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Odo_Toothless

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    [BUSHI]

Everything posted by Odo_Toothless

  1. Odo_Toothless

    Playing DDs in the current Meta

    The same arguments ... All those games was in team. As i said, You can be an AFK and still have such WR, thanks to good team mates. I am not tellling again, that You are playing not well, but your arguments are just not solid. From other posts avout CV, You are saying that every DD is just easy kill for You, from others here: not a problem for DD, becouse Iam still winnning. Just forgetting to add: I and my team. This is pointless discussion. One thing is for sure, we can create any fantasy reality we want and beilive in it, even when saying opposite opinions. But for others it still be a dreaming.
  2. Odo_Toothless

    Playing DDs in the current Meta

    And this one gome prove what ? That sometimes You can win anyway. Ir's called RNG and in that game, it was rather typical rolfstomp. 3 real planes killed is not much too (rest - fighters).I had a game in Mikasa with 7 kills, but my mind about her is the same - the only ship, in which i have not a chance even with a new players, so long they stay of 3,8 km from me. If You want to be somewhat serious, play at least 10 games in a row with CV, preferably much more. Then we can talk about overall ballance, without generalization like: I just bought Smalland (one of the best of AA DD in game), so You are all wrong and CV means nothing etc. This is just fake opinions. Even the best players are telling that it is not true. See: latest Flambass video about DD vs CV interaction. I am out.Good night.
  3. Odo_Toothless

    Playing DDs in the current Meta

    Hey - I don't told that You are doing bad, becouse your scores are showing opposite. But when I want to tell - hey look ex. the crappiest ship in a game - Mikasa is a powerhoue (learn, adapt, think etc ) and will show my 100% WR from games with my super friends, it would be just a bad joke. I am not right ? If You want to tell something true, show good example like me: Gearing not suited, Smaland - very good - I can still carry in this ship alone. And You can always say: You are just poor Gearing player, CV is not a problem, becouse: (here real arguments, but without pack of 3 SU using simple tactics: smoke Moscow + Des, torp from behind and watch how world is crying) and i will belive You. Even now i had 200k games in her from long torping, but overall i can no longer carry, becouse CV is killing me, when i go to do something usefull (capping), so my WR in her is very bad. So there are two options - or I am a potato, or CV +power creep killed this ship.
  4. Odo_Toothless

    Playing DDs in the current Meta

    This is not a point. In your example of mulltiple won games in a DD suited to this meta, all was in team. So please show better examples, how CV is not a problem, even to DD without AA or heal. Preferably on high tiers, especially when facing X CV. And play alone, becouse in pack of 3 SU, you can even be AFK and still have ex. 60% WR. It proves nothing, except how a good team is OP in random meta.
  5. Odo_Toothless

    Playing DDs in the current Meta

    I am sorry. With divison of 3 good players, You can print whatever You want on low tiers And You exactly know about it.
  6. Odo_Toothless

    Playing DDs in the current Meta

    As i edited in my post, right now: Every of Your DD match was in team of 2 or even 3, so winning games on such low tiers is nothing unusual. You can take ex. Mikasa and tell, look what a ship - 100% WR . It proves nothing, Take Gearing solo, and show me WR after at least 50 games with CV on the sky, then I will belive You. ok ?
  7. Odo_Toothless

    Playing DDs in the current Meta

    They have plenty of HP thanks to heal, V-VI very high speed, VII-X very good AA, so it's nothing unusual they do well in CV meta. Take ex. Gearing and try to carry solo with good CV on the sky. No speed, long smokes and AA is even not worth to turn on. The only way i made it more playable was legendary module + speed consumable and a lot of prays to be ignored by CV. And still, no matter how much I tried to won, I was completely outclassed by CV ability of game winning potential. Results ? After 2/3 of 50 matches with CV, i had very bad WR like some sort of total noob. Then i took Smaland. Superior AA, plenty of HP (36K with all heals), no smoke (but for what reason i need that ? Probably to be caught by radar in them. Solid islands are much better in that role.) - game after game won. And the only problem was to not be spotted bt CV in a bad position. So some DD has no too much worry, when others do not suit this meta at all. Btw. i was only one time sunked by CV in Smaland, but in the end of a lost game. What i saw in Gearing ? 4 planes of Midway shot down by entire match, when using all AA consumables with sector reinforcement. Even VIII tier CV was tearing me appart. In Smaland: 20+ of X was nothing strange, so CV just not tried to make any more drops. btw. 1. I watched videos how good is Gearing right after rework, when planes just melted by her AA. But no more and ship is dead as gunboat capper. Anyway she has not a chance with Smaland too. 2. Every of Your DD match was in team of 2 or even 3, so winning games on such low tiers is nothing unusual. You can take ex. Mikasa and tell, look what a ship - 100% WR.
  8. Odo_Toothless

