I have been banned and turned pink, for the client not letting me in the game. This is VERY frustrating. (I completely support the nes game discipline rules; but I think you should have made provision for context and reasons. CHeck the player's record.. surely an easy algorithm? Can you not pick up when the client fails to load in a player(s) or freezes, and that the player tried to re-connect?? Being "disciplined" for something that is NOT your fault , but a game issue or other player (such as a ship sailing into torps launched 8km away and visible for that long, even if you warn them). BTW : SUGGESTION: Please add Teamwork and assist/encourage team building and improved comms; command notifications & hot keys such as "LAUNCHING TORPS", "DEPLOYING HYDRO / RADAR NOW", or "SETTING SMOKE SCREEN" or "Launching Plane"" etc and a target designating flashing bulls eye on a grid on the minimap (just like in WOT for spgs ) for planned target zone for torps or bombs or even smoke and hydro. (there may be other better wording for different classes. ( as opposed to asking for a smoke screen). FYI I have never purposefully quit a game ever in wows or wot, ( I usually watch the to the end , even if I am sunk...) . Sometimes REAL LIFE actually does happen such as the doorbell rings or an important phone call, but even then I always try finish the game first!
  13. SamuraiShakaViking

    French Containers and BB missions

    For those of us that didnt get the high tier french BBs in any lottery containers, I assume that the french containers no longer contain ship missions to obtain the French BB's anymore, just camo etc right?
  14. SamuraiShakaViking

    Is WG customer service always like... this?

    Yep, they are very motivated to go out of their way to help and support you, rhetorically, in typing polite responses. That's exhaustive and some consolation at least. Lots of Morale support comrade!
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