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DinkyToy_AW

Players
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Everything posted by DinkyToy_AW

  1. DinkyToy_AW

    Ship relative angle, mod.

    If this is for some a kind of cheat, well how about this one, radar and sonar what can see true massive rocks? It gives you an idea on what angle that other ship is moving, it can help you a bit to decide shall i shoot AP or HE.. I use it as a reminder to watch my angle so in the heat of the fihght i dont show my broadside to much. I never won a game because it showed me were to aim or showed me what shells type i needed or what direction i have to move to dodge shells/torps.
  2. Well i have fun playing destroyer but in the last few days somehow everyone have/uses radar now, its non-stop up and between this you have to dodge all these planes.. Radar will expose you in open area thats understandeble but even a rock in between your get spotted, so what kind of tactic Wargaming had in mind to dodge radar ?? In the mean time: Is there a spot free in the back so i can sit, watch and camp also with you guys as i dont give a [blablabla] about XP and Credits income because i can't buy my rl shoppings with it..
  3. On that point i agree with you, maybe that is why increassing uptime of radar's in a battle, so actually WG moved the problem CV had now to the destroyers i suppose
  4. I didnt say anything about nerf it Its about the ammount of radar's in the battle, like have 6 cv's in a battle that will make it also unplayeble for example...
  5. Yes your right but even these i count for radar as well both expose hidden objects in the area from ships and torp's.
  6. I dont have anything against radar or a plane these things i can deal with, its in my eyes a bit to much radar up time comapired for the "small" maps were do battles on.
  7. Does my profile have anything to do with Radar Well im not good or bad have limited time to play, i have my resources were i learn a lot from forums/vids, im able if i can play my game to carry a team. My favor is destroyer as it suites me the best and im a teamplayer
  8. Don't forget "division" Bismark(s)
  9. Radar is okay but have atleast 4-6 ships fitted with all kind of radar's in battle is just madness (dont forget the spamming spotting planes most ships have standard deployed) Rocks/island have a purpose you can hide/cover (some camp at it) but you can use it to set a trap or be sneaky to pop up, use it for your tactics it all have a goal. But the way WG implented it, its just
  10. DinkyToy_AW

    Just how ridiculous DD's really are, DD's fans i laugh at you

    Oh my..... So i changed from IJN to RU dd's to spam less torps but more shells just to make those feel a bit better and guess what!!! AGAIN i doing it wrong..... when i finally will learn it so, so stupid of me
  11. DinkyToy_AW

    Russian Destroyer Nerf

    Great, thats why i lost 18 battles last night its was you !.... come here you litte
  12. DinkyToy_AW

    Torpedo indicator

    I dont mind as wg do mind it either so we all can fix it in the minimap settings, till one of the devs is done with his tea and have some over time over to have a look on it
  13. DinkyToy_AW

    Torpedo indicator

    Dunno had it also but i was gone all of sudden (or didnt play the map what i cant recall right now) but i changed the transparanty of the minimap back to full 100% never had a invisible torp lead again...
  14. DinkyToy_AW

    new update

    Compaire this picture you posted here with a other battle you had today one with a positive income... For me it was big diffrents with less teamplay scores i was less rewared a battle later i had beter numbers but less damage caused but earned more xp/credits.
  15. DinkyToy_AW

    new update

    You're problem lies in your teamplay when you look at detailed report and read again the patch notes im sure you get the picture on your picture its low so conform the patch you didn't perform well and got rewarded less for that..... Kill a milion ships but you dont help the team with progress = less income. cap only, but you're not helpfull for your team = less income.
  16. Im just confused what I DO WRONG, finally last friday i reached again my global winrate 53% and here we go again the streak of loses have the upperhand, so when the battle start and you type in the chat: Good luck and have fun all, the first player is already erased from the battle.... There is so big differents in skill between my team and the opposite team ....... The opposite side plays very well and they work as a team its looks very originised. But what i see arround me in the battle wile its going on, im just stunned that i just get the idea MM picks/select players to be the perfect target practice for the opposite team for easy farming xp and credits, i really feel sorry for my teammates because they dont have a single chance against the opposite team. I dont say i have all the wisdom here but im working my [you know] off to do what i can to have a good battle but thats is not possible. We all know, you win some and lose some, so win every battle isn't a must atleast not for me i ike to have a good battle between fellow gamers thats is why i play this game, trying to be smarter or get out smarted this is what i like about this game and thats is impossible to get iff you keep joing these MM team setups.. I can skip a day or so, i do take breaks etc, but when i click on the battle button, im back in the same nightmare . Just in case, euuhhh, Wargaming are you mad at me or so ... ..... See you all soon back on the battefield ....
  17. DinkyToy_AW

    Big differents in "skill" between the team's

    I wish RNGjesus is always be on your side.... Well kill some ships now okay Ps. nice post made me laugh...
  18. DinkyToy_AW