    Abusive language / player attitude

    Game is so ballanced right now, that is You want just survive as DD, you must be a good player. And very good, if You want to do something useful. And only some of DD are suited for the second goal. There is very strange ballancing between ship classes too. Ex. why You want to play ex. Khaba with heal or smoke, when You can play similar sized ship with similar role, which have more HP, 2x more firepower, heal, smoke and hydro - Smolen ? Yea - it's not DD, but who cares about names? You can adapt to some degree after a few k. games, but for a new players, it must look like mission impossible. So they memorize slogans like: capping = death, going forward = burned/torped to oblivion, which in fact are very close to reality. I rember how not so long ago, Japan torps was nerfed. But now ? 80 knot torps - no problemo. Belfast too strong ? Give them Smolen. Radar too good ? Let other see it usage before, having time to move their guns into right position etc. etc. There is no logic in those "reworks", but most the time, just constant power creep.
  9. Odo_Toothless

    Abusive language / player attitude

    Those two statements contradicts each other. Action = reaction. I can ex, buy a whistle which is just a normal toy, but when I would go to people and start whistling, i can't expect understanding from them. So You want annoy people and in this time you want them to be calm ?
  10. Odo_Toothless

    Abusive language / player attitude

    You are right, that some thing are bad. Especially in CV vs DD ballance, which are often just easy kill for them. Direct or indirect, by spotting. You must understand that if You are playing such ship - silver or not, it could make people angry, especially when game, after game, they try do something useful, but they are severly punished for that. So mayby this is WG problem, but when using such unballanced tool, don't expect that everybody be polite, becouse frustration. I know that from both sides, so if I play CV and hear some bad words, i am just saying: sorry for that or my bad, becouse i know that I am ruining a game from some other players perspective. Ex from one endgame: me in CV and our BB which is sourrunded by two DD. Normally this BB had not a chance, but a few seconds later - spot: one DD bombed to oblivion, second - dev strike by BB. And they probably thought that game would be easy won, but in reality with CV, this is just an illusion.
  11. Odo_Toothless

    Anyone else think the DDs have gotten ridiculous?

    Then try to play as DD without heal, don't use a smoke and look how long You will last, firing from the open, having so small amount of HP. So BB have a lot of HP + even 5 heals, but in that time DD have smoke, to have at least some possibility to mitigation damage. In reality firing from smoke is very hard to do safely, becouse: radar, hydro and smoke is a torpedo magnet. Becouse that i rarely camp and fire from smoke as DD. Especially that farming BB by DD guns is often just waste of time. If enemy DD is farming me as BB, not capping/spotting for his team in this time, i am often happy then. Their chance of won game is greatly diminished. And why You push into so many DD anyway ? In this situation, You are out of position, so move away or you have no team mates to help and game is already lost.
  12. Odo_Toothless

    Anyone else think the DDs have gotten ridiculous?

    Most BB has no hydro. You must just start to using WASD constantly. Ex. if You are sailing behind island then always stop there. Wait for obvious torps coming and then sail. If You are stoppin then bow to enemy close to island. Any torps coming when bow in, are easy to avoid. Then stop, reverse a while, after that go forward, stop etc. You will see how hard is to torp such speeding and stopping BB.
  13. Odo_Toothless

    Anyone else think the DDs have gotten ridiculous?

