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Sanepidi

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    [FDZ3]

About Sanepidi

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    Able Seaman
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    [FDZ3]

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  1. Sanepidi

    CV Rework - Oficjalny temat do zbiórki opinii

    ja gram glownie brytyjskimi DD. Szybki reload dymu i dynamiczna gra. Jescze nigdy mnie lotnisko nie dopadlo na porzadnie. Co jakis czas dostane salwe, ale to i tak niewiele. Tu masz racje. Kiedys cross drop to byly twoje eskadry co pozbyly sie torped. Kolejne dwie minuty to serwisowanie i lot. Te dwie minuty miala deska spokoj, a nawet lotnisko czesto po takim pokazie twoich zdolnosci rezygnowalo z ataku na ciebie, bo i po co? Osobiscie uwazam, ze brakuje bardziej zaawansowanego wykorzstania mysliwcow. Moze powinny te wardy byc wypuszczane z lotniska z poziomu mapy, np. dwie sztuki max w powietrzu i leciec do wybranych punktow (Moze nawet powiesic nad wybranym okretem). Po czym tam zostac np. 1 minute i po tym czasie powrot i znowu to samo. W ten sposob: A) nie marnujesz czasu na latanie po mapie by postawic mysliwce B) jest to bardziej realistyczne C) skutecznosc twojego wsparcia rosnie wielokrotnie, bo jest tam gdzie jest potrzebne, a ty skupiasz sie na atakowaniu biednych okretow Ba nawet mozna ograniczyc ilosc mysliwcow na pokladzie, by i ich strata byla dla lotniska bolesna.
  2. Sanepidi

    CV Rework - Oficjalny temat do zbiórki opinii

    Co bylo zaleta starych CV? Mozliwosc kontrowania wrogiego CV mysliwcami (nie DMG....) Co zabija caly balans i frajde z gry? Brak mozliwosci kontrowania mysliwcami (ciagle plywanie w jednej grupie i ze jak lotnisko sie na ciebie uprze to cie zaleje samolotami, kiedys po ataku musial zebrac sily... 2 minuty minimum!) Co zabilo popularnosc starych CV? Byla to mozliwosc kontrowania CV mysliwcami. (a glownie to ze niektorzy byli w tym za dobrzy i innych zmiatali z nieba).
  3. Sanepidi

    Update 0.8.2 - CV changes

    I know that is frustating when you go solo and get no cover from your AA. Mostly if u are DD or fat BB. I play only 20% of matches with CV and they are not OP. Yes you can carry a few strikes but sincerely how much dmg it will make to you? Torps are slow and weak. Floodings chance is low and even nerfed now to short time. The biggest issue hier ist no CV to CV counter possibility. Those 1 min wards are too easy to avoid and you need to get to that ship to protect it. Old CV's were better balanced in that matter. Good cv player could provide cover to other ships and strike enemy ships. In actual meta you focus only on striking other ships, and protection is limited to putting a ward, that will force enemy cv going little off course and striking other ship. Why it is not possible to make those wards works differently? For example to use them over map view. Send planes to that location? With bigger area and little longer time? Almost all players are angry, because the only one counter to cv is to stay close. If they stay close cv won't do much damage at all, but they will stay safe and make big blob of ships. It is no fun to me neither. You can always go solo but only in ship with good AA like Stalingrad, mino, worcester with few perks in AA. And to thos players that thinks of cv's with infinite ammount of planes... 1. Do you have infinite ammount of torps on DD and infinite ammount of shells? - Yea realistic 2. Play cv on tier 8 or 10 and only then give your feedback about infinite ammount of planes. What made old CV's great, it was possibility to counter enemy cv. What is killing balance of that game is lack of counter What was killing popularity of old CV's, was that possibility to counter CV:-) (Because some player were so damn good at it)
  4. Sanepidi

    CV Rework and Impact on game

    ^Yes you are right about it. Spoting is your problem. Planes are weak, only sometimes with good rng you get like 5k dmg.
  5. Sanepidi

    Flooding Rework

    He is right. BB buff. All torp based ships lost on that update. Not to mention that flames burn shorter, because BB are now more eager to use R...
  6. Sanepidi

    CV Rework - Oficjalny temat do zbiórki opinii

    podsumowujac Yamka nie miala dobrego AA i nie ma go nadal. Ale przy aktualnej mechanice nawet slabe AA moze duzo szkod wyrzadzic.
  7. Sanepidi

    CV Rework - Oficjalny temat do zbiórki opinii

    I co ma ten screen dowiesc? Ze udalo Ci sie zrobic Premka 2,4 k base xp grajac na tiery 8/7? Nie mowie, ze nie da sie zrobic czasem dobrego wyniku. Ale lotniska so o wiele slabsze niz byly. Szczegolnie tier 10. Pokaz mi wynik lepiej midway albo hakuryu gdzie masz 2,5k base xp. Premki przewaznie sa mocniejsze niz odpowiedniki darmowe
  8. Sanepidi

