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Odo_Toothless

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Everything posted by Odo_Toothless

  1. Odo_Toothless

    OPERATION Killer Whale

    Fro my observations people attach too much importance to exit points, and want everyone going to them, while to have 5 stars, both sides must be contested. In that game, it was only possible, becouse I killed most of the east side and of course like in many other games i was constantly infromed by clicking, that i am going "wrong" route. Some people just don't understand, that time is the main factor and if You can't have half a team at exit, just dying is the right choice. Quite at opposite, they want to survive at all cost and game is lost.
  2. With 1.8 module +25% more spot from perk = 2.25 km, now it's almost impossible to hit her with low tier "slowpedos" ;-)
  3. Odo_Toothless

    Has Mikasa had a buff ?

    I've tried her in coop now. Some salvos can miss totally even on 5 km, some are very tight. But it looked always like that (RNG), so Mikasa is still the same useless crap. Funny is how inaccurate are bots on low tiers, missing 90% of shots (or more). ps. If there is some change, then such messing with dispertion without any info about that, would be very bad practice. ex. video from 2016 - first salvo into bow of St. Louis at 9km and 4 hits. Mikasa is 100% accurate ;-)
  4. Odo_Toothless

    OPERATION Killer Whale

    You are right. I modded timer font size and moved them to the centre (here: 02:11), i never have a problem with seeing it. Probably will publish it as a mod soon.
  5. Odo_Toothless

    SZYBKIE PYTANIA I ODPOWIEDZI - prowadzone przez graczy

    W zasadzie jeżeli rzucamy torpedy blisko boku, to w obydwu przypadkach ofiara ma ten sam (podobny ?) czas reakcji na manewr. Co prawda, rzucane od tyłu jeżeli są za wolne, mogłyby nie dogonić szybkiego okrętu przeciwnika. Jeżeli okręt jest blisko wyspy, to z przyspieszonymi może też zabraknąć miejsca na ich zrzut (ale to chyba b. rzadko). Czyli przyspieszanie torped na CV, wcale nie jest chyba takim oczywistym plusem.
  6. Then best players will cripple enemy CV at start of the game, making gap between best and poor players even wider. And some CV has better tools to do that, then others. And using CV like Graff Zeppelin with secondaries, will be sensless too.
  7. Odo_Toothless

    Critical error

    You can always install Windows as second bootable system on Mac computer. Mayby it's a best solution to this and other future problems ?
  8. Odo_Toothless

    SZYBKIE PYTANIA I ODPOWIEDZI - prowadzone przez graczy

    To prawda - czas pozostaje identyczny. Jednak przyśpieszanie torped powoduje, że odległość ich uzbrajania rośnie (szybciej płyną, dalej się uzbrajają w tym samym czasie), czyli efekt jest taki, że np. CV musi je rzucać dalej od celu.
  9. Odo_Toothless

    380mm guns nerf after the plating changes

    Simply meta is changing, so some ships become obsolete as it was before. Play other things, forget about loosers, while waiting for another "rework of rework" etc. ;-)
  10. Odo_Toothless

    380mm guns nerf after the plating changes

    Of course it will be mandatory in the most cases, so IFHE perk is still for 4 point. Main goal of this nerf (aka "rework") was about reducing fire % of CL vs BB. The most affected will be VI-VII CL, which even with IFHE perk will can't penetrate =>VIII tier BB, and without cruisers too. So GL Helena, Belfast, Shchors etc. And the 380 mm BB, to whom angled cruisers will be immune.
  11. Odo_Toothless

    380mm guns nerf after the plating changes

    Changes to IFHE and plating Maintain inter-class interaction in its current state: cruisers with 152-155 mm caliber will still not be able to penetrate the plating of same-Tier battleships without the "Inertia Fuse for HE Shells" skill. Due to the change of the rule for calculating armor penetration of all the HE and SAP shells, the plating of Tier VI-VII battleships is changed to 26 mm - so that interclass interaction remains unchanged.
  12. Odo_Toothless

    wtf is wrong with RNG???

    Without such behaviour any mistake would be punished severly and potato players would have not a chance. BTW. many players seen something like this: You are firing into enemy ship many times not scoring any citadel hits and when she has almost 0 HP left, the final shot is a citadel hit ;-) It's working as intended :-P about RNG:
  13. Odo_Toothless

    wtf is wrong with RNG???

