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Everything posted by IanH755
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Sadly it's not really viable as its over an hours work with 62x screenshot's at about 1 minute or so each to collect/edit/upload as MxStats doesn't have Excel output for the team list.. Best I can do is look for your name and upload that one for you if I find one.
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Highest win I've got over the past few weeks (over the last 2 ops) is 2 star and I haven't won that "get 3 stars........." mission since Raptor Rescue.
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As I've posted before, the new bot skill level has just shown how bad the majority of players are at the game nowadays. I've played 62 Scenarios since the Bot AI change according to MxStats and from my defeats there's one thing that stands out when I check out the PvP Win Rate of each member of the Team - there are more <46% WR players in the team than >50% ones! Here's just a selection of my recent defeats (14 in total) - Can you spot the common link (not me BTW) - In each defeat the number of "poor" (<46% WR) players out-numbers the "good" (>50% WR) players yet when that is reversed, as shown in the last table, it's an easy 5 Star win. So it's less about the new and improved bots and more about the lack of "good" players and the general reduction in player-base skill levels over the past 6 months, with the new "harder" bots that are proving too good for the "poor" players to cope with. Either way, I'm not bothering to play scenarios anymore as what was once a good bit of fun has now, for me anyway, become as frustrating as PvP or Ranked due to the poor teams and it's just not fun.
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It's a shame we can't see the Kitakami as a Bot in Scenarios or as a user ship in part of the April Fools/Halloween stuff.
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[TOOL] A program to collect and analyze personal farm of exp and credits
IanH755 replied to qMBQx8GH_eu's topic in Other Mods and Programs
As a Co-Op player nowadays, would it be possible of add the option to look at the teams "Co-Op" statistics in the "Players Stats" tab at the bottom, as currently the two buttons which link to WG only show the PvP stats for each player in the team? Many Thanks. PS Battle Chat - Just scanned 660 replays and the amount of rubbish people say is amazing -
What Were Your Greatest Gaming Achievements Today ?
IanH755 replied to Hanszeehock's topic in General Discussion
[Co-Op] - Had some fun in the Tirpitz getting the new "German" mission done (1M potential damage) And then a montage - Is it the ship thats OP or the player? -
Could you do something with bots?
IanH755 replied to Kossi_Kuivasukeltaja's topic in General Discussion
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Says someone who has apparently never been in a DD knife-fight with Torps being fired everywhere as you to stay alive and seen a 10km torp hit a friendly 6km+ later Mistakes will always be made but the system is very poor at detecting "deliberate" from "stupid" from "accidental" and only something like an in-game pop-up with "Do you want to inflict reflected damage against the player who hurt you?" or a game mechanic change like "if a torp passes within 0.2km of an enemy it can't damage a friendly" would help, but they're not a great solution and very clunky to add too.
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I just came in to post exactly the same thing! I use MxStats and over the last 61 scenario battles I've got logged the average WR for players works out at 43% with the 40-47% range having the most players and with less than 4% of the near 500 players having over 50% WR. So from that it looks like people who are struggling with the difficulty of the PvP game mode were playing PvE instead and farming the virtually PvP level rewards in XP etc but the recent increase in Bot skill has shown how limited those players ability is as, while the increase in bot "skill" is noticeable, it is the lowering of individual player skill which is making this mode un-fun for me any more. If I could "fix" Ops I'd return the bots back to their original levels and only have 1/2 the rewards earned, to prevent what WG see's as excessive milking of Ops.
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If any of those "better ways" involves ANY form of giving "AFK" players ANY sort of enticement to play again then people will complain, just like you have about the current situation, and if you can't give AFK players something to entice them back then why would they return??? It's a Catch-22 situation for WG. This isn't the first time WG have done this yet every time some people have shown that their viewpoints is "if they can't get something free then no-one should" while being utterly blind to the reason why a free item was given. So instead of using logic or reasoning to understand that WG are a business and the decision makes sense from a financial viewpoint, they get stuck on the emotional "I'm not getting free stuff, I'm upset about this" argument instead. As I mentioned on page 1 - there are two sides to this, the logical and the emotional response. In this case I fall on the logical side of the argument for/against yet on other cases (virtually everything WGEU did in 2016-17) I fall on the opposite side so I'm not expecting this post to suddenly change your mind but maybe to help point out that there is another side to this discussion, whether you see it or not.
