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Everything posted by COPlUM
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But he's a good boy, he even sent you 3 emails and got a 3 page topic going, surely that means he was a good boy?
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World of Tank déjà vu in World of Warships Random battles
COPlUM replied to Herbstnebel1975's topic in General Discussion
As you say this I spawn in a game where my only DD is a benson with 200 games on his account, half of them in benson averaging 4900 damage, player rating of 25. Why wont people just progress through the tiers normally, its not rocket science, you play T4 until you are good at it, then you play T5 until you are good at it, rinse and repeat. How is this even fun for the person skipping straight to high tier, all you do is get slaughtered over and over again. Id love a rule like you need 1K games to play T5, 2K games to play T6 etc -
Perspective from playing against them = The old NC/Iowa/Montana line is better. Vermont is kinda cool I guess because monstrous alpha strike. But overall the old line is best, with North Carolina still being the queen of US tech tree BBs.
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Don't feel guilty, you didn't do anything wrong. You were wrong about improving your play being a waste of time "because matchmaker decides the outcome" but that's not unique to you, this topic is 205 pages of that. Besides the many tips and advice you already got up here, watch streamers, the good ones, Ichase, Sea Lord Mountbatten, Flamu. They're way better at the game than me and explain what they do for a living so they're way better at that too. If you study game mechanics (armor schemes, what overmatches what, what are the parameters of the ships I'm about to fight etc) and make a habit of watching good players finish the round after you die and make a habit of watching good content creators play + actually listen to their reasoning for the choices they make ingame. Your stats will shoot up too. There's much better advice out there than mine, I still make plenty mistakes. But the biggest mistake is to stop learning and just blame matchmaker/teammates, that mistake I no longer make. This topic is 205 pages of people making the biggest mistake.
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Yeah that's what I meant
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I'll specify, if xXxBIzmark_SniperrxXx on my team got himself isolated on the edge of the map and he's been dodging torps from xXxShimakaze_FlankerXxX on the enemy team, xXxBIzmark_SniperrxXx can ping me all he wants, I'm not going there to help because 9/10 my time is better spent elsewhere. xXxBIzmark_SniperrxXx and xXxShimakaze_FlankerXxX are wasting eachothers time, that's good.
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@Wolf_Harms, I only played one random battle game this evening after ranking out because I spent way too much time trying to help you figure out the truth about winrates, saved my replay, my final gift to you, to get you going with watching replays (very good habit!) - the enemy team had 4% higher average winrate than my team by the way, pretty massive difference, also I was bottom tier (in a very good ship, I admit) I didn't bang my desk and say RIGGED - The game was winnable so I tried. Here you go https://we.tl/t-vF65I5UW1s Everything I did had a purpose, watch the replay, I'll talk you through it : I spawned, looked at the team line-ups (you even do that?) there was no radar or carrier, only one enemy DD could outspot me by about 0,5km, he's 2 tiers higher than me but kagero doesn't have the best dpm, so getting middle cap was a fairly safe bet, very few DDs have the guts to take middle cap anyway, having it for my team lets points tick in our favour. To my surprise, there was an enemy DD there, I use RPF so my guns were pointed in the right direction, contrary to popular belief, this amounts to more DPS than taking a DPS skill because you don't waste time turning your guns around. I wait until he spots me before I smoke up, why? Well, mostly I want him to panic because I'm a jerk, but more importantly, I'm giving him a bunch of terrible options. He can either rush my smoke, in which case great, he's dead because I have hydro, he can run, great, I get to shoot him a bit and the cap is mine or he can smoke up, even better, that means I can shoot him while he is barely moving, without ever getting myself spotted - and I get to "borrow" his wonderful American smoke after he's dead, just incase. I knew the moment he smoked up there was a very big chance he would just be in his smoke, Americans tend to do this, they feel like they wasted their 200 second smoke if they just