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COPlUM

Players
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    12083
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    [YEET]

Everything posted by COPlUM

  1. COPlUM

    Why so many trash skills for DDs

    Everyone who knows how to use RPF takes RPF, I was being polite. But lets say you don't like (=don't know how to use) RPF - what build are you going to do? This if your ship has a heal This if your ship does not have a heal You're still wasting 2 skillpoints on junk if you don't use RPF
  2. COPlUM

    Why so many trash skills for DDs

    I agree, I don't like torpedo boats, people who do can add FTT for 20 points and a completely useless 1 point skill for 21 points, I said that in my opening post. My issue is with destroyers that are not : French, Russian or Halland, after spending 17 mandatory skills they have a selection of completely useless 1 and 2 point skills or 5% DPS and 7 dps on their AA for 3 points plus a completely useless 1 point skill. 21pt captains don't feel like a goal worth pursuing on a DD, when your captain is LV17 you're done. 21pt captains don't feel like a goal worth pursuing on a CA, when your captain is LV13 you're done. Meanwhile on battleships 21pt captains are 100% worth it
  3. COPlUM

    Why so many trash skills for DDs

    It doesn't even need drastic changes, just make the 1 and 2 point skills do something "+10% action time on smoke consumable" Hurrrr durrr -1 second turret traverse durrrrrr ok thanks hurrrrr I'm totally going to notice this +30% flooding chance, it's now 430% instead of 400% hurrrr durrrr yes this will be very impactful 50% fast shell switching on a DD ok Durrrr dhurrrr hurrrrr yes because we use this all the time Nobody cares about any of these so why have them in the skill tree at all Everyone is going to get PM + LS and begrudgingly pick some other 1 or 2 point skills because they have to, knowing full well none of them do anything Even priority target on a DD, who cares, I can put a sticker on my monitor that says "everyone within a 27km radius of you is aiming at you" - Same thing.
  4. COPlUM

    Is the Harugumo LU the most op LU in the game?

    Eating a torpedo in a harugumo doesn't mean you're a potato, Harugumo is balanced around being a big clumsy brick, if it wasn't a big clumsy brick, it would be a god. You can avoid eating most torpedoes by using brain.exe but eating one eventually comes with playing that ship even if you play it well. Eating a torpedo in a lightning or a daring is a whole different story
  5. COPlUM

    Why so many trash skills for DDs

    I just don't understand why cruisers and destroyers get so many junk skills and battleships get two perfect builds with 0 wasted skillspoints. Russian : Not Russian : Every single skillpoint spent brings real value to the build, cruisers have to waste 8 skillpoints on trash, destroyers have to waste 4 skillpoints on trash. Why?
  6. COPlUM

    Why so many trash skills for DDs

    They're different, both don't feel good in their own way Cruisers : You need 13 points for grease + priority target + ar + si + ce and spend the remaining 8 points on stuff that does very little, you can waste 6 on AA skills I guess for a "plane tax" Destroyers : You need 17 points for pm + ls + se + ar + ce + rpf and keep your last 4 points because nothing else is even worth clicking on.
  7. COPlUM

    Which tiers in next season ranked?

    The perfect ranked season would be T5 bronze + T7 silver + T9 gold obviously
  8. COPlUM

    0.10.2

    When the event ends, it's always when the event ends. You can use that as an ingame timer for the next patch
  9. COPlUM

    Which tiers in next season ranked?

    I don't care, all I care about is they don't do T8/T9/T10 every season. The reason I love this new ranked system is so T5/T6/T7 ships get a chance to shine too. Next season can be 5/6/7 or 6/7/8 or 5/6 or 6/7, whatever. Just switch it up.
  10. COPlUM

    Whats up with ranked?

    warships has always been a snowball game, most of the time the team that takes a hit early gets rekt. Ranked is 7v7 so this phenomenon should be even greater, because a loss early is 1/7th of your team gone, not 1/12th
  11. You see 1 billion credits, I see 10 million elite captain xp.
  12. Credits double how much elite xp you farm per day, lets say 15 alaska games every evening with a 21pt captain 75K elite captain xp 10 million credits = buy 10 LV6 captains, melt them for another 75K elite captain xp Credit earnings effectively double how much elite captain xp you farm per day (in a T9 premium anyway) People were whining about the cost of LV21 captains but I got a bunch of LV21 captains already, it's not that hard The same people who had LV19 captains in everything will have LV21 captains in everything because their brain.exe works
  13. COPlUM

    T10 Population decreases

    I have not noticed this, assuming it's correct : Perhaps some of it is because T10 now is -more than ever- tickling eachother to death with HE firing Thunderers from max range, which is mind numbingly boring. But there's currently brawls and ranked and clan battles going on.
  14. Yes comrade, initiate protocol 55C. We subvert and dilute this message so people don't find out da real truth behind getting blapped is "the citadel aimer hack"
  15. VIII too if you activated one code. Also lol he spent 25K doubloons on tech tree ships
  16. COPlUM

    The Issue of Balancing Premium Ships.

    Change the question : Would you buy premiums if wargaming can nerf them? You won't get 50/50 results Results you're getting are skewed by people who don't buy premiums.
  17. It wouldn't even work half the time in optimal situations? You don't aim waterline to citadel many ships
  18. COPlUM

    reward / punishment from last to 1st

    I would agree with this if the XP board at the end was a proper indication of who did good. It is not. According to the board at the end, thunderer sitting 27km away spamming single fires was the best, he did most damage. 90% of his damage got repaired and he may as well been AFK, but he's still the best. Meanwhile a torpedo cruiser making a play smacking into an island to stop a push gets nothing, he actually helped win the game. DD with 250K spotting damage who stopped your base from being capped gets nothing, he actually won the game.
  19. Why does this retarded post read like a 1980s TV advertisement anyway.
  20. We have all been there. Wonder no more. The answer is here. "I present to you ... THE CITADEL AIMER" it moves your reticule below the normal one. There are no good and bad players, just players using THE CITADEL AIMER and people not using THE CITADEL AIMER Thanks for the screenshot dude, you'll be famous on discord.
  21. COPlUM

    Is there an CB boycott because there is no carriers?

    It's T9, there's no carriers, I very much doubt CV mains are breaking all their toys and yelling at their mom because they're playing another ship class this season.
  22. COPlUM

    More carbon copy premiums incoming.

    Your signature made me think of liberty prime
  23. COPlUM

    Why annoy battleship players?

    I agree with this post, make battleships more better! There are not enough battleships in queue. The last half a dozen players who still play cruisers need to be taught a lesson.
  24. COPlUM

    Radio Location, still worth it post 0.10.0?

    All of them, torpedo or gunboat.
  25. You said you sent them a direct message asking if they sell botting software to mess up their own game, you probably knew that was a dumb question the moment you sent it. If you ask genuine questions in the forums you'll get answers, from others or from devs. I suspect if you use the search function you can find out more about what they typically do about botting. Just don't be cynical when looking for answers, the devs obviously don't "like" botting & they don't "sell" botting. It's not even a widespread issue, you rarely see a bot. My only issue with it is when I do see a bot, it's often a bot with thousands of battles played, that's unforunate.
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