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What Were Your Greatest Gaming Achievements Today ?
IanH755 replied to Hanszeehock's topic in General Discussion
[Co-Op] - An absolute beast of a game in my Des Moines. As well as having the undivided attention of 2 Des Moines, a Moskva, a Yamato AND the CV, I also had the pleasure of the friendly bot CV trying to kill me during a brawl. However the 1300+ base XP in a Co-Op game more than makes up for it! -
Yeah thats something I've noticed more over the past few months. The bots really seem to focus cruisers heavily (Atlanta especially), ignoring closer BB's, which makes tanking as a BB a lot harder than it should be as you almost need to be within torp range before a bot will notice you over the 12km cruiser it's shooting at.
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What Were Your Greatest Gaming Achievements Today ?
IanH755 replied to Hanszeehock's topic in General Discussion
[Co-Op] - Started off poorly but ended up with some very good games - An Atlanta game with over 1000 base XP after I killed a full health Mogami (island torps), & Enterprise (HE) then a 4/5 health Missouri (AP/torps) followed by some HE on the Atlanta along with 56 plane kills! A Yamato game where I brawled with the bot Yamato before ending it with 4 citadels, then got a Chappy, the CV and another cruiser (New Orleans???) Lastly my favourite gam,e of the night a torp fest with my Atago against T10 ships which kept charging after the Kidd and straight into my sights at 3km followed by torping the Tirpitz and Missouri for flooding kills. -
Which forum members have you seen in random battles?
IanH755 replied to Cobra6's topic in General Discussion
Saw @Deckeru_Maiku in his Lyon having a bad day in Flambass'es Kronshtadt video. -
Which forum members have you seen in random battles?
IanH755 replied to Cobra6's topic in General Discussion
Met @nambr9 in a Co-Op match in his Udaloi with myself in an P2W-fast In a match with only 3 humans we were lucky enough to be paired together on the left flank of the Estuary map with a bot Gadjah Madah, Beflast and Udaloi facing us initially. I sank all 3 (Udaloi being a Detonation) clearing the way for Nambr9 to charge into the last 2 BB's on the Bot team and torp them at point blank range for the win. -
What Were Your Greatest Gaming Achievements Today ?
IanH755 replied to Hanszeehock's topic in General Discussion
{Scenarios] - I quit playing these now because the longer I play this game, the worse 95% of my team mates seem to be and constantly sailing with idiots just isn't "fun". It's almost like installing the game removes 100 IQ points for so many players and, no matter how well I do, I can't make up for the lack of all their skills, leading to so many un-fun 1-2 star wins or loses. A 2 star win with "Solo Warrior" type medal and Assistant for the amount of back-breaking work I had to do to carry the other 6 players! -
Well I'm not playing Scenarios any more - I broke my back carrying teams and still can't get above 2 stars on Defence of Newport while Raptor Rescue (the easiest and most fun to play) is no longer any fun etc. So what's caused this - is it the new Bot AI/Captain Skills etc making Bots hyper amazing - not really, it's just players getting more and more crap the longer I play the game and I'm sick of depending on 6 potential mouth-breathers who, for the vast majority, negate all the good stuff I'm doing. In a cruiser I'm DPM'ing like crazy (killing DD's before trying to hit other ships), in a BB I'm tanking like crazy (being further forward than the cruisers so bots shoot at me) and yet game after game nothing I do matters as the rest of the team (bar maybe one other player) turns out to be a cabbage, undo-ing all my hard work by sniping in a BB or running away so cruisers are left tanking, or charging in with a cruiser to face a BB whilst leaving the DD's alone etc. Here's just two results which give an idea as to the potato level playing today - A loss in a Cleveland and a 2 Star win in a New Mexico (earning the "Solo Warrior" type award) and in both games I was the last alive and still fighting. In the Cleveland game, our only BB (a 3/4 health Normadie) ran back to spawn to heal (died to CV torps - too far from me for AA Cover) while I was dropping DD's all-over the map and in the NM game we did well despite the CV being a goon until the cruisers (at least 2) allowed a DD to burst the perimeter as they were shooting a 12km BB instead of the 6km DD, despite me pinging the ship for all 30 seconds while I reloaded, and then it all went to rat-poop! ***EDIT*** - Checked up the stats of the two teams I played on - WOW!!! NM Team was 38-47% WR with our CV having played only 1 PvP game in it (AFK with 11 XP) and Cleveland team was 44-47% with 1 other player >50% WR (the other Cleveland who came 2nd) and our single "tanking" BB at 44% from 2 games in it.