use it to run, so I pushed him and dumpstered him. See that Fiji 11,9km from me? Why did it not spot me? Because I studied game mechanics, the range of my guns is 11,7km, only things 11,7km from me spot me if I shoot these. I can beat that farragut up without anyone on the enemy team ever spotting me, that's why you see me looking at the Fiji more than I'm looking at the Farragut I'm fighting. Alright, cap secured, enemy DD dead, I lost basically 0HP in that trade, good trade, I now look at the map to know how my team is doing, to know where I am needed to increase my odds of winning. I am not looking at where I can go to start doing damage again sooner, that would be south. South side my team is strong, my team outnumbers the enemy. North side, not so great, half a dozen enemy ships steamrolling through the cap, my battleships are running and getting farmed to death, BBs don't typically behave like that unless they're overwhelmed or there's a DD chasing them, I have to "figure this out" because like you, probably, nobody in that bunch of ships bothered to COMMUNICATE. So I go north, why? Why do I go north? Because destroyers can stop a push, simply the threat of "being there" is enough to stop a push. I'm giving the enemy push two options by sailing alongside them : Continue to push and eat torpedoes, or stop pushing, ideally I wanted them to stop pushing, isolate them from the rest of their team, give my guys who were kiting time. They were not stopping, so I got myself spotted, to make it painfully obvious to them that I am there and I'm not messing around. Nikolay getting yourself spotted in a DD are you insane? I am not insane. It's perfectly safe, I'm 0,2km away from being able to disengage and I am making it very clear to them that if they keep pushing, they will eat torpedoes and I want them to ping their Kagero for help, I want their Kagero to look for me. But why Nikolay WHY, you're doing all this strange things, stop! You're letting yourself get spotted because you want the enemy Kagero to come looking for you? Yes. How else am I going to find it fast? Quickest way is make him come to you, guns pointed in the right direction. Also my teammates that just spent 5 minutes running away from Kagero torps are really really upset with that enemy Kagero, even the potato BB players -who usually never shoot destroyers even though they really should- are going to shoot that Kagero the moment it's spotted. So I'll have fire support, plenty of it. I stop, why do I stop, WTF NIKOLAY DONT STOP. Ah, I stop because if I was sailing forward, Kagero and I would be going roughtly the same speed, it would be able to keep me spotted without me spotting him, because it would be chasing me and our concealment ranges would not overlap. If I stop and Kagero is going full speed, it's going to outspot me for a second and then we'll spot eachother, I make him bump into me. So Kagero is a good boy and does what I want, pushes into me, gets annihilated (by torps, that wasn't even necessary, he was basically already dead, but I'll take it) Farragut dead, cap secure, push stopped, Kagero dead, my kiting force up north is safe, the rest of my team down south is cleaning up, I knew that side would probably be OK without me, our south side was the strong side. I have done everything required to make sure my team wins and only now do I even consider farming damage so I shamelessly yolo into some remaining top tier enemy battleships to finish the match. You see chat at the end of the game? My battleships are saying how wonderful this game is with a competent DD on the team, got +2 karma too, how generous Now tell me, in all honesty, how many "Jesus christ that's brilliant I never thought of THAT" moments did you experience watching me? And I'm barely 60% player, there's some 70%-80% players up here too. Dfens and Forlorn would watch my replay and point out my mistakes, I'm sure I made some, Imagine what they'll do to you. Still believe you are powerless? Still think learning game mechanics is a waste of time and the matchmaker is like some mystical being that decides the outcome? Still believe you're already doing everything to win? I played one game this evening and probably did ten things you never thought of. 9 months ago my stats were worse than yours, lookt it up, it's no secret, I'm proud I was a potato 9 months ago. Today I played one game, bottom tier, and I probably beat your XP and DMG record over your last 4500 games. Surely learning game mechanics is worth it, yes? This topic is 204 pages of cope, sad and pathetic cope, people finding excuses for why they suck, instead of doing what needs to be done to improve, we browse this topic to find screenshots to laugh at on discord. Matchmaker does not decide who wins - you do.