    CV Rework - Oficjalny temat do zbiórki opinii

    Chodzi tylko o zasade. Okrety ktore nie slynna z AA sa teraz na tyle mocne, ze radza sobie w walce z lotniskiem. Yamato nie ma dobrych AA a mimo to daje rade zestrzelic dobremu graczowi tyle samolotwo solo. To nie jest normalne. Dawniej bylo CV lepiej zbalansowane. Ogolnie musisz byc bardzo dobrym graczem by zrobic jakies porzadne obrazenia i dodatkowo jest to bardzo zalezne od sczczescia, czy przeciwnicy pojda solo. Inne okrety nie maja az takich problemow, by wywrzec jakeis wplyw na rozgrywke.
  9. Sanepidi

    CV Rework - Oficjalny temat do zbiórki opinii

    Nie? gralem yamato i trafilem na midway z 120 k srednim dmg. Zmasakrowalem mu 51 samoltow a on mi zadal niecale 30k! bylem sam na pelnym morzu.
  10. Sanepidi

    CV Rework - Oficjalny temat do zbiórki opinii

    szkoda czasu na lotniska. Najslabsza klasa w grze aktualnie. Najmniejszy wplyw i najmniejszy dmg. 1. Nie spotujesz 2. Nie zadajesz duzo obrazen 3. Nie mozesz wlaczyc z duzymi grupami 4. Nie masz samolotow pod koniec bitwy = nie robisz nic Ciagle tylko nerfy do cv i boosty do AA. Zrobili ta klase niegrywalna. Lubilem stare CV, nowe byly ciekawe. Teraz nigdy nie mam zamiaru do nich wracac
  11. Sanepidi

    Flooding Rework

    Boost CV torp damage. If you make even less with floodings they need some better torps. New floodings make it alot easier to stay alive and punishes mostly CV and DD. Now it is not so dangerous to get floodings. It make game not so punishing and too easy
  12. Sanepidi

    assignment: shoot 30 planes. No CVs?

    I belive you. I saw what grozovoi can do to planes. It was sick. One Single DD and took rocket planes like they were only some paper planes. CV's get's with each patch nerf. Now it was flooding mechanic without change to DMG output of CV. They have now weak flood chance and weak dmg. Flooding ist shorter and weaker. I know that WG didn't intend to nerf planes. They didn't think about what it will cause. Now CV's are way underpowered. If i met some, they have some really weak stats. or those stats are still in part pre NERF stats. If you need vs Yamato 51 Midway planes to make hardly 25-30 k DMG:-)? That is power We need to wait for all fixes they are preparing. 1. Fix to dying planes after strike 2. Overlaping of AA I would like to see some dmg boost wehn floodings are so nerfed now
  13. Sanepidi

    When is the CV nerfing going to end ??

    So basicly they are working on some fixes. the most important one so far is to fix your losses on planes after carrying a strike. Those planes dies so quick. They promies us a fix. You are absolutly right about that flooding nerf. That was always best dmg if you managed to cause flooding. They didn't think about it, what it will cause. But i hope that they will fix it. They need to buff dmg on all aerial torps. Flooding ist now somehow almost usless. On Yamato i get what? 21s? What is that even? I will use one repair ang get it fixed in 100%:-). Before that update i saved my repair mostly for for floodings. It was always sooo long. I managed even to pull 115k DMG on planes and 51 plane kills (Midway planes) on yamato (During that battle i made 140 k dmg on other ships and killed 2).... Since when has that ship good AA? That CV had good stats and he managed to make maybe 25-30k in price of 51 planes? I was open water without AA support (7 planes shoted by my fighters, 44 by AA). CV's clearly need buff. If Yamato survives solo open water vs good Midway player. There is something wrong.
  14. Sanepidi

    Aircraft Carriers - Plans for the near future!

    that will be the most important change to do for now. It affects you badly. For now you lose almost all planes if you attack strong AA oponnents, even with 2 strikes from 4 carried.
  15. Sanepidi

    Carriers 0.8.0-3 Please WG stop punish us!

    All Players that complain about CV's and weak AA should play few times with CV and check how it really is. 2 Ships not necessery AA ships will bring your planes reserve to "0". Just test it by yourself and check how it is. Maybe we should add realistic torpedo amount at DD's? let's say 2 full salvo x 10 torps and no ammo? How it would feel to you? Or limited amount of shells for Minotaur That would be funny. All ships has unlimited ammo on board but planes are limited. Hmm strange
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