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It's well known that bots have something similar to "RPF" so they always know the rough direction to sail to find you. I did a thread on it with a Ru DD following my IJN DD for about 5 minutes, even through smoke etc in the training room. For what I understand WG added this RPF-Style skill to the Bots AI for 2 reasons, 1. To make the matches more exciting as the bots charge at you. 2. So that you couldn't hide from them if you were losing, forcing the game to last the full 20 minutes while the bots searched for you.
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As the OP of the Raptor thread above I can say I've not been able to have anywhere near as many "good" games anymore and the vast majority of the problem isn't the new Bot AI but the extremely poor skill levels of the other human players on my team. I have had very few games where there has been any more than 2 "good" players on the team with most matches seeing 1-2 BB's chase the bottom right CV or firing HE, most of the team position themselves in areas which stop them shooting at bots, DD's sitting in their own smoke and don't scout (same with CV's) etc so the slight increase in bot ability is magnified by the utter potatoes currently infesting Scenarios. I do wonder how much has been the increase in "PvP only" players dropping into scenarios to do the End of WW2 mission (kill 3 IJN ships bit) and using the more passive PvP tactics against the bots rather than being aggressive?
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What Were Your Greatest Gaming Achievements Today ?
IanH755 replied to Hanszeehock's topic in General Discussion
[Co-Op] - My Greatest Achievement today was not flipping my desk over in a childish rage at the utter buffoons playing Raptor Rescue today! After nothing but 1-2 star wins at best for the first 3 matches and then 4 loses in a row (coward BB's/Cruisers hiding, DD/CV's not spotting, BB's running after CV in bottom right etc - all kinds of stupidity) I finally got a team I didn't have to carry. Every single person played a very important role in 5 star win and I ran out of compliments by the end! Then the CV said "But you should be getting 5 star wins every-time, I do" Plus a nice Atlanta game a few days ago - -
Victor Znamenskiy mission actively discourages teamplay
IanH755 replied to Procrastes's topic in General Discussion
What usually happens is that German/IJN players get very sick of being "pickedout" for all that extra attention and stop playiong German/IJN ships within the first day or two - which is what has happened here and the best bit - WG KNOW this happens after the Nachi fiasco and yet still decided " the players, we're going back to the Bad Old Days of Mission creation"! It's not just the Mission team that are going backwards either, as another example WG EU has started to make stupid mistakes again (Captain skills wrong, Dates for Scenarios wrong etc) to add to the WW2 Mission and all of these issues have been over the last week alone. Long story short - WG EU seems to be rapidly undo-ing ALL the good work they had done recently and are going back to being again. -
End Of WWII in Europe Marathon
IanH755 replied to RenamedUser_92906789's topic in General Discussion
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What Were Your Greatest Gaming Achievements Today ?
IanH755 replied to Hanszeehock's topic in General Discussion
[Co-Op] - you WG, you in your big stupid mission creating minds That USSR mission for 3 German and 3 IJN kills took me nearly 30 low quality games full of AFK'ers (no KM//IJN boat so left), bot chargers to get a single ram kill and general pee=poor player skills everywhere. Hell, I even had to Ram a Musashi in mu Kutuzov just to get a kill!! It was so bad I'm not playing for a week or two until it's all over! In amongst all the garbage I had 2 "good" games over 100k damage (most were 30k-70k with 1-2 kills at most) - Right, I'm off to bleach my brain to try and remove the last days play from my mind!!!!! -
Even more WG EU communication mistakes - 1 Doubloon to 35 Free XP isn't active when website says it is.
IanH755 replied to IanH755's topic in General Discussion
Doh, my mistake this time! I'll edit the stuff above to clear any confusion, thanks!