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Very important, half of my winning streak to gold today was communication, I was telling people what to do, they didn't listen, so I murder something and they go "Wait, maybe this guy knows what he's talking about" then they listen and we win. That's another very powerful use for matchmaking monitor, it lets you know who you should listen to and who you should not listen to. When we tell you "Disengage, go dark, stop shooting, get in the smoke, run, hide, cap B etc" We are not doing this because we care about you, we don't, we just want to win. Sharing information is another one, if you have RPF, ping the map, let other people know where the enemy DD is, it saves your carrier precious time if he wants to go for it, it allows your battleships to angle against potential incoming torps, etc. All these individual little things improve the chances of your team winning by say 1% each, that's your winrate going up by 1%. My big thing is not being selfish, battleships and cruisers love me when I play destroyers, they want to kiss and hug me, but I don't want a kiss or a hug, I want you to shoot the things I'm spotting, you don't even need to get in a good position, I'll anticipate when you're going to be in a good position and position myself accordingly to spot for you. Lets say I'm in a kitakaze, dps-beast, I should totally use IFHE and smoke up and farm people yes? Wrong. I run RPF and use my DPS to rush down the enemy destroyer, killing it increases my winrate before the 3rd minute of the match is over. Then I will search for the nearest competent cruisers who set up behind an island, or smoke them up if they are not behind an island, and I will LARP as a shimakaze to let them kill things. I will farm when I have nothing better to do or when I can secure a kill, if you were to play kitakaze, all you would do is farm, because it's good at it, you would not recognize when it's time to do other things. Why is Nikolay doing this? HE CRAZY! HE COULD BE DOING DAMAGU! MOAR DAMAGUU! Wrong! I would be pumping out 200K DPS and some poor Des Moines on my team would be sitting somewhere taking damage to provide me with vision. If I smoke that guy up, spot and let him farm, we, as a team, would be pumping out 50% more damage and nobody on my team would be taking any damage to apply this damage. But to do these things you need matchmaking monitor to know, is that Des Moines competent? If he is not competent, you should not make this play, because the other person is incapable of seeing your intent and taking the opportunity. You ever wonder why some battleships get help against a DD and some do not? If you're a good BB and/or saving you against an enemy DD increases my winrate, I will save you. If you're a bad BB or saving you decreases my winrate, sorry bud, you're going to eat torpedoes for awhile. Is this cruel? Nope. Because me abandoning you was probably the right choice at the time and your winrate will go up because I did not save you. That's another thing, once your numbers start improving, people using MMM -there's a lot of us- will behave differently around you, because we can see you are competent. If I'm in a Baltimore and there is a competent Lightning in front of me, I will gladly take a beating to keep that guy alive, not because I care about him, I do not, I need him to win. If you're a 43% 10K average damage lightning though? Sorry buddy, I'm already kiting away or switching flanks, I know you're just going to explode, you're not taking me with you, and don't be mad, be grateful, me letting you die improves your winrate too. There's just so many things you'll understand if you try to understand them, we miss torpedoes on purpose, why, why would anyone miss torpedoes on purpose, that's stupid. Is it? Is it stupid if you're forcing a smolensk out of his smoke with a friendly Montana around the corner? Is it stupid if your team wins in 45 seconds unless the enemy gets into the cap and your torps make them slow down? Right now, all you're doing is trying to do more damage than you receive, you know it's true, there's far more to winning than that and until you admit this and learn more, you have no right being unicum, good or even average. Now I'm out, we've given you far too much for some bizarre reason. You got everything you need to not be a potato 6-12 months from now, if you want. It won't be easy at first, your stats are too messed up, people using MMM won't trust you, we won't make plays with you unless we don't have any choice, we won't risk 5K cruiser HP to save your entire DD. But if you normalize your stats, become at least average, people using MMM will start to trust you, we'll make plays with you and your stats are going to pick up faster.
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One more tip, when you say "I do things to help the team win" - I said no. That might seem confusing to you because in your mind, you are doing things to win, and technically you are, you're obviously not trying to lose. But you're not doing everything to win. When we say "do everything to win" - We literally mean that. I'll give you an extreme example : A few days ago I was playing Hindenburg, my team was absolute trash, it was a category C game, but I was determined to win it. I noticed half the enemy fleet pushing through a cap that had an island in the middle. So I rammed my hindenburg into our side of that island and just sat there, it cost me 80% of my HP to get there alive, I sat there for 10 minutes. I did virtually no damage, some long range spam across the map. I didn't even get any capping xp, so why did I do this? Why the fvck would a good player make a concious decision to have a 750 xp game by smacking a long range HE spammer into a rock? Because I know the vast majority of people in random battles just want to do damage, they don't do everything it takes to win. I knew that if I smashed my ship into that rock, six ships on the other side would be afraid to move, a Hindenburg does half a milllion AP damage per minute, has unique armor that only works at close range and it can pump out sixteen torpedoes, it's the ultimate close range trading ship, it can trade with anything at close range. If one of them had what it takes to win, he could have pushed me, we would have traded, the 5 other guys could have steamrolled that flank. But six guys on the other side of that rock did not want to die without doing damage, so they let me basically "imprison" them behind a rock, because almost everyone -including you- is selfish, they did not want to be the one to die to make a win possible, almost nobody is. So they just sat there, six guys, ten minutes, doing nothing, I gave my team a 10 minute long 11v6, we ran out the clock and we won. I came in last on my team but I did not care, we won, I know we won because of me. I also did not care I came in last on my team and was not rewarded because I know that a "category D" game would come soon enough, where I can pad my damage numbers back up again. When we say you do everything to win, we mean that, it includes suicide-rushes, any and all forms of self sacrifice as described above. Even games that bore you to death because all you did was spot, if that's what it takes, you fcking do it and you do it right. If you want to "see" this - It's not difficult, install monitor and after you die you watch every 60% player you see, until the end of the game. Look at the fcked up stuff he does to win. If you develop a win-at-all-cost mindset, I promise your winrate will go up.