    Big differents in "skill" between the team's

    yesterday after 12 battle lost and 2 wins made me this to play some coop to get the dailies done. Last night i was playing a battle, in our team we had a division of 3 bb's, well they had a great idea. They dicided to move all 3 next to eachoter with 20knts in a wide turn near the edge of the map and head for the enemy cap (atleast i think that). The battle was actually on the center and the opposite side, so with no bb support we lost slowly terrain and finally we lost the hole area, before the game ended someone was asking them what they were doing, there respons was to: [you know what words they use these days]. After watching the 3 musketiers and earlier battles i change to coop to do my dailies because it wasn't possible to compleet them in randoms. There is a diffrents in loose a battle or loose a battle, dunno in what category i can place this mentioned above battle
  19. DinkyToy_AW

    Gneisenhau - accuracy lottery

    If you use the Aiming Mystem Mod upgrade (-7% dispersion) keep in mind iff your aim isn't good you will suffer big time. This module works the best on 1 way sailing ships then on dynamic moving ships were correct aiming is a must. The Gneisenhau is a great CQB ship 10 - 6km range with the stock range 17,8km, this is were this ship preform the best, for long range sniping well just hope rng is on your side.
  20. DinkyToy_AW

    Big differents in "skill" between the team's

    My first post i mentioned the average winrate and what happed then... Because i was so suppriced and shocked from what i personally saw when i join these teams wile the opposite team really easy was crushing everyone. It just made me aware and found it a good idea to share my thoughts maybe im wrong or maybe im right, or maybe i was spoiled but it felt unfair for my fellow teammates. I surley admit i have feelings too like many others you don't understand why this is happening, we open chat and express us with standard message: "noob team", but i ask myself and others what did you do to make it better and this is what i asked what can i do to make it atleast a bit better without pointing a fingers to others It made me aware if i could be one of many, what can maybe do something to make it a bit better atleast to start somewere @IceyJones nice to see you here arround too well i could feel your frustration yesterday in a sertain battle we both joined, but i tryed to be everywere were it was needed and had the same frustration, only to start a hole confersation or point fingers that wouldn't solve the problem we had within our team, hopefully we meet again and end up with better team results At this point thank you all for the comments you posting here....
  21. DinkyToy_AW

    Help with benson torpedoes

    Benson is a Gunboat not a Torp boat so every ship you see and is in range you send HE hell upon them. Use torps to split groups or to stop there advance, in CQB you can use them to distract him so he have to manoeuvre instead shooting some holes into you're Benson. When im fishing and i see a US dd close to my IJN dd, well i go to an other spot to fish there, brrr scary little buggers
  22. DinkyToy_AW

    Big differents in "skill" between the team's

    Im not saying MM is broken, campers or els related forum threads. My point i wanna express/share that its not fair for thóse players, its no fun to play against them or with them, as they dont make any chance and yes i dont have the answer how to make it better im just a furniture maker . And i start with my self "What can i do" instead pointing a finger to everyone els, even these "bad" players deserve a fair chance as im out of idea's to make those battles a bit better... Win or Lose it doesn't matter here just the fun you could have in a battle...
  23. DinkyToy_AW

    Big differents in "skill" between the team's

    I dont want to be that guy what say in the forums everyone els doing it wrongso i said: What can i do better Exactly thediffrents between the teams is so big your teammates dont get destroyed in the battle but there simply erased of the battle, so for me it doesn't look fair to me... Example if i check some player stats after the battle, you're already see the huge diffrents in statistics of the opposing team and your team. Why not keep there a sertain balance in the ammount of stats: Say 50-50 it feels now like 20-80 You have Yamato player and a Yamato player, but 1 of them is skilled and the other one is struckling, now MM dicide to take both Yamato's in to action and place them seperate as MM want to balance things out. But its not its not the ship what does the work, its the player. So when you have 2 "bad players in a Yamato put them in both teams and not together, so at the end they have both a fair chance to win. Then you have more feeling of a battle instead of to being a target practice....
  24. DinkyToy_AW

    Fubuki - captain skills and torps selection

    Keep in mind the Captain Skill Vigilance +20% detection almost every player use, iff you use the (for example fubuki) torps type93 mod 2 consider it have a standard detection of 1.7km (+ 20% vigilance) = Your torps will be detected at 2.04km so luck must be on your side that the torps will be effective. For my self i use the type90 mod 2 + Torpedo acceleration skill torps it have less detection standard 1.4km / 62knots . * if the player use vigilance its 1.4km + 20% vigilance = 1.6km detection but the torp speed could screw up the supprice.
  25. DinkyToy_AW

    Noob Central.....

    Well i was playing this weekend and i had 7 of the 10 times the feeling it was me vs 15 enemy ships. I know its frustrating when you see CA and BB's hugging that rock 15km behind you and you really in need of there support. On the weekend capping with a DD is a privilige these days for those who are scared for DD's have a moment. DD's have to deal with: 2 kind of Radars, Spot and CV planes, the dd his Torp Detection and the Captain Skill Vigilance this is in the favor of all other ship lines. * Still as a dd player i saw so many going broadside to catch all torp's they could find on the map and even when its the enemy its frustrating as the ballte is already dicided who will win, i mis the great good battles were you had to work hard to win, but when you lost you weren't sad about it because you lost the battle with honor.
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