    If BB is rather fast and it's often using WASD, then it's most often impossible to kill it by torps. Good BB player will cap and defend it and DD can do nothing about. The higher the tier, the more powerful BB are vs DD. If killing BB as DD would be such easy, then average server DMG done by DD would be much higher.
  14. Odo_Toothless

    Playing DDs in the current Meta

    Of course there are such games. But overall cap advantage and defending those You have, will give You more won then lost games. And I have seen so many games won thanks for this early cap advantage by a few points. I agree with you that if DD player is weak, then is much better to have him at least spotting with minimal risk. But is's impossible becouse bad players or rush and die, or camp behind his team, doing just nothing. This second scenario is preferable then, so team is not loosing points from their death, but even such is not likely, becouse they die in some suicide ride anyway, but later. btw. i tried tactics - be caution, farm damage and cap when not much risk. Result - bad WR, becouse even having very high amount of DMG done, my team did any effort to contest caps or made it too late. Then i changed my mind - no more waiting, only instant capping with some evacuation plan, then defend such cap to the last if enemy wants to recap. Result - series of won games, even having less ships then enemy and my DD on last legs after how i traded my HP for caps.
  15. Odo_Toothless

    Playing DDs in the current Meta

    It depends from cap. With some You have a chance to get it with minimal risk, but only when You rush them on full speed. With others You can wait, but a few seconds, to have more information. But if You will be too cautions, then game could be lost on points. And as DD my role is to get as many caps as possible, even trading for this most of my health. Then i am not interested, then half of my random team is sailing nowhere or just camping on 10 line, becouse points are ticking anyway. Any other style of playing in random ex. farming DMG, etc is leading to nowhere. Having this knowledge i have 60% WR in DD, while playing solo. Of course for weak players such aggressive play is a trap. Yes, sometimes i die too, but there is not too many of such games.
  16. Odo_Toothless

    Playing DDs in the current Meta

    I wote: as fast it's reasonably possible Playing solo if I wait for enemy radar cruisers killed, i can wait often all the game. So I touch a cap for sec, make them use radar and flee. Then i return and take a cap. Most the time in random it's working tactics. You can do that especially in DD with heal and speed boost. I will never play like that in any competitive mode, becouse this is too much of risk. You are right that some games are lost even when having cap advantage, but i see much more won on points. So i decided to cap even having some losses, becouse i don't want to rely on random team. After that i see more game won, then lost. btw. i play mostly solo. Of course with pack of 3 team mates, there is no need for such drastic tactic, becouse game could be won more by cooperation and skill.
  17. Odo_Toothless

    Playing DDs in the current Meta

    If You want winning a lot in random game, You must cap as fast it's reasonably possible. Waiting for "team" to do something about it, often leads into situation that enemy has 3 caps and we - zero. Game lost at the start. So You must take risk anyway. Yesterday I played Smaland, which has impressive AA and heal, so she don't care about planes too much. Went always straight into cap. And here comes results. Not so much DMG overall, but WR :-). So this is not true that DD are unplayable. Just some of them like Gearing are not suited to such meta and obsolete.
  18. Odo_Toothless

    Playing DDs in the current Meta

    You know I am doing not worse DMG/kills scores then before rework. Problem is, DD potential to carry matches decreased a lot. So much that I feel like third class ship in DD. Ex. yesterday i played a lot Gearing, while 2/3 of matches was with CV. I never had such bad WR. Why ? Becouse my effort is often meaningless in the world of planes, which dominate battlefield. I can't move here or there to do my job, becouse if I move away too far from my ships and CV spot me, I will be dead sooner or later. Now CV is a king and DD is just a poor bastard. So why play ex. Gearing, which is kicked like child from every direction, when i can take Smolensk/Worcester, harass everything around, while looking for another personal top score ? ps. got a ban for a chat for not being nice, becouse frustration. Sorry for that Neo: What are you trying to tell me? That I can dodge bullets? Morpheus: No, Neo. I'm trying to tell you that when you're ready, you won't have to. (So adapt and don't play :-P)
  19. Odo_Toothless

    How would you buff the destroyers?

    Globally nerf % od DMG done to DD by attack aircraft and bombers - from ex. 1/3 to 1/5, The same as AP was nerfed to overpentrations.
  20. To jest generalizacja. Pewnie, jak pomykasz z 45-50 węzłów to może coś ci to da. Teraz weź Gearinga, odpal testowy z botem Midwaya i zacznij stostować "sztuczki" ze zmianami czegokolwiek na tym korycie. Ja się przekonałem, że jego AA nie znaczy nic i pływam zawsze z wyłączonym, żeby nie zdradzać pozycji. Często nawet nie opłaca, się go włączać ani na chwilę w czasie ataku, bo spóźniając się z jego wyłączeniem, przedłużamy tylko czas kiedy jesteśmy wyspotowani. Czasami nam się wydaje, że jak leci VIII to niby ono działa i coś zbija. Dopóki jest to słaby gracz, to jeszcze to przejdzie. Dobremu to zwisa i ładuje nas jak w kaczy kuper.
  21. Odo_Toothless

    General CV related discussions.

