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Everything posted by Aotearas
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Just to vent a bit about WG's complete dependancy on the automated system to action rule violations: If I send a ticket to support with description and replay that proves 100% clear of any doubt that someone has DELIBERATELY teamkilled an ally (even going as far as announcing the intent in teamchat), telling me how the automated teamdamage system works isn't going to do squat. I know how it works. And it works like crap when people who actively teamkill people out of spite get reported and still keep on playing. People who, completely unprovoked, start bitching about other players not doing exactly what they want, then announce to teamkill, THEN TEAMKILL, get reported with evidence provided belong banned. Simple as that!
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Only works for as long as the other party doesn't figure out that F-key voice commands aren't muted ... and douchecanoes are surprisingly quick to learn new ways to piss others off, if only they'd invest their energy into something else.
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Laut vorläufiger Spurensuche schaut die Gräfin recht ordentlich aus. Normal tier VIII Pfeilchen, 2/3/0 Aufteilung und vier Jäger bzw. fünf Torpedobomber pro Geschwader. Mit 3x5 tier VIII TBs ist das ordentlich Wumms ohne dabei auf Jäger verzichten zu müssen. Torps scheinen wol ein bissel langsamer zu sein als Standard, haben dafür aber auch kürzeren Zünder und können damit extrem nah am Ziel angeworfen werden. Mal gucken wie die Flieger general so aussehen (HP, AA dps, Ladung, Torp-Schaden, Flieger Geschwindigkeit und Wartungszeiten) und wieviel Reserve es gibt. Dafür das die KM keine normal CV Linie kriegen wird muss WG da keinen Quirk reinwürgen ums besonders zu machen Und wo ist mein :trollface: !?
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[TCG] Turkish Naval Forces is RECRUITING!
Aotearas replied to AegeanPirate_'s topic in Clan Recruitment
Nice to hear. As I said, if you guys need/want the replay, I can provide. Otherwise I hope you guys can solve that issue internally to everyone's satisfaction. Knowing you guys are onto this I've edited my initial comment so no one else has to see the unnecessary drama (I recommend editing the quote in the answer aswell). Cheers! -
Kills don't matter except when they do. Kill stealing?
Aotearas replied to Thracen's topic in General Discussion
There is no kill stealing, only kill helping. Only exception would be kill missions, but those are stupid mission design to begin with and two stupids don't make a smart. -
Pretty sure shells and torpedoes had to already land/travel close enough to count towards the potential damage. I faintly recall that having been mentioned by some WG staff member some time back when they implemented it into the game. It makes no sense to suddenly drop that distinction just so you could decrease the rewards for it.
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What part of "announced, deliberate teamkill" and "evidence" is too hard to understand? And if support is too busy if they had to manually check reports, then there's an easy remedy: hire more staff. But even before that may ever be the case, the brazen denial to even WANT to look at such rule violations in favour for a statistical system designed with errors of margin to account for unintended TKs (which this wasn't, just to reiterate!) shows how willing WG is to actually enforce their rules. Even if we assumed WG were to manually check reports and just the tickets send to WG via support would already overwhelm them regardless of staff numbers, there's ways of optimizing the process: say players with a history of currect submissions have their tickets fasttracked for review and players who've submitted tickets that were proven inaccurate are given lower priority (which would also help encourage people to be sure about a complaint if they want it to be looked at, players who submit too many false reports may even find themselves facing punishment to cull people trying to grief others with such reports). I do believe Counter Strike has a system of similar design and is working rather well ... and that one has to deal with actually difficult to detect cheats, not just obvious rule violations like being a [edited] in chat or teamkilling. But the simple matter of the fact is: WG support doesn't even care enough to look into obvious cases. They just let their automated system do all the work and considering how people who do crap like deliberately teamkilling players aren't banned (due to error margins giving them the benefit of the doubt as the system can't tell intent from accident) shows how ineffective the system is in dealing with serious offenders. At some point you need a human operator to judge when the system can't. That point was right there and I went out of my way to point support at it and provide irrefutable evidence (intent evident in chatlog and action evident in recorded video). The answer I got can be paraphrased into " we don't care, go klick some button and maybe the PC fairy will do something about it".
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Kinda missed the point here. My beef with the player in question has been brought to the correct places and is not the point of this topic. The point is how support is utterly unwilling to enforce the game rules despite having watertight evidence of someone deliberately perpetrating one of the biggest possible no-noes. Unsubstantiated raging is one thing and not something support needs to handle on a case by case basis. But if someone supplies airtight evidence, WG should act on it. I send a ticket to support, including the replay as evidence, and the response I got was a non-committal "we're sorry you had to encounter such behaviour and we're always strifing to improve the envoronment for our players, but we don't manually deal with violations as we have a system for that, if you don't know how to use it, here's an blahblahblah~"
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He's not the hero we need, but he's the hero we deserve. He's ... URL guy! Let's not forget: -Weekly mission Espero Convoy: /common/torpspam-vs-hydrosearch/ -Latest Sea Smackdown: /videos/bros-before-kageros/ -Frech cruiser weekend: /special/hon-hon-hon/ -Bombardment of Ancona weekly mission: /common/austro-hungarian-navy-confirmed/
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Mädels, ihr habt's hier zuerst gehört: wir ham nu ein Loli-Forum. Das wird mir der weiße Hintergrund und die ganzen Cookies aber ein wenig verdächtig ...
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Discussion thread for "some interesting info around the world"
Aotearas replied to Deamon93's topic in General Discussion
King 'That's not even my Final Form' George V. -
[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Prinception!- 3,079 replies
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Yo chaps. I tried getting fellow [UKSF]ers interested in this game but no one was playing. Yer late!
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Welp, a small decrease of nearly nothing is still only slightly less than nearly nothing, so who cares.
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[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Don't show that one around in Germany.- 3,079 replies
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[TCG] Turkish Naval Forces is RECRUITING!
Aotearas replied to AegeanPirate_'s topic in Clan Recruitment
Nothing to see here folks, just a weatherballoon accident. -
I blame El2aZeR for my recent Touhou binge.
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The damage taken makes no diference in the final cost
Aotearas replied to mirage77's topic in General Discussion
Sadly WG can't fix stupid, which is the premier cause for suboptimal or downright terrible gameplay that can be observed so often. As for the Ibuki being a bit volatile, that's essentially any cruiser right now with so many BBs crawling around. At this point only thing you can do is balance the razor edge and prevail. One plus side to this BB meta is that as long as you're not yet sunk, there's always going to be a big target that's easy to hit -
*ahem*
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The damage taken makes no diference in the final cost
Aotearas replied to mirage77's topic in General Discussion
The logic is that you have a ship with HP and armour and ought use those ressources to deal damage, capture flags or defend those your team already has in order to be rewarded with more and more XP and credits rather than hide away from any combat as far as possible to never recieve any damage and pay the least possible amount of repair costs. One of the two has a higher chance of receiving a lot of damage or sinking. It coincidentially also has a higher chance of winning. The other doesn't. With the changed economics, the optimal economic choice is no longer minimizing expenditure (by hiding) now that it's fixed, but instead maximize your rewards (by actually playing the game). -
[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Have fun getting randomly logged out then- 3,079 replies
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Which forum members have you seen in random battles?
Aotearas replied to Cobra6's topic in General Discussion
Just had El2aZeR in his Shokaku gracing our team. Actually only noticed after he nuked the first DD because I was a bit distracted by an armchair admiral doing the usual thing. Being bottom tier I had to relegate myself to the sidelines (literally ) and just be happy with being a nuisance, whilst El2aZeR systematically murderized the enemy. I gave him some compliments for his carrying (pun intended). -
You can turn that off in the notification settings.
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[SCRUB] The Scrubs - Recruitment thingy
Aotearas replied to Loran_Battle's topic in Clan Recruitment
Yeah, but it was at 35 pages last night.- 3,079 replies
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So, nachdem das Forum Update so manche Beiträge gefressen hat, mitunter auch hier im KanColle Fred, würd ich einfach mal grob vorschlagen das Eddie mit seiner Liste einfach wieder von vorne anfängt. HAH, kaum sende ich den Beitrag ab *schwupps* kommen die verlorenen Seiten zurück. Man kanns ja versuchen
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