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My pleasure, someone had patience with me 9 months ago and I listened
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Sometimes there is, if Forlorn and Dfens are both in opposite teams with a bunch of potatoes, it comes down to which one of them does a better job of carrying 11 other people across the finish line. There is also math and scumbag tactics involved, for example I'm something inbetween you and Dfens/Forlorn, if I am the best player on your team and Dfens is the best player on the enemy team, I might "trade" with him, if I'm in the right ship to do it, kill him and kill myself in the process, because I know that if I don't, nobody else will and he's going to murder all of you. This all depends on the ship, if he's in a shima and I'm in a Daring, I'll charge into him to kill him before he kills my potatoes. If I'm in a baltimore and he's in a lightning I'll zone him out so he can't devastate my potato battleship teammates. There's many things going on behind the scenes you don't understand because you're a potato, I do not mean this as an insult in any way, I was a potato, everyone was a potato. The difference is I was a potato for 2.000 rounds, you're one after 3.000 rounds, it's not too late, some are a potato for 35.000 rounds and they're still blaming matchmaker instead of improving their play. The only way to stop being a potato is acknowledge that the average winrate is 50% - Matchmaking is fair because on average your teammates and the enemies will be 50% - Because of this, the only way to win more than 50% of your games is develop the qualities of a 55% player, or a 60% player. The saddest people in this game have 35.000 games and they still suck, not because they didn't spend the time (they obviously did) - But because they had the mindset you had until 15 minutes ago : Why bother improving, it's rigged, my team sucks yadda yadda yadda. Install matchmaking monitor, find the best winrate player on your team and look at them after you die. You will see them do things and think "Woah, damn, that's brilliant, no wonder these guys win so much" - I have been a 60%WR player for 9 straight months now and I still do this I just had a minotaur on my team get a kraken in a 7v7 ranked game. I was watching that guy, my jaw dropped, he did everything right, zero mistakes. It's a beautiful thing to watch and you improve so fast doing this
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We are and we complain about it all the time taking screenshots of you, not you personally but, you know what I mean. The way we play is we look at both teams using MMM and put matches in 4 categories : A - Is our team better? Push hard to get some damage done, this game will be over in 7 minutes B - Is our team equal? Just play. C - Is our team bad? We "make plays" (=Do cool stuff you haven't even thought of doing - this is what I was telling you earlier) D - Is our team horrible? We play like scumbags - we pad our damage numbers instead of trying to win You win category A, you sometimes win category B, you never win category C and you explode with 4K damage in category D We win category A, we almost always win category B, we sometimes win category C and we do 250K damage in category D Learning game mechanics will let you win more in category B and C, your winrate will go up, do you get it now?
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But we are in your team, do what I said, install monitor. You will see we are in your team, write it down in a notepad if you want. The bigger your sample size gets, the closer you will get to 50%, for every 44% on your team, you'll get me, for every teammate with 39%, you'll get Dfens or Forlorn. If you add it all up -because this is how averages work- the average will be 50%, because of this, only your performance can make you go under 50% or over 50%. My account is literally a graph showing I was just as bad as you 9 months ago and now I'm crushing it, why on earth would you not believe me. God I wish someone tried this hard to help me when I had your stats, why am I even doing this.
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YES that is what we are saying because -I will try one more time- The average winrate in this videogame is 50%, on average every player you meet, in your team and the enemy team will be 50%. Your base-line winrate is 50%, if you do poorly, you go under that, if you do well, you go over that, it's this simple.