    MM from today. It was just disgusting show. Next time i just exit such a "game". Ballance CV vs DD is just parody. As X tier "AA" DD with sector and AA consumable I can shoot 1 plane form Midway (Hakuryu more), while one HE bomb drop, can take even 2/3 of Gearing HP. But who cares ?
  22. Odo_Toothless

    IFHE or Demolition Expert for light cruisers?

    I have tested in randoms Worcester with and without IFHE. Average DMG+fires/shell was very similar. From 420 to 470, depending of target selection. Worcester without IFHE melts cruisers and DD even faster (her firestarting ability are insane then), so i went that route. So i decided V tier - without IFHE, VI-VII (IFHE, becouse they cant's penetrate VIII tier CA without) and VIII-X no IFHE.
  23. Odo_Toothless

    CV Rework - Oficjalny temat do zbiórki opinii

    Rozegrałem maratonik Gearingiem - 35 bitew. Praktycznie w 3/4 była lotnia. Gearing, z klikniętym wzmocnienie sektora i dopałką AA zbija coś tam dla VIII (np. 10 na bitwę) i średnio po 1 samolociku na atak dla X (tutaj jak zbijemy na mecz 4-5 to już święto). Jesteśmy całkowicie na łasce CV i jeśli widać, że ogarnia, strach jest nawet minimalnie odłączyć się od innych okrętów. Wynik jest jasny do przewidzenia. Nasz wpływ na bitwę jest często prawie zerowy. Niby cyferki jakieś wpadają, ale mamy tyle swobody ruchu, jakbyśmy wbili kołek w ziemię i się do niego przytroczyli łańcuchem. DD-ki zdecydowanie powinny mieć mocniejsze przynajmniej dopalenie AA. No bo niby AA DD, a nie może nic zbić na swoim poziomie. To jakaś parodia. A najlepsze jest to, że tyle się naklikałem sektorów i myslałem, że jakis rekord pokaże. A taka figa. Nie no, balans leży i kwiczy. ps. z zazenowaniem obserwowałem jak flankujący minimalnie wrogi Gearing, dostał za około 2/3 z jednego zrzutu bomb HE. Te wartości otrzymywane przez DD, nie powinny być tak ekstremalne.
  24. Odo_Toothless

    [X] Gearing

    Gearing pod buffach przeładowania torped i z nowym modułem, spokojnie daje radę jako nie wymagający mocno skomplikowanej gry, ich spamer. Co 88 s (bez dopałki z AR) wypuszcza te swoje 16,5 kilometrówki z 69 węzłami. A one wpadaja w jakies najczęściej niewidoczne okręciki np. w poprzedniej grze CV-ka dostała 3 :-). Z konsumablem AA potrafi też drożej sprzedać swoją skórę , ale co najwyżej CV VIII tieru, który jak chce to i tak pośle go w piach. Dla X, zuzyty jeden konsumabl oznacza dosłownie 1 zbity samolot. Moim zdaniem, nie jest obecnie jakimś bardzo trudnym do grania okrętem, ale z wszędobylymi lotniami nie mamy prawie nic do powiedzenia. Wszędzie radary, lepsze gunboaty niż my i samolociki nad głową. Dostaliśmy też ostrego nerfa, bo nasze 21 mm po bokach teraz penetrują bez problemu inne DD-ki i topniejemy w oczach. Generalnie w tej mecie to padaka. Jedynie z supermodem z 5,6 km wyktywalności gra zaczęła mi się jakoś kleić. Też zamieniłem bezuzyteczne rozbicie na dopałkę silnika. Zdecydowanie jest łatwiej z nią uciec spod radaru. I bywa, że bez straty HP, co na strandardowej prędkości jest niewykonalne.
  25. Odo_Toothless

    Server still not back up?

    Forum is lagging from restart at about 4 o'clock and now the game too. 300-1000 ms. Get pink becouse that. Better wait and do not play.
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