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Everything posted by Aotearas
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Just to be that oddball flying in from the sidelines, but I find this sentiment to be incredibly narrowminded and hypocritically fixated in an arbitrarily set metric to judge a player with; particularily if someone had just illustrated that judging proper gameplay is about more than simple damage numbers but a wide variety of important elements. Solo stats do not show how well a player plays. They only show how well a player does in the context of being 1/12 of randomly generated teams with more often than not widely ranging skill deviations amongst the team, both his and the enemy's. The statistics gathered in this game can only be meaningfully interpreted within the context of teams, of which each individual player is but a small part. The typical rise in average stats when sailing in divisions is testimony to that, since coordinating with one or two (skilled) friends means the division is less at the mercy of the more often than not dubious teamwork found ingame (i.e.: a smaller skill deviation, assuming roughly equal skill levels for the players in a division). If anything division stats are closer to an ideal representation of player performance than solo stats, though still far off from being an accurate measure. Or in short: You are entirely correct that "skill" is a very complex equation with no easily referenced number to judge a player with. You are however incorrect in your assumption that evaluating a player on purely solo stats over division stats is in any way less inaccurate.
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[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Think we made at least one good impression today- 3,079 replies
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PC Problem bin mit meiner Weisheit am Ende
Aotearas replied to Arkti's topic in Die Messe (Offtopic)
Vom Microsoft Support forum: Inkompatibler Treiber. Einfach den oben genannten Schritten folgen und hoffen das es funzt. -
pefect recipe for players to leave
Aotearas replied to RenamedUser_540962289's topic in General Discussion
"perfect recipe for n00bs to leave" I absolutely agree. Let the n00bs hit the door on the way out. Leaves the people who actually try to understand the game and those always provide a healthier playerbase without any unneeded blobs of knobends that are constantly b*tching around and crying for buffs/nerfs because they can't be arsed to l2p and rather have everything served pre-chewed on a silver platter for "gg ez" victories without any effort on their part.- 24 replies
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- invisibility
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Destroyers - whats the point of higher tiers..?
Aotearas replied to ulthien's topic in General Discussion
False. Objectively, verifiably false! I suggest you invest some time into properly learning how to play DDs because you are sorely lacking in that department if your previous experience leads to that hilariously misinformed opinion. -
Das "aus welchem Anime stammt das Waifu" Ratespiel!
Aotearas replied to anonym_DEInhM4yznj6's topic in Die Messe (Offtopic)
^Kann nur Christina sein. -
That!!! Pretty rules mean squat if no one is there to properly enforce them. Changing the rules won't change anything if there's still no one to enforce them. Expand your moderation team if you want to achieve something. Everything else is impotent symbolism. After you've gotten enough moderators where those few are no longer smothered with report backlogs, THEN you can check back again and see if any rules need tweaking.
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Only watched the Flamu preview but he seemed pretty positive about it, with only the nasty tier VI MM being a major negative point.
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German cruisers also have turtleback armour which can make them ludicrously resistant to citadel penetrations depending on the angle at which you hit their belt and subsequently the turtleback behind it with. I personally have stopped expecting citadels from german cruisers like I have with german battleships. What you can try is aim under the turrets so you're gunning for the barbettes which afaik count as citadel hits if you penetrate those (also works for german BBs on every odd blue moon). edit:// Duh, ninja'd
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[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
'Pirates of the Caribbean', nice movie, had no furries.- 3,079 replies
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If you actually hit, you're going to do damage. And if you hit 10/12 shells, you will do MASSIVE damage. The only way a Kaiser can just shrug off hits is if you shoot at an angled profile and straight for its mainbelt. Aim for the casemate armour (above the mainbelt and right below the superstructure) and the Kaiser (or any german BB really) will get a vicious beating. Conversly, if you end up taking 6-11k damage in salvoes, stop showing broadside. Always turn into (or away, doesn't matter much as long as you turn) in between salvoes to maximize your angle towards the enemy. Try to time your salvoes so that you can angle when he shoots, then turn out to get your guns on target, shoot, then angle again before he shoots back.
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[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Well, Reaper has a kid and it's making an adorable squealing whenever he's babysitting it and blowing up ships- 3,079 replies
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What Were Your Greatest Gaming Achievements Today ?
Aotearas replied to Hanszeehock's topic in General Discussion
Actually the second game I got the Double Strike today, first one was also in the Scharnhorst Nice carry from Reaper_JackGBR (Atlanta) and me. Lots of knife fighting and a bit of terrible luck as the remaining Gneisenau got damn lucky with taking little to zero damage and his secondaries setting me on fire twice, so he managed to kill me barely afloat with a mere 2k health. But at that point we already capped all flags and were well in the lead. -
Baltimore Buffs? - Be Careful What You Ask For [179k damage]
Aotearas replied to Pupu_prpr's topic in Cruisers
That was what I was referring to. Sorry I mixed the mechanics up- 35 replies
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[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Will ya stop with the furries already?- 3,079 replies
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Baltimore Buffs? - Be Careful What You Ask For [179k damage]
Aotearas replied to Pupu_prpr's topic in Cruisers
Sure as hell doesn't look like ~50° when I see those shells come down, but who knows how inaccurate the game renders the shell trajectory relative to player perspective at different ranges. More likely WG's decision to cut into gun ranges screwed up the workings of ballistics something fierce. It's either the visuals that look misleading or the real performances of guns are simply not scaling well for their ingame representation, but I swear it looks off. Question though: how comes the Indianapolis can't beat more than 51mm deck armour at 16.82km, but 127mm belt armour at 17,83km? Are you using different (conflicting) sources for those numbers or does the game somehow assign different levels of protection per mm of armour for different armour types (which would be new knowledge for me).- 35 replies
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Has the "Inertia Fuse for HE Shells" skill made Heavy Cruisers Redundant?
Aotearas replied to Procrastes's topic in General Discussion
What if the skill would increase RN AP penetration by 30%? Do I smell victory?- 113 replies
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[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Meta didn't change much, unless someone is using the 'Radio Location' captain perk. At that point you have a 50/50 chance of him either relelntlessly abusing the perk to hunt down DDs, or to tuck his tail in between his legs and run away from the nearest ship. But that was to be expected with such a BS captain skill.- 3,079 replies
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Baltimore Buffs? - Be Careful What You Ask For [179k damage]
Aotearas replied to Pupu_prpr's topic in Cruisers
The great thing about the lazy arcs is that combined with the superiour normalization angles for the US AP shells is that at sufficiently distant range, you effectively have close to 90° straight down plunging fire through the less well-armoured deck plating. With my Indianapolis I can regularily citadel equal tier cruisers like the Myoukou at max range. Not sure if the Indy gets the superheavy shells that Baltimore and Des Moines have which may be why I get those results but damn, those AP shells are nasty!- 35 replies
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Discussion thread for "some interesting info around the world"
Aotearas replied to Deamon93's topic in General Discussion
If the Indianapolis gets a concealment buff, I might actually try her in Ranked, because radar combined with the great US 203mm AP shells is just such a nasty counter to smoked up RN cruisers *coughBelfastcough*. Not that I think the Indianapolis needs a concealment buff. Pensacola has been waiting far too long to get that ridiculously bad concealment toned down. Indy is basically a New Orleans at tier VII, so I wouldn't mind getting that rate of fire increase though -
Makes the enemy underestimate you the next time
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What Were Your Greatest Gaming Achievements Today ?
Aotearas replied to Hanszeehock's topic in General Discussion
Oh you ... -
Good good. Let OMNI draw all the aggro and we can lick them windows unperturbed!
