shamelesscreature
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Everything posted by shamelesscreature
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50 mm Panzerung.
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"Teamkilling" und die pinke Farbe - eine kleine Erklärung
shamelesscreature replied to Crysantos's topic in Allgemeine Diskussionen
37000 < 40000 (siehe 1.d. im ersten Beitrag) 11000 > 10000 (siehe 1.a. im ersten Beitrag) -
Es können pro Gefecht maximal 6 Divisionen mit jeweils 2 oder 3 Spielern erstellt werden (3 Divisionen à 2 oder 3 Spieler in Co-Op-Gefechten). Nicht 6 Spieler in einer Division.
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Gespottet durch eine Insel OHNE Sonar, Radar oder Flieger
shamelesscreature replied to Improvise_Adapt_Overpen's topic in Allgemeine Diskussionen
Seit immer gibt es eine Spielmechanik namens Assured Acquisition, durch die jedes Schiff in einem Radius von 2 km gespottet wird. Auch im Rauch und hinter Inseln. Das Upgrade "Target Acquisition System Modification 1" für 2 Millionen Credits erhöht die Reichweite auf 3 km. -
Ein bisschen Container-Statistik
shamelesscreature replied to Nekrodamus's topic in Allgemeine Diskussionen
Immer TYL. Für mich sind Premiumtarnungen (idealerweise mit +100% XP) der nützlichste Containerinhalt, und TYL maximiert die Chancen, welche zu bekommen. -
MM broken again: 2 IX dds vs 2 VIII dds
shamelesscreature replied to AlwaysBadLuckWithTeams's topic in Archive
Source in the post above yours. -
Tier 8 MM changed and what is it with the constant Bastion?
shamelesscreature replied to _FTD_'s topic in General Discussion
Epicenter is fine, I really enjoy it on Trident. On the other hand, Tears of the Desert just happens to be the worst map in the game. And because it's apparently not bad enough, Epicenter focuses the action onto the worst part of it. -
Du kannst mit dem Mausrad die Zoomstufe ändern.
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Wenn Kreditpunkte ausgehen, was passiert dann?
shamelesscreature replied to mens8's topic in Allgemeine Diskussionen
Gibt es dafür auch irgendwelche Quellen oder Belege? Es geht hier nicht um World of Tanks. Vor 0.5.12 gab Cappen viele XP, aber wenig Credits. Jetzt bringt es nicht mehr so viele XP, keine Ahnung wie's mit Credits aussieht. Darum habe ich auch Gefechte ausgewählt, in denen alles außer Schaden eine untergeordnete Rolle spielte, sodass diese vergleichbar sind. -
Wenn Kreditpunkte ausgehen, was passiert dann?
shamelesscreature replied to mens8's topic in Allgemeine Diskussionen
Das stimmt vorne und hinten nicht. Der XP-Bonus für das Gewinnerteam ist nur 50%, und ein Einfluss auf die Creditvergabe besteht wie gesagt überhaupt nicht. Hier drei Gefechte vom Sonntag, jeweils mit Hindenburg. Ein Sieg als Referenz, eine vom individuellen Beitrag her etwas bessere und eine individuell etwas schlechtere Niederlage. - Gewonnen, 2483 Base XP, 482k Credits ohne Zulu etc.- Verloren, 1798 Base XP (entspräche 2697 mit Sieg), 520k Credits ohne Zulu etc.- Verloren, 1418 Base XP (entspräche 2127 mit Sieg), 440k Credits ohne Zulu etc. -
Wenn Kreditpunkte ausgehen, was passiert dann?