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Why can't you do math? THE AVERAGE WINRATE IS 50% SO ON AVERAGE YOUR TEAMMATES WILL BE 50% AND YOUR ENEMIES WILL BE 50% The reason forlorn, Dfens and to a lesser extent myself beat you is because just like you, we take the easy win if we are on the better team, but unlike you, we learned game mechanics that let us grab a few wins (not all, but a few) even if we are on the 40% team Gitting gud means you can snatch a few wins even if you are on the weaker team. God this is like talking to a five year old. How hard is this? The average winrate is 50% therefor if you play thousands of games, the average winrate of every player you meet (in your team and on the enemy team) is 50%, therefor the only differentiating factor is you. Matchmaker is fair, you're shlt, stop being shlt if you want to win more games.
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As I finished replying - I just finished ranking out for gold, 17 wins and 1 loss in one evening. Despite encountering horrible players on both teams. I'm doing this after having stats even worse than yours for years. Because I didn't blame matchmaking, hackers, the sky or baby jesus, I blamed myself and fixed my mess. Took me 50 games to go from bronze to gold, I'm seeing people here with 1.200+ games and they're still in bronze. Are you really suggesting those people got unlucky 1200 times and I got lucky 50 times? If so, why did I stop being unlucky 9 months ago -coincidentally around the time when I read a bunch of in depth guides on how to play this game properly-? Could it be, perhaps, that improving your play does in fact increase your teams chance of winning
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I'm not going to help people in this thread anymore, you're the last person I tried. Continue blaming rigged matchmaker until you're sick and tired of the game because all you ever do is get your teeth kicked in.
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Ok buddy, we had the exact same stats 9 months ago, I'm going to the moon, you're dropping like a rock. To any logical person that would be a very good indicator that the outcome of your battles is very much in your hands. But I'm sure "I just got super lucky with teammates 1.500 times and you got unlucky 1.500 times" Continue to potato, not my problem, tried to help. It's the team, it's wargaming, it's rigged, whatever floats your boat (pun intended) - We'll see you 10.000 games later with a hidden profile still blaming matchmaker instead of reading guides on how to play, you guys always come back a year later with hidden stats, still driving into the cap exploding, still broadside, I don't care, don't even know why I tried.
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I liked that approach, you want Belfast? Why? For historical reasons you say? Ok here have a crappy version of it because the original was too strong. B...But we don't want a crappy version. Shhhh, hush now darling, no more words, you said historical reasons, it looks the same.
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I am Arthur, King of the Britains. Good sir knight, will you come with me to Camelot and join us at the round table?
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@Lordcrafty I have found the perfect topic for you to upvote, I heard you also want this ship for ... historical reasons
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Just one example I see multiple times a day Team A) 400 points ahead with 1 half dead remaining cruiser, 2 minutes to play Team B) Full HP BB chasing the cruiser If the last remaining ship is a 45% or hidden profile player, he will shoot the BB and risk getting deleted + losing to do an extra 10K damage. If the last remaining ship is a 55% player, he will go dark and not shoot because he understands that rewards are multiplied by X1,5 if he wins. If the last remaining ship is a 60% player, he will shoot back at exactly the right time, factoring in the reload time of the BB chasing him to do an extra 5K seconds before the game ends. This isn't the matchmaker, this isn't wargaming, it's one guy without a brain, one guy using half of his brain and one guy using his entire brain.
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I love how you accidentally explained why karl marx was a moron and people starve under communism while you were writing this. Why would I spend 12 hours a day planting crops? It doesn't matter, everyone's equal, my children get just as much food as some other guy who doesn't care. B...b...but maybe you will do your best for the collective? No, we're not bees, there is no hive, screw you. *A wild food shortage appears*
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Free XP Nelson removed from buyable ship list
COPlUM replied to Wedontneedmoregrippen's topic in General Discussion
Yes, so? I wish I had belfast, kamikaze and cesare, I don't, I understand it's an incentive to stick with the game. If you got Alaska in the last 2 years and someone joins this year, he'll wish he was around earlier so he had one too. And that guy will get his hands on some cool ship in 2021, some dude starting in 2022 will wish he was around in 2021 etc. This is not a bad thing, it's an incentive to play the game. Weegee is doing what needs to be done to keep population up in a game like this, give people goals ingame, reasons to play a lot, cool ships. People whining about this would whine a lot more if there were 5 minute queues to get into a match. If someone joins this year and tells you "Bro you have alaska and I can't, no fair, screw you" - You're going to say "You didn't grind in 2020, you weren't here, screw you"
