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[CUPID]
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Everything posted by AndyTheCupid
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Currently at work and access to WOWS is blocked. Risky but any ideas of getting access?
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Nice problem to have. I'm stuck at work and can't play at all until 28th due to access being blocked. A forced 2-3 week break every month means I'm always fresh when I get going again. On that note, one thing the game could do with is the ability to play when no internet access. Just mashing a few bots would be better than nothing.
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Your concealment is pretty good, even better with a 15 point captain. Always remember if you get focused, stop your guns and disappear. One of the things I found was Myoko was great when getting chased by a BB or two, as said earlier, torps become useful and the Myoko is great at firing over her shoulder, swing your bow and you can fire off all guns, best doing this after the BB has just missed you and reloading. If he gets his bearings, go stealth and steam away, you're faster than any BB. You have the rate of fire and fire chance to keep BBs permanently lit up.
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HMS Hood HMS Ark Royal (I would buy this even though I can't play carriers) HMS Rodney (or Nelson or both) HMS Exeter (or Suffolk, Norfolk, Dorsetshire, any British CA) HMS Prince of Wales HMS Royal Oak rename Leander to Ajax or Achilles
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Not a full stop or comma in sight, painful. You may be able to blast DDs away, but only if you see them. At least with planes you see them coming.
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Awesome, never knew but just cashed in loads.
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Campaign 'Honorable Service' is over for me before it began
AndyTheCupid replied to ThePurpleSmurf's topic in General Discussion
You're not being forced to, just don't do it. Or is this, I want the free stuff but don't want to earn it? -
I fitted the turret rotation upgrade at the expense of 1sec slower reload which worked quite well. Concealment is quite good so spam HE at distance or AP into cruiser broadside and if you get focused stop firing and disappear.
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T6 Fubuki (Ayanami), T9 Yugumo and patch info
AndyTheCupid replied to Pupu_prpr's topic in Destroyers
What about commanders, does my Fubuki captain move with the ship or stay at T8 in the Kagero? -
I think service cost should be reduced for Co-Op, it should still be possible to make some coin even at high tiers if you have a great game. The take home should be less than is possible in random though. I think the experience awarded is fair as it is.
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I've trying to decide too. I think I'm going to take a bunch of T1-3 skills until I get 15 points, then respec and take AFT/CE.
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Co-Op definitely has it's place. I spend a lot of time in hotels and often the wifi is slow or unreliable so I find it best to stick to Co-Op rather than let a team down in random. I figure that teams can cope without me in Co-Op should the wifi drop out.
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Weymouth, 3 battles level up, no big deal.
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Unless the Farragut was already pink I don't think reflected damage applies. He was probably awarded TK status after the battle so for his next battle the reflected damage applies.
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Fubuki - captain skills and torps selection
AndyTheCupid replied to Cossack_PL's topic in Destroyers
About to get 15th skill point on Fubuki captain and currently run with BFT, EM, TAE, LS, VIG, SE. I'm debating if it's worth losing EM and TAE to take CE, thoughts? -
I was away and not playing for 3 weeks over the last update (5.11) so noticed a stark difference when I got back on about 10 days ago. Usually I loaded in pretty much instantly, now it takes maybe 10-15 seconds (not a complaint) but by the time battle starts maybe only 50% of other ships are ready. Slightly annoying as I like to check my opponents stats before battle, particularly when playing DDs and if my concealment is better or worse. Not seen any issues with invisible ships though.
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Number of battles played to be taken into account for MM.
AndyTheCupid replied to SkybuckFlying's topic in General Discussion
You have too many ideas. -
Could new proposed economy changes tackle the big problem of non-CAPing DDs (especially at high Tier)?
AndyTheCupid replied to Leo_Apollo11's topic in Archive
The number of times I've been obliterated trying to cap without support is too many to count, I just don't do it any longer (unless uncontested). If all shout cap and offer no support, why should I sacrifice myself? It's not just the DDs job to cap, it's a team effort and capping without support (contested) is either a death sentence, or a massive loss of HP, if you're alone. -
I have absolutely no problem hitting a stopped ship, except if they ground themselves when my torps are already on their way as saved a Colorado last night. And I don't mean just with torps, stopped ships are very easy to hit, even at long range.
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I would limit it to a max of 4 BBs & 4 DDs per battle and I wouldn't mind waiting longer for each game.
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I just got 50 (for my tier X I guess) for nothing so far for battles completed, strange.
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Exactly, and for the same reason my low tier DDs are doing a lot more damage too.
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Low tier DD sailing is awesome this morning
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Battle Tiers and certain game modes have been changed. Ocean: this map will no longer be available for Tier V-VIII battle tiers, because its size is unsuitable for ships of these Tiers. In the future, a smaller version of this map may be introduced that will be suitable for middle-Tier vessels Can now only see Ocean if you end up in a T9 battle, so must be quite rare. But if you do it's double bad!
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Just unlocked the Gearing and looking for advice on loading up the captain and ship, and will the 5.7 update have any influence on choices? I've run the Fletcher with a 14 point captain and am seriously contemplating not taking CE so I can keep BFT and TAE. The Gearing however, with the detection range of 6.6km and gun range of only 11.1km leaves a very small invisi-fire window. Can some experienced Gearing players give me some recommendations on the skills and upgrades. I have a 15 point skipper ready to go, about 100k exp to 16 point.