shamelesscreature replied to mens8's topic in Allgemeine Diskussionen
Für die Creditvergabe zählt übrigens nur die individuelle Performance. Ob du gewinnst oder verlierst, ist egal. -
This can't really be explained in a few sentences. In short, you can only see enemy ships if a friendly ship (including your own) or plane is close enough to spot them and if there are no islands or smoke in the way that obstruct their vision. For a detailed explanation of this crucial game mechanic, read this informative thread: http://forum.worldofwarships.eu/index.php?/topic/49421-new-spotting-mechanics-guide-rework-patch-055/
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1. Description"Devastating Strike" awarded for causing 200 damage with secondaries. 2. Reproduction steps 1. Play Edinburgh in Random Battle. 2. Take enemy Farragut from about 8000 hitpoints to about 200 hitpoints with one main battery salvo. 3. Finish her off with secondaries before main battery is reloaded. 3. ResultClose Quarters Expert + Devastating Strike 4. Expected resultNo Devastating Strike as main battery salvo failed to sink the Farragut and damage caused by secondaries was less than 50% of the Farragut's normal hitpoints. 5. Technical details- Time of occurrence: November 20th, 18:37 CET - Screenshot taken a few seconds later:
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A Proposal for the World of Wrarships Creators
shamelesscreature replied to Apollo_The_Greek_13's topic in General Discussion
This looks like a prime example of mixed calibre main armament, which doesn't really work in the current state of the game. Unless WG want to turn the ship into a Mikasa on steroids. -
At T8, should I focus on KM or USN cruisers?
shamelesscreature replied to FloRead's topic in Cruisers
You can get the Roon's reload time down to 8.8 seconds with upgraded turrets and the reload modification, and Hindenburg uses those turrets as well. In that configuration, Roon has 67% more DPM than Hipper and Hindenburg has 122% more DPM than Hipper. To fire the Hindenburg's rear turrets forward, you have to angle the ship by 35°. I think it's the same on the Roon, but can't check as I don't have her anymore. -
Daily Container - Credits Option
shamelesscreature replied to Veilingmeat's topic in General Discussion
It was explained at length in the 0.5.13 patch notes. TL;DR: Non-TYL containers contain 3 random rewards. One of them is guaranteed to be of the type you choose. -
At T8, should I focus on KM or USN cruisers?
shamelesscreature replied to FloRead's topic in Cruisers
Des Moines is the king of killing DDs. However, Hindenburg is just better in the current BB meta (and Roon vs Baltimore is not even a contest). Better armour, smaller citadel, range, fast shells, torps... -
Quelle der Daten
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Tier 8 MM changed and what is it with the constant Bastion?
shamelesscreature replied to _FTD_'s topic in General Discussion
Regarding T8 being bottom tier in 2 out of 3 games, I'm currently grinding the Edinburgh and noticed the same. Other than that, I play only T10 and (fortunately) haven't had an extraordinary amount of Bastion games. -
face it, t8+ battleships need nerfs.
shamelesscreature replied to Kutfroat's topic in General Discussion
Khabarovsk / Udaloi too... And then there's indirect nerfs such as hydroacoustic search on BBs. -
Note the unit. 74 km/h = 40 kn G7a torpedoes came in 3 range / speed settings: 12 km @ 30 kn (Weitschuss) 7.5 km @ 40 kn (Nahschuss) 6 km @ 44 kn (Schnellschuss) In World of Warships, most torpedoes have received a flat 20 kn speed increase over their real life counterparts. This has led to the 6 km @ 64 kn G7a torpedo found on most German cruisers in the game.
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Kurze Frage, kurze Antwort - Der Erste Hilfe Thread
shamelesscreature replied to FullMetalWarrior's topic in Allgemeine Diskussionen
Spieler, die (innerhalb des neuen spielinternen Clansystems) einem beliebigen Clan angehören, werden weiß markiert. -
6 consecutive games as low tier ? Are you kidding me ?
shamelesscreature replied to AlwaysBadLuckWithTeams's topic in Archive
... in the same ship. If you're bottom tier two more times or whatever the number is in the Edinburgh, you're guaranteed to be top tier in the following battle in that ship. If you play 10 different ships in between those battles, you could be bottom tier another 40 times.
