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Elektroboot

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About Elektroboot

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    Petty Officer
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  1. Elektroboot

    SUBMARINES - discussion, feedback, opinions

    Still no luck getting a sub test invite
  2. Elektroboot

    SUBMARINES - discussion, feedback, opinions

    So will there be another chance for us to get beta invites?
  3. Elektroboot

    SUBMARINES - discussion, feedback, opinions

    This is a very controversial change. So do all subs now have snorkels to run diesel engines at periscope depth? WG you can do better than this.
  4. Elektroboot

    Submarines Beta Test: Are You Ready to Submerge?

    Hope they will post an update soon.
  5. Elektroboot

    Submarines Beta Test: Are You Ready to Submerge?

    No luck getting an invite yet. Only 2 days left on the test fingers crossed.
  6. Elektroboot

    Submarines Beta Test: Are You Ready to Submerge?

    Feel like getting invited to be part of this test is very slim. Personally not a very active player and stopped playing awhile for subs to come to the live server, my chances probably are close to none.
  7. In a sub vs sub game, the first submarine who loses all oxygen loses since they can just hone the torpedo on the submarine and follow to periscope depth.
  8. On the gamescon footage, the submarine had a very big hitbox while being at periscope depht since any HE splash did damage to it.
  9. Elektroboot

    Submarines are Coming

    @Tanatoy is it possible for submarines to fight other submarines at deepwater depth? The articles mention torpedoes being able to hone other submarines on certain depths, or do submarines just currently spot each other at that depth, doing nothing else, maybe ram perhaps?
  10. Elektroboot

    Homing torpedoes for subs confirmed

    Shame my thread that discussed on the same topic got flooded.
  11. Elektroboot

    Homing torpedoes for subs confirmed

    For sure they can add those metal pipe decoys for RN ships as consumable. They basically were towed behind the ship. But honestly acoustic torpedoes seem pretty overkill against capital ships like BBs and Subs should rely their teammates more on killing DDs.
  12. Elektroboot

    Homing torpedoes for subs confirmed

    Also interesting observation I saw, it's impossible to get the double ping if the ship isn't broadsiding and showing it's stern for you, personally think it would be good idea that the player knows they get pinged by sonar so they have time to hide their stern so the sub cannot do maximum damage.
  13. Elektroboot

    Homing torpedoes for subs confirmed

    On the footage it seemed pretty easy to dodge the torpedoes for the DD, just cause wiener played and didn't bother to dodge the torpedoes they seemed overpowered but these torpedoes will definitely seem overpowered against BBs if the player can land two pings they do maximum torp damage and ignores torpedo damage reduction.
  14. I can only imagine I-401 have planes but those planes were mainly designed for covert ops bombing. But yeah, spotter planes having deep charges is a pretty damn good idea. AA development for Kriegsmarine sub ended when RN planes started equipping ground strike ordinance since a single rocket was enough to pierce a sub's hull, they went with the crash drive option in the end once Kriegsmarine subs came equipped with radio detectors since most RN planes used radar to detect submarines. This gave them enough time to dive but early german radio detectors spread emission which made them more obvious to be detected. Lol Later version tho had this fixed.
  15. The whole developer vision/publisher vision is to make the game playable for mollucs and vegetables with minimum player input being needed.
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