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Everything posted by COPlUM
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We will certainly see T5+T6+T7 ranked, the idea of new ranked system is to switch it up. But I don't think T1/2/3/4 is realistic. Does anyone play that? All I ever see is two guys going at eachother with 11 bots on both teams. I'm sure someone likes it but it's very unpopular.
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Grozovoi with legendary module can do what Khabarovsk does and has usable torpedoes and has 6km conceal so you can "do your job" as a DD too. The thing with Grozovoi is you're not as good as Khaba at doing Khaba things, but you can do it effectively. You're not as good as Daring contesting a cap, but you can do it effectively. Strength of the ship lies in being good at nothing but decent at everything. Having 6km concealment and 14.8km usable range on your guns makes the ship incredibly versatile, it also has every consumable except hydro. It was my first T10 ship because I liked the concept behind it, I had no idea how to play initially but now I do and it's everything I wanted. It's also unique, more unique than just about every T10 premium even, nobody plays it. Optimal build if you go for it, get the legendary upgrade too. The idea behind it is you're both a normal dd and an open water gunboat, just gotta know when to do what.
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What they done to secondary's, is criminal
COPlUM replied to Dusan_The_Mighty's topic in General Discussion
German BB players asked WG to give their ships American BB dispersion, they got that 2 years ago. German BB players asked WG to buff secondary accuracy by 30% to offset the reduced skill - while also getting the range increase that came with the skill, they got that. German BB players are now asking WG to please give German BBs American BB turret angles, I'm sure they will get that too. And when they finally get those turret angles, a GK is effectively a Montana with with hydro, secondaries, more HP and derp armor. The amount of handholding German BBs get is incredible, you're already playing a ship with trainer-wheels. -
Not untrue, the class does require a pulse and a semi-functional prefrontal cortex.
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Which forum members have you seen in random battles?
COPlUM replied to Cobra6's topic in General Discussion
Just guns, that game was such a mess, C cap was my myoko and our sims against your nurnberg and two DDs. I push up to the cap to support sims, he pops a smoke screen in front of me, I figured that smoke screen is for me so I can support him. I go into it and pop hydro. I'm expecting him to move out of it and provide vision. Instead he just sits in the smoke with me, both of us blind. I try backing out of the smoke because I knew what was coming (your Nurnberg charging the smoke with hydro) - As i'm backing out our sims also backs out, bumps into me, he eats a torpedo my hydro picked up 4km out, he was down to 1K HP, one of your DDs charged, got proximity spotted, I shoot it and one of my shells hits Sims. Pretty good games yesterday but that one was a clusterfck -
The Russian stream said 3-4 weeks ago we can expect details in 3-4 weeks, so any day now.
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Let's get back to the sky aiming for one moment, shall we?!
COPlUM replied to FixCVs_Nautical_Metaphor's topic in General Discussion
Yeah and they already said they will, but, you know, shut down the servers Hyperbole much -
There's a stalingrad in the tech tree that's 50% smaller, it's tankier than many battleships, doesn't burn like a battleship, has better AA, isn't spotted from the moon, has hydro and is 3 pixels tall. Nobody cares about Stalingrad anymore
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Let's get back to the sky aiming for one moment, shall we?!
COPlUM replied to FixCVs_Nautical_Metaphor's topic in General Discussion
Not a bad call - 22.000 games and excessively negative non stop, probably time to quit the game or at least take a long break. Tested the trick/hack/bug whatever you want to call it - all it does is aim for superstructure against stationary targets. -
Which forum members have you seen in random battles?
COPlUM replied to Cobra6's topic in General Discussion
I kinda liked it, it was desperate but it almost worked, your side had no radar, no dd, no planes. It would have worked if that Daring was average. -
Which forum members have you seen in random battles?
COPlUM replied to Cobra6's topic in General Discussion
I saw @Humorpalanta but it was in todays Flambass video so idk if that counts -
Its great, more xp for killing higher tier stuff. I wish I could opt-in to always be bottom tier, especially in mid-tier cruisers.
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Just thinking about it I had a handsfree orga Nevermind PG13 forum
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What's with the anti-cruiser focus in development?
COPlUM replied to Itwastuesday's topic in General Discussion
Aye, it is a worrying trend, I haven't been playing cruisers at all lately, the one that still "works" for me is rangemod + spotter plane Hindenburg so you can farm battleships from 25km but I feel like a clown doing it and it's boring. I really hope the rework gets reworked and please don't just give my deadeye ships a free respec, I ruined all my cruisers to adapt to the deadeye sniping nonsense. Do a full free respec, doesn't have to be 4 weeks like last time but please do it for all ships. -
I whine too, about Thunderer mostly because that ship is world of warships on easy difficulty. Just the people who do nothing but bitching about the game is 10% good players who are unhappy with the current state of the game and 90% pepegas looking for excuses. Looking for excuses is bad, stops you learning/improving.
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What Were Your Greatest Gaming Achievements Today ?
COPlUM replied to Hanszeehock's topic in General Discussion
Craziest game I ever played : > Typhoon league qualifier, last match. > Enemy team had 998 points and the mod clock was showing they win in less than 1 second. > Me and my buddy both of us in Kitakazes made it into the cap with 0.5 seconds remaining. > The enemy (two BBs) were already running to run out the clock but were forced to come back and deal with us. > They both died with 998 points and 0.5 seconds remaining :) https://youtu.be/hxi8GOGZ2qM -
We're not cryptographers, no offence but your English is almost impossible to read
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Yeah unicum advice can be bad for average & below average players because it's advice they can't execute, it's too much. Probably best if average & below average players follow advice of good players and good players follow advice of unicums. I'll never forget my first T10 boat was Grozovoi and I followed an in depth guide from the N°1 Grozovoi player on NA, it was terrible, 400 games of getting my [edited]kicked. If I try to do the same thing now I can make it work, sometimes :) My stats aren't great yet either, I was pepega until last summer, what I got is 9 months of great results and stats consistently going up fast, because I picked up the habit of learning : > Read advice from people who know what they're talking about, to check if they know what they're talking about, check solo winrate in T6 and up (because divisions boost winrate by a lot and T1-T5 doesn't count, it's just slaughtering bots) > Watch replays of great players and use MM Monitor to know who is the best player on your team and watch him after you die, I still do this every game. My grind is slower but I'm learning constantly. > Actively play clan battles with guys who are overall a bit better than you, not massively better so you make the team, but still better than you so you learn. This has double function, you pick up advice from guys that are a bit better than you and you constantly fight people who are actually good at the game. I qualified for Typhoon league yesterday and didn't miss a single battle. Joining the right clan is a big deal for gitting gud, they have to be better than you so you can learn, they have to actively play CB, they have to be willing to teach you and you still have to be decent enough to make the team. > Also I cheated and have Dfens and Forlorn on speed-dial for personal training, one of those poor souls even committed to teaching me how to play radar minotaur @DFens_666 Someone with 2K games and bad stats is ok because gitting gud in warships is not easy. 10K-20K games and bad stats is sad because they just kept going without learning and there's so much to learn in this game. Nothing pisses me off more than people who just gave up trying to git gud, people who go like "Ehh it doesn't matter, matchmaker decides" I was a useless/hopeless pepega last summer, now I've been 60-62% WR for 9 months, storm/typhoon league, ranked out of bronze and silver in one day with 1 loss in bronze and 2 in silver. People who are here whining and complaining won't improve, people who are here to learn definitely will. I'm proof you can go from pepega to decent in a short period of time if you stop bitching and start listening.
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How does he do it bros
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Pay people. No really, 3 day chat bans don't mean anything to anyone. Here's how I'd do it : No profanity in chat all year = 5 supercontainers for the anniversary event. Got reported and weegee manually confirmed profanity in chat? No 5 supercontainers for you. I got kids, it works. People running their mouth in chat are kids, it'll work.
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So I made it to page 2 trying to find an argument in what I consider the dumbest post on this forum in years : "DDs should just SPOT and not be able to KILL" I bet people would line up around the block to play DDs, just drive around and look at stuff so your big mean immortal battleship can make big guns go boom boom Sorry I didn't make it past page 2 because my braincells are precious to me and reading your drivel is unhealthy.
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I'm not going to read 6 pages of potato BB main crying, I'm just responding to the initial post "The largest ship should always win and everyone else should just sail around without shooting me" There's a game mode for that, training battles, set the bots to cruisers non-hostile, they will sail circles without shooting you, it's perfect. You can play a "game" in which nobody shoots you, meanwhile everyone else here would like to keep the rock/paper/scissors pvp game going if you don't mind.
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This post is basically "The largest ship should always win and be immune to ships that are smaller" Did you play world of warcraft and make posts about how orcs should win 100% of the time because the model for orc characters is physically larger? Battleships can oneshot cruisers, cruisers can grind down battleships, for some weird reason you want to oneshot cruisers but they shouldn't be able to grind you down. Why would anyone play a cruiser? Just to make you happy? Give you something to kill? What's your suggestion, do you want battleships to be murder machines and everyone else should just play the game to entertain you, give you something to shoot? You can play training battles for the "experience" you're looking for, you can set up the bots so they don't shoot you.
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Everything you said translates to "The biggest ship should always win" - Why is this? Why should the biggest ship always win? In what video game does whichever character or class which is physically larger always win under any and all conditions? Also, if the largest ship -you- is immortal, immune and always wins, why would anyone play anything but the largest ship? You want a ship that can one-shot cruisers but you don't want them to be able to burn you to death, that seems like a curious thing to want in a PVP game, everyone else should just explode when you point and click but they can't damage you, kinda weird. Anyway, this post is about on par with other BB main "requests"