    Even DD shells from perfect salvo can miss on a few km, let alone BB. It's normal thing that is happening in game many times.
  14. Odo_Toothless

    380mm guns nerf after the plating changes

    T6/7 would be buffed to 26 mm as I read. Everywhere is writen than CL without IFHE cannot penetrate BB on the same level (except superstructure).
  15. As I remeber Sub Octavian (or other Dev) wrote something like this: "did not live up to expectations", or "it showed that it's a bad idea". That's all.
  16. I can't find it right now, but Devs wrote a few days ago that it was lately tested, and was rejected as failed idea.
  17. From games I played, I could do something to him, only when using slingshot (without it, my planes was massacred). Then I could do 2 attacks with rather small DMG in Implacable. But most of a time, when I had seen him, he smoked up to not be detected and I had to retreat from this no fly zone. And often cap + flank was lost, when teamates was rather bad players.
  18. Only in situation when player is one of the best. I have very long streak of <45% games in CV being 1-3 best in team , when nothing I did could change a course of game (ex. devastating enemy DD at start), becouse teams was very unballanced. Playing other classes at least i could cap and defend this cap, or have a chance to kill ships in a few fast salvos. In CV ex. one Smolensk is pushing and I just can't anihilate him at all, when playing VIII tier CV without AP bombs. I don't see, VIII tier CV killing entire flank of closely packed IX-X ships by his own, no matter of their skills, too. So far my Implacable, doing much more on battlefield then old and weak New Orleans when he was VIII tier (which I played a lot when learning cruiser play), has the same not impressive WR of 55%.
  19. You are showing stats mostly done by playing in divisions, when You solo stats are showing different picture ex. red WR in DD. And from where did You get 80% in CV. From those 4 games ;-) ? Btw. You was talking not about stats of other people, but his own.
  20. This is biased. Total 5 games in CV at IV tier means nothing ;-). And if You want to compare WR then look only at solo games, becouse even AFK +2 very good players can have very good WR. From my observations is not easy to have high WR in CV in this very unballanced MM, even when playing good (not super unicum), becouse CV generally can't cap. And if the team is falling apart, You just can't change game course fast, like other classes can.
  21. Odo_Toothless

    380mm guns nerf after the plating changes

    When meta is changing, people will stop playing ships which fall behind. Then after few months WG will probably apply some changes. I for example will ignore VI-VII CL. As We know, there is no other way then to adapt.
  22. Odo_Toothless

    aslain modpack suddenly ban

    You know, You cannot have a clue what was a real problem of thread starter, becouse: 1. Any player which used real payed cheats, was informed on their forums to say: I only used mods from ex. Aslain 2. Before current situation, there was some mods which modified scripts.zip file, which allowed to show more then standard game can. But even then they were not penalized like Monstrofil etc. (except aim mod). WG reacted and forbidden changes to scripts.zip, so the modders stopped making a new versions too, becouse it was nonsense to use such things. Mayby he had such old non working version of mod in game directory ? 3. He used some program which interfered with game, while giving false postive results like. some benchmarking tools etc. or shader program like Reshade So if You are not deliberatly trying to use cheats from some sellers. which will inform You at start, that any time You could be banned. (And you will be for sure), you are generally have no reason to worry about. As far i know there are not any working free mods for WoWs, which are forbidden anyway and ModStation is an official thing, managed by developers itself.
  23. Odo_Toothless

    aslain modpack suddenly ban

    X-mark was made by Russian modder together with his advanced minimap and he made Navigator too. In that time there was probably even not ModStation and there was no rules about acceptation of mod before publishing it, as it is in WOT even now. After some time X-mark was introduced into core game and map stopped working. There is a new advanced map done by AutoSpy (promoted by WG and they are very happy, he made such), which for sure gives a lot more information then standard one. So for sure WG is promoting cheating by Your standards. Now before Your mod is published, it is checked by WG, and only then it can be included into modpack. Both Modstation and Aslian will not publish not accepted mod. So about what grief You are talking ? btw. we are talking about community mods, which even could give some advantage to users, are nothing compared to payed ones with: auto aiming, auto firing, showing current speed of enemy ship, exactly where shells will fall, making a mark of last known postition of enemy ship but not on minimap, but at 3D enviroment etc. Those are real cheats, and they are bannable hard by WG.
  24. Odo_Toothless

    aslain modpack suddenly ban

    If somebody would want to play for stats, then he would play a lot ex in divisions. I am solo player and I see divisions as easy way to pump stats. So from my perspective is not fair play too. You see, that every of us has his own perspective. As long as this perspective is in the rules of the game everything is ok. And I am not stated anywhere that I am a good player. Just old drunker, which is wasting a time playing ships and doing mods.
  25. Odo_Toothless

    aslain modpack suddenly ban

    Those are all new mods, just now confirmed as good ones, so I don't think so. Some are even in ModStation. As I stated in other post: Vanilla game is unplayable for me from many reasons, so i would have no winrate at all ;-). In many games I played, this has the less customization i have seen. You can't even move UI elements freely, zoom-in-out Your ships as You want, turn off/all any graphics effect and many more. Anyway you logic is not correct, becouse all the mods I have done are avaiable to everyone, not just me. Feel free to use them too, but if You don't want/need, then what's a problem ? You can always continue crusade against them, becouse reasons. ps. Anyway to give other more chances, i drink a few beers before battle. Are You satisfied now, or in Your eyes it's cheatin too? ;-)
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