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RenamedUser_92906789

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Everything posted by RenamedUser_92906789

  1. RenamedUser_92906789

    Final Mission for King of sea Container bug

    I got my duplicate lol.
  2. RenamedUser_92906789

    I don't get the dev blog (CC) outrage

    WG knows from the start that subs will not fit well into the game, yet they gave in because so many potatoes (mostly the ones who dont even understand current game mechanics) demanded them on facebook, youtube and live wg streams. Now we have a 3 year development in subs and the result is some abomination that will either be boring and frustrating to play or play against. Criticism is well justified .. either be that from CCs or from forumites (you would notice that 99% people on forums oppose subs, just like they opposed cvs), yet ignored completely by wg staff. I could not care less what they do to subs ... but mark my word ... they will bring nothing positive to the game. I am sure about that. EDIT: Here is a short clip from venom (when he sill played wows) that sums up the situation pretty good. https://youtu.be/USkBpZVENH4
  3. RenamedUser_92906789

    Scotland

    Must be a hell of a gay site. Doubt if many women would add Wows as a hobby on a dating site... You on the other hand derailed pretty significant off the topic :)
  4. Not really... its the result in investing heavily into secondaries ... imho not worth it.
  5. RenamedUser_92906789

    From ranked to random....

    Well.... I am moaning here for years and the MM surely hasn't changed for me because of that : ) I play ranked to grind some of the newer (mostly crappy lines). First week I'm tilted mostly .. but after I get a chatban I relax a bit. :) My goal is not league progression, but to grind the crappy ships ... so I dont care much.
  6. RenamedUser_92906789

    Dev Incompetence or just (edited)?

    Dont you enjoy the fireworks? It's a nice eye candy!
  7. RenamedUser_92906789

    When do you know that you've "peaked" your skills?

    Its purely mathematical (statistical) and you can calculate it youself. The main factor is number of battles.
  8. RenamedUser_92906789

    Importance of sample-size and WR

    Here, If you have not claimed yet (make sure you login first). https://worldofwarships.eu/en/news/general-news/14-days-of-premium-account/
  9. RenamedUser_92906789

    on Dodging CVs in ranked

    Players in queue data is bugged AF. Often you see 1 DD in queue, but when game loads there is 3 per side.... What does "Players in RANGE" mean anyways ... what is the RANGE? Imho it would be best to just delete that whole window.
  10. RenamedUser_92906789

    "new Adjustment Firing mechanic"/"Superbattleship Event"

    I didnt know ww2 era subs used electrolysis to create oxigen ... did they? Beaides pressurized hull and oxygen cannisters the most advanced method of replenishing oxigen was using a snorkel ... wasn't it?
  11. RenamedUser_92906789

    "new Adjustment Firing mechanic"/"Superbattleship Event"

    This naming is another thing I dont like. Duplicates. Vampire 1, Vampire 2 ... Belfast, Belfast 43 .... hydro, hydrophones .... confusing. I know there is history behind it (refitting), bit cmon ...
  12. RenamedUser_92906789

    "new Adjustment Firing mechanic"/"Superbattleship Event"

    HYDROPHONE == HYDRO ACUSTIC SEARCH ??????? @YabbaCoe @TheWarJaC
  13. RenamedUser_92906789

    "new Adjustment Firing mechanic"/"Superbattleship Event"

    Can someone explain what does this mean???? "Due to changes in the mechanics of detecting submarines and methods of countering them, the hydrophone has been removed from destroyers."
  14. RenamedUser_92906789

    "new Adjustment Firing mechanic"/"Superbattleship Event"

    After readin through the devblog I am pretty sure they are joking. Right?
  15. RenamedUser_92906789

    CV bias confirmed

    Ye it's welcome back, here are some goodies to hook you back.... standard.
  16. RenamedUser_92906789

    The Z-31 and Early Access Missions

    Excuse me?
  17. RenamedUser_92906789

    The Z-31 and Early Access Missions

    Grinding for anything (especially tokens for crappie dd line) is inefficient to say the least. And btw Narai is still the safest and chillled way to farm fxp/coal/credits.
  18. RenamedUser_92906789

    I don't understand Petro and the "nosetanking" playstyle

    Petro is different than Riga / Moskva / Stalingrad that are "nose in" tankers .... you play it openwater and punish broadsided of cruisers AND battleships.
  19. The real sad problem is that they can do it because of low players count. If there would be enough players in the queues, sync droping would have a very low chance of success....
  20. RenamedUser_92906789

    Bans and Mods

    Aslain pack is 100% safe... just to make everything clear here. The guy puts A LOT of effort into his work... all mods that he includes in his pack are checked.
  21. RenamedUser_92906789

    Please Explain Me this World of Warships

    Maybe its because of your username ... or the insane amount of weeb content... idk, just thinking out loud :)
  22. RenamedUser_92906789

    Rng,shooting mechanics and match making

    I said STATS WISE + I explained there is more about it than just plain public dispersion numbers.... but you just keep it up.
  23. RenamedUser_92906789

    Rng,shooting mechanics and match making

    You were saying no such thing. You were yapping again with your "Oh how smart I am, y'all cannot read .. mmm I wanna kiss myself" one-liners ... as usual.
  24. RenamedUser_92906789

    Rng,shooting mechanics and match making

    Well then... back on topic :) Hit mechanics might not have changed stats wise, but coupled with deaync problem and target lock mechanics it might result in some seriously weird results. On the first glance it might look like a dispersion problem, but imho its more complex, hence thats why we don't get a straight answer form WG. Add RNG on top of that and you have a perfectly viable explanation for your observation ... which is: You just have bad luck mate :)
  25. RenamedUser_92906789

    Rng,shooting mechanics and match making

    I think that you are ASSUMING that they tell us (devblog) about every line of code they change